How to Have TIGHT Pencils and my ERASER TechiquesI have had several Deviant Artists ask me, how do I get clean or tight pencil work and what is my process?How to Have TIGHT Pencils and my ERASER Techiques8 months ago in Personal More Like This
Well, it’s a Great question and I decided to repost my reply to that answer here as a journal in hopes that it helps Artist in this great community! I will also try to add more techniques, hints, and helpful guides in the future.
So, if you have requests on How I do something, please comment below as well and we can see what we can tackle next, No promises on every requests, but I will do my best to help.
Here is the 1st Question:
How do I get such tight and clean pencils and what is my erasing process?
1. First, lay down your rough base/sketch, (Try to make it loose, focus more on the composition and apply your references that you hopefully previously gathered if its an assignment), and apply the base VERY lightly. IF your light boxing your foundation base, do all your line work VERY lightly as its hard to discern and make d
How to improve painting techniquesBeing a better PainterHow to improve painting techniques2 years ago in Personal More Like This
In the past few months, I have been asked again and again how can one improve painting skills. Each time it took a long time to provide an answer which due to the lack of time was somehow incomplete; hence I decided to submit this journal to present in an ordered format all resources for all who wish to know how to go to the next level.
The following suggestions and resources worked for me and might not necessarily work for all, but keep in mind that within the time span of two years I managed to bring up my skills from sub zero to being able to paint anything through these resources and completely self thought. So if it worked for me, it could also work for you. The other things that you should keep in mind before going through resources is that: A) here gathered I the best resources there is, but almost noun spoon feed you so you ne
The Three problems with how we learn art: pt.1 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. So, this is part 1 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (www.taughbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.12 years ago in Personal More Like This
I believe there are T
My 2 cents about educationON THE SUBJECT OF SCHOOLS, I FELT COMPELLED TO CHIME IN. If you can afford an expensive school then take it if you like but if you can't then obviously don't go to an expensive school. Just like you wouldn't buy a car you couldn't afford.My 2 cents about education2 years ago in Personal More Like This
The best thing about the "good" schools are the students because when you hear a school is great everybody flocks there, including many of the most talented... but notice I said "many" and not "all" the most talented.
"Superstars" can come from city, any shape, any color, ANY AGE. We've seen it many times before.
The best way to cultivate talent is to interact with other talented or potentially talented people. It just makes us all work even harder. I had the great fortune of being in the same school and year with Pixar's James Robertson, Dani Strijleva, Ben Su and John Lee. And these are just a handful of the very talented people from my year. Just by being in the same class, this has influenced me to work harder than ever when I really didn't w
5 Tips on How Roleplaying Right Improves Writing1. Take action that someone can react to. I'm really amazed at how prevalent this is, and all I can think of is that people are afraid to be bold, especially if they are new to RP and don't want to step on people's toes. Back in the day, I used to roleplay on a Lion King forum (ahem), and the few close friends I gathered called this kind of crap "butterfly roleplay", as in: a lion comes into the thread and chases butterflies. Another lion comes in and chases it, too. They get to be friends by bonding over a butterfly. Everyone is happy forever and ever. Look, text roleplay is a training ground for learning how to write and write well. Conflict is your friend, not peace, love, and butterflies. I would not watch a television show about lions chasing butterflies. (I will watch the hell out of a lion framed for murdering his own father!) And I sure as hell wouldn't read a book about lions chasing butterflies. But so often, what I see is people just posting these extre5 Tips on How Roleplaying Right Improves Writing3 months ago in Personal More Like This
MotivationMotivation to achieve your goals in life comes in many forms. I decided to take a look at some of mine throughout my life. Keep reading if you care to learn my deep dark secrets [ ultimately you can use them against me later in life when I'm weak and defenseless. ]Motivation3 years ago in Personal More Like This
When I was a kid I wanted to be just like my father. He passed away when I was 28 but man he left a mark! By the time I was a teenager I was a lot to handle - so we hardly ever saw eye to eye. He was a tough and talented man. To me he was like a super hero. He had a very black and white philosophy about life. He defined right and wrong very distinctly - there was no grey in his world. As a kid, a philosophy like that makes complete sense even if it isn't very realistic. He was a former pro boxer turned commercial artist. Eventually he ran his own ad agency. He could play guitar and piano by ear and played baseball as often as he could. He also loved comi
16 Examples of how NOT to Pitch a LoglineI joined a Twitter dealie where you pitch to agents over Twitter, and I swear I learned more in one day about pitching than I have reading any number of how-to-write books.16 Examples of how NOT to Pitch a Logline3 months ago in Personal More Like This
A logline is a one sentence pitch of your story. It can be used on Twitter, but it's also used in person as an elevator pitch. It's the distilled essence of stakes, story, and character. Some people find it frustrating and intimidating, but I find it easier to do a logline than a query.
I got a few bites from agents, so I was quite pleased. I gained a lot of sympathy for them around 3 in the afternoon, though. Every pitch starts looking the same, and the really, really stupid ones start standing out. Some suffer from bad metaphors, bland stakes, or simple incomprehensibility. I've got 16 examples right here for you, so if any of your loglines look like these, you may want to consider a rewrite. (Incidentally, don't post your own loglines for my perusal. I'm not going to sit here and tell a bunch of people they
TO YOU ASPIRING ARTISTS...Someone just linked me to this image (even featured my artbook cover in it) this morning and I thought it spoke to what i've dealt with my entire career.TO YOU ASPIRING ARTISTS...2 years ago in Personal More Like This
Try to embrace what makes you different, even if it makes others uncomfortable.
Avoid That dAramaAnyone who has been an internet user for a period of time should know that drama is one of the hallmarks of the absolutely wonderful technology that allows us to be connected 24/7. It's like glitter, one moment all you see is just a fleck of it then suddenly, it's everywhere. DeviantArt is chock full of massive amounts of it (drama, not glitter!) at any given time, so let's talk about what you need to know to avoid it (aaaand what to do if you find yourself in it)!Avoid That dArama1 year ago in Art Features More Like This
I just caused the argument because... I wanted to get more pageviews, I wanted to be popular, for the lulz, I was bored
I ALWAYS have to reply
If you think the interwebs is the only place you'll find people you don't agree with, I think it's time you spent a little more time away from your computer. First off, let me say that there's nothing inherently wrong about disagreeing with someone. Nothing at
Tip for Today: When to give up?Never give up just because you don't think you're good enough. We've all had our doubts in life. Successful people do not give up easily. We must prepare and prepare again, try your very hardest and then about 50% more that you didn't know you had consistently, then keep going twice as long as you ever thought you would or could. Look for more knowledge and try again.Tip for Today: When to give up?4 years ago in Personal More Like This
Favorite this if you're with me! Have an awesome Friday.
Sending positive vibes to you all.
The Secret Drawing IngredientIf you're an artist of any kind it's extremely important to hone your craft and technical abilities. After all, the better you draw and the better you are at mastering the drawing tools you use - the easier it is to convey your unique message for public consumption.The Secret Drawing Ingredient2 years ago in Personal More Like This
But how important is technical ability, really? Obviously, it's very important. Understanding anatomy, light and shadow and perspective are key to solid drawing. It's important to always be improving in those departments. It's also very important to master the tools you use to draw with. Learning to render or color professionally can only increase your appeal to both fans and other professionals.
But what about developing artistic appeal on a much deeper level?
It's not just about finding a pleasing style. Anyone can do that with enough practice. You can always choose a popular artist and emulate his or her style. The blueprint is right there. But why d
Marketing Materials For ArtistsEDIT: Well butter my biscuits, some of my gifs disappeared into the interwebs. I'll remedy this soon!Marketing Materials For Artists2 years ago in Art Features More Like This
It’s no secret that us artists aren’t great at selling ourselves. The creative process is so much work it’s easy to assume that your work will be able to sell itself. Sometimes it can, but that’s not usually the case. Even if you aren’t interested in going commercial with your career (and there is absolutely nothing wrong with going that route), it is important have professional materials to present to clients, employers and galleries. If you aren’t interested in being “full time” with selling your artwork, I think it would still be good to consider putting together marketing materials as a means of creating good client relations.
This journal will include a number of things you may need in marketing yourself, but also if you are applying to art schools or for various jobs in art. I would also like to note that you d
Future humanity: Mutant abilitiesJohn Conway's http://johnconway.co/future_humans and of course :iconnemo-ramjet:'s All Tomorrows (and Dougal Dixon's weirdness, yes yes) all talk about human future evolution. But they're all influenced by genetic manipulation. Not to say GM humans are impossible, but what will we get if we only consider mutation and natural selection as our forces of evolutionary change? This is a big question, and the first thing we need to do to answer it is look at that first part: mutation.Future humanity: Mutant abilities3 years ago in Personal More Like This
Here is a list of all the "mutant abilities" (i.e. beneficial mutations that are specific to certain populations) that I've been able to find. Please suggest more if you know them.
HbAS (West Africa): protection against malaria unless homozygous, in which case you get sickle cell anemia (http://jid.oxfordjournals.org/content/192/1/178.full )
CCR5-Δ32 (Europe) resistance to HIV and possibly Bubonic plague (
Atomic Rockets: The Definitive Battleship MichaelWinchell Chung has brought together visions of artists, aerospace engineers, and modelers. The page features the full set of Aldo Spadoni drawings, at long last Winchell Chung’s Michael (commissioned by Aldo Spadoni), Scott Lowther’s models, my own Michael and Gunship, scratch-built models by Joe Brown, and Alantis v2.0, along with extensive commentary, making this, what has to be, the most comprehensive page on the nuclear pulse propulsion battleship from Larry Niven and Jerry Pournelle’s novel on the web.Atomic Rockets: The Definitive Battleship Michael10 months ago in Personal More Like This
Update: 02-09-2015 Winchell has added a set of spectacular images created by Aldo Spadoni using Winchell’s beautiful Michael model, commissioned by Aldo and built from Aldo’s blueprints. The images i
Getting Better at Critique: Formal AnalysisLike our artwork, getting better at critique takes practice! First let’s look at the definitions of a critique:Getting Better at Critique: Formal Analysis2 years ago in Art Features More Like This
A detailed analysis and assessment of something, esp. a literary, philosophical, or political theory. –Google Dictionary
A method of disciplined, systematic analysis of a written or oral discourse. - Wikipedia
A careful judgment in which you give your opinion about the good and bad parts of something (such as a piece of writing or a work of art) – Merriam-Webster Dictionary
So, in layman’s terms, a critique is a careful assessment, a detailed observation, an objective analysis. Sounds really egg heady doesn’t it? Well, it doesn’t have to be! The simplest way to start off learning how to critique is by conducting a formal analysis. Sounds uber smancy huh? A formal analysis is a careful and thorough observation of an artwork. A formal analysis is totally objective, it considers the formal properties of the artwork. T
TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRAHere's some of the most amazing and invaluable advice you'll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It's what i've been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:TO YOU ASPIRING ARTISTS...FROM JOE MADUREIRA3 years ago in Personal More Like This
*WARNING: SOME MATURE LANGUAGE*
"DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST?
Or a successful WORKING PROFESSIONAL?
Believe it or not there is a difference. I'm not usually a soapbox type guy, I don't like instructing people, and I think I'm a terrible teacher. But hey, it's Friday and I'm in a strange mood. So here goes:
I've noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?" "What classes should I take?" "What should I study for anatomy?" "What pencils and paper do you use?" "Should I be working digitally now instead of traditionally?" "How do I fix my poses? Learn composition? Perspective?" "When
USE Color to Enhance Your ExpressionWith this online art community, we have a unique opportunity to connect with our kindred. We must avail ourselves of this experience, for, once it's gone, it may never come again.USE Color to Enhance Your Expression2 years ago in Personal More Like This
It's important to USE color, not just apply it to your art. Sometimes we overlook the role color plays in our illustration, particularly when it comes to sequential art. Comic books. Storytelling. It's not just for making the picture pretty. Over on Facebook earlier today, this topic came up in conversation with a good friend. I thought I might share an excerpt with you here on DA, inviting, as always, your comments as well.
CritStop 03 - Art school vs self teaching?Greetings Concepteez!CritStop 03 - Art school vs self teaching?2 years ago in Art Features More Like This
Apologies for missing out on the CritStop last week. I was at a weekend long concept-design workshop which didn't leave me with much time to do a post.
I might run down some of the things we did in the workshop in a future post, but this week I thought I would do something a little bit different. I have been getting quite a few queries over the last few weeks about making the choice between formal training courses such as university or college over that of self-teaching and using online resources and short courses. One of these was Nyte-Tyme who wrote:
"I mentioned before that I am currently attending a school called ------- University. So far, my first semester of a Junior year here has been bad. Art history classes (which I think are somewhat necessary) a Physics of Light and Color class. A web design class and a video and audio class which was essentially a film class after awhile. But I've been recently looking into C
The Three problems with how we learn art: pt.3I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://www.taughtbyapro.com) that will (in phase one) concenThe Three problems with how we learn art: pt.32 years ago in Personal More Like This
TO ASPIRING ARTISTS AND STUDENTSbest of luck to you this year!TO ASPIRING ARTISTS AND STUDENTS2 years ago in Personal More Like This
The Six Questions for Rewriting I have a book on writing! http://www.amazon.com/The-Sarcastic-Guide-To-Writing-ebook/dp/B005TOCC1C/refd_sim_kstore_2?ie=UTF8&refRID=0EBPNWS0SC846Z737DYE Go buy it.The Six Questions for Rewriting1 year ago in Personal More Like This
I’ve been doing rewrites a lot lately, and for each chapter I do, I sit down and write these seven questions on the back of the last chapter page. Every. Chapter. (And I just did all 52 some-odd chapters of Mark of the Conifer last night.) If you can answer these questions with one sentence or so, you are in good shape to do a good rewrite. If you are rambling, writing paragraphs, you are losing focus and probably have too much going on in the chapter. You probably need to break things up, remove or cut elements, or move them to more appropriate places. These questions are supposed to help you declare a goal for each chapter, nail down what you’re going for, and help you keep in mind while you rewrite.
Art and confidenceDear, deviantart fellow artistsArt and confidence1 year ago in Personal More Like This
Confidence is very meaningful thing for an artist - It helps us to not be afraid of our goals, but we have to remind ourselves that too much of the ego can lead to arrogance and vanity. Here goes my thoughts about the topic and I hope that my insights might be helpful.
How to boost the confidence?
If you feel that you are not good enough and you lack the willingness to make & post artworks, just because someone else is better, you don't have the right skill and there is not enough time, and there is no point in that... stop. You are good enough and you have everything you need and there is no reason why you can't do what you really want to do. Don't make excuses. You and only you have something valuable to offer to the world - your life experiences, your influences and creativity make you special and no-one else will do that in your place. And there are people that
How to improve as an artist.Hi guys,How to improve as an artist.3 years ago in Art Features More Like This
I could start by talking about the basics, perspective and all that stuff but that's pretty much something you have to learn or know already, either in a school or self-taught.
One thing most people don't talk about nor understand is the answer to this question.
Do you blow through an image or do you draw, stop think, draw, stop think...etc?
Most of you already seen a professional working and he just blows through a white canvas and in 2 to 4 hours creates something original.
Obviously we aren't talking about fanart here. Because that is just copying someones else design/idea and you wouldn't have any problem, because the brain work is already there for you to go around, even if you gave it your personal touch, like I've done in some Macross stuff, it's just not that hard.
Fanart is a great area but for example I've done 3D work for games, I obviously didn't include my Macross fanart in the portfolio I sent to the hiring companies because that is a big no no.
One reason why fa
The conciousness plague, or digital Guantanamo"The brain is a product of evolution, and just as animal brains have their limitations, we have ours. Our brains can't hold a hundred numbers in memory, can't visualize seven-dimensional space and perhaps can't intuitively grasp why neural information processing observed from the outside should give rise to subjective experience on the inside. "---Steven Pinker (http://old.richarddawkins.net/articles/554-the-mystery-of-consciousness)The conciousness plague, or digital Guantanamo3 years ago in Personal More Like This
In Battlestar Galactica (which, yes, I am only now watching), the shaven monkeys on the screen spend a lot of time yelling at another group, indistinguishable from shaven monkeys, who are apparently only very clever artificial simulacra of the other monkeys. "You're just a machine!" one space-marine after another rages. "You don't FEEL things, you just PRETEND to." To which the Cylons (infuriatingly) never give the obvious response: "so do you."
After all, I know that I am a consciousness experiencing reality and making decisions based on free will, but fo