How did I made that helmet!check the process here: http://hi.baidu.com/protoss0083/blog/item/3bfccbfd6683ae65d6887db7.htmlHow did I made that helmet!3 years ago in Personal More Like This
tons of photos... hope you guys like it （· v · ）
Artist Alley 101: Things to Consider/ResourcesHello everyone! Welcome to the 4th and final part of my Artist Alley tutorial!Artist Alley 101: Things to Consider/Resources2 years ago in Personal More Like This
This is meant to be a good start for those who have never been a part of an artist alley before, as well as a nice refresher to those of you who are veterans of alleys everywhere! I will try to be as detailed as possible, but make the information easy to reference and read through!
Hope you enjoy, and feedback is definitely appreciated! Let me know your thoughts, reactions, some of your own alley stories, as well as if you have any suggestions to add to this tutorial! I definitely haven't thought of everything, so if you had new ideas to share, I'd love to hear them!
Here are the links to Part 1 http://theartslave.deviantart.com/journal/Artist-Alley-101-The-Basics-Applying-for-a-Table-343899201 Part 2 http://theartslave.deviantart.com/journal/Artist-Alley-101-Planning-What-to-Sell-Pricing-345146923 and Part 3 http://theartslave.deviantart.com/journal/Artist-Alley-101-Displaying-Your-Work-DOs-n-DONTs-34998855
Artist Alley 101: Planning What to Sell/PricingHello everyone! Welcome to Part 2 of my Artist Alley 101 guide!Artist Alley 101: Planning What to Sell/Pricing2 years ago in Personal More Like This
This is meant to be a good start for those who have never been a part of an artist alley before, as well as a nice refresher to those of you who are veterans of alleys everywhere! I will try to be as detailed as possible while making the information easy to reference and read through!
Hope you enjoy, and feedback is definitely appreciated! Let me know your thoughts, reactions, some of your own alley stories, as well as if you have any suggestions to add to this tutorial! I definitely haven't thought of everything, so if you have new ideas to share, I'd love to hear them!
And if you'd like a refresher on part 1, feel free to go here http://theartslave.deviantart.com/journal/Artist-Alley-101-The-Journal-Part-1-343899201
ARTIST ALLEY 101
Planning What to Sell/Pricing
PLANNING WHAT TO SELL…
I decided to talk about this here because it would have been a bit too much to include it in the
Common Misconceptions: Traditional ArtFirst of all, hello! It's been almost a year since I contributed a blog post to this lovely group so I want to say hi I'm back folks! I have a lot of artsy things to share with you all that I've learned (and am still learning) so hang on tight! While I was thinking what to write as my first topic, I decided to kind of go back to the beginning as far as our thinking as artists goes in the creation process. I've come up with a short series called "Common Misconceptions" just to debunk some myths and misguided trends that are so often part of what we experience as we grow. This first "Common Misconceptions" topic will focus on traditional art.Common Misconceptions: Traditional Art2 years ago in Personal More Like This
Traditional is better than digital because it takes more talent and skill
WRONGWRONGWRONGWRONGWRONGWRONGWRONG. Did I say that was wrong, I'll say it again for emphasis WRONG! Like all mediums, digital art is simply different than traditional art in the same way photography is different than fi
''DON'T SCRAP THAT!''Two of the best pieces of advice I ever got considering art and drawings came from the very same person: A graphic designer who often stopped by at the comicshop. We spent a lot of time chatting about techniques and most of my knowledge about fibonacci and golden ratio I have because of him.''DON'T SCRAP THAT!''6 months ago in Personal More Like This
As for the points of advice:
One was that I should just take my time with my drawings and paintings. If I don't have a deadline, there is no need to finish it within a fixed timeframe. And I can work on it as long as I want, till it's finished. Or till I get bored with it. And never finish it and start something new. It's not like I'm bound in any way, right?
The second tip was to never shy back from starting from scratch. Whatever the reason might be. Just because I have just spent hours on that one detailed bit does not mean that the final image will look great if I build it around my initial hours of work. It can. But it does not have to.
So, I often I scrap drafts, paint over a painting or s
Live the dream, don't talk about it!Doug TenNapel, independent comics creator, is an inspiration to me in many ways. He has a fun, accessible art style that is dramatic and fresh. His story telling is always askew in the best of ways. I don't think I've read one of his graphic novels without having some smiles and a surprise or two along the way. On top of that, he is outspoken about almost everything in his life. (I think of him as the Rush Limbaugh of comics- oh man, that sounds really bad, but early Rush, not present day Rush, if that helps.) I agree with most things he states on Facebook. BUT- the thing I am most inspired about him is his drive (in the old days we would call that "work ethic"). The guy does NOT give up. Because of that, he single-handedly will put out a new graphic novel a year. While creating a webcomic. While pitching new TV show development ideas in Hollywood. While running a half marathon. While working freelance jobs.Live the dream, don't talk about it!2 years ago in Personal More Like This
cyclesI'm always mystified by people who can draw every day in the same style, one thing, from sketch to posting the fully rendered colour version, because for me things tend to come and go over the span of a month. When I can't draw I'll feel like writing a lot, talking a lot, playing games, cleaning house, and it's hard to shake the feeling that I'm being "unproductive" when that tends to be the time I spend putting my life in order. While any drawings I work out tend to be stiffly posed and very "left brain", I have no problem with technical drawing during this time. Conversely, when I can and do feel like drawing, the poses flow well, the faces might be simplified, but there's a gestural quality and a singularity to the lineart that I just can't achieve when I'm in that other mode. At the same time, my social abilities tend to disappear and I become some kind of grunting cave troll and make a huge mess. This makes it challenging to manage my time in terms of commissions and errands, andcycles3 months ago in Personal More Like This
The CritStop #1Greetings Concepteez!The CritStop #11 year ago in Personal More Like This
First a quick note to mention that Shimmering-Sword our very own guru of future military tech. has succeeded in getting funding for his kickstarter project: The Protectorate Wars!!!
A big congrats to Shimmy and a huge thank you to everyone who helped support him. If you aren't a supporter yet not to worry! There are stretch targets to hit too so go check it out.
The ConceptWorld team have always been clear that one of the main reasons we continue to dedicate our personal time to running this group is to inspire and help every single member develop their craft as artists. It's a tough business, learning how to do this art thing, and getting feedback specific to your work is essential but hard to come by especially if you are learning in a non-formal envi
Improving and The Magic NibFrom time to time I'll hear questions from other artists concerning artistic pathways.Improving and The Magic Nib2 years ago in Personal More Like This
It probably stems from seeing my work over the years. Early in my career I was given a tremendous opportunity to draw the first Prophet book for Image Comics. I had years of inking experience behind me but I had never drawn a full comic book prior to that experience. The first issue sold nearly a half million copies. My first foray into penciling/inking was quite a spectacle... Looking back, it's one of the most cringe-worthy books from the 90's. That was a little over 20 years ago. When I returned to the comic book field I was a different artist thankfully. Obviously 20 years is a long time for a growth curve.
Check out some of my Journals here on DA. I delve into getting into the business and what pushed me, etc. Mostly it's just focusing on weaknesses and addressing them. Fixing what's broke or doesn't perform as well as I feel it should. Whic
Yay for American Independence. No, really!An odd statement for a quasi-neo-imperialist to say, I know, but if the Colonials hadn't (justifiably) got shirty over lack of representation in Parliament, the British Empire would never have become the behemoth that it did.Yay for American Independence. No, really!1 year ago in Personal More Like This
Thanks to the rebellion/revolution, the British Government changed the way it conducted itself so as to ensure such an incident would never happen again.
Had they not, a revolution similar to that seen in France, 1789, would have very likely occurred on home turf.
The French leadership maintained their "all powerful" façade, and in assisting the American colonies, spent a fortune. This further angered their already irate people, who, in seeing that it could be done, decided to have a little revolution of their own.
So, with the economy booming thanks to renewed transatlantic trade between Fair Blighty and the newly formed United States and with Britain's arch enemy France focused on tearing itself apart, there was nothing to stop the Empire's expansion.
By 1922, i
Cards on the tableI sometimes feel like a bit of a moral coward, like a great many I know who are straight and white and male - the least persecuted combination on the planet! - but who are also very open-minded. I worry about saying what I truly think and believe - particularly online - for fear of getting into an argument with less tolerant, more puritanical people than I, or people that have faith in the unknowable (which is something I took a good stab at for a decade or so, but ultimately found misleading, hollow, insubstantial and unsubstantiated.) I hate conflict, and the internet often gives people bigger bollocks than they might have face to face. It gets pretty nasty, I've noticed, with very little tolerance and almost no give and take.Cards on the table1 year ago in Personal More Like This
Sometimes, though, I feel a need to put my cards on the table. If I am to call myself an artist I should be clear about what defines me, who I am, and how I perceive everything around me. It is what drives me after all! So with that said...
What the hell
On Art Schools + Art Style: A response to EndlingEndling posted this [click here] answer to a questioned by one of his followers on Tumblr.On Art Schools + Art Style: A response to Endling2 years ago in Personal More Like This
It pertains to how his art school and supporters treated/reacted to his particular art style in an academic and professional setting. Give that a read first then come back here.
I posted a response to it that I also wanted to share on my DeviantART. (If you're getting tired of me ranting about my experience at school, sorry, but this stuff means a LOT to me. I want to try to inform other people of what my time was like there so that if YOU go, you're all the wiser.) Response was as follows:
This is partially one of my problems with art schools at this point in time. They're ridiculously expensive, and because of the rapid change in art/media industry and culture, fall into generally one of these two categories:
1) They typically have instructors who are remnants of doing their bes
Bobby Chiu's 4 keys to setting good goalsGOOOAAALS! The World Cup is the perfect time to talk about goals.Bobby Chiu's 4 keys to setting good goals6 months ago in Personal More Like This
Setting good goals is useful to not just artists but anyone who wants to achieve something.
When I graduated college and started my career, my goals were unfocused. Basically, I just wanted to get a job doing what I love, which in my case is of course drawing and painting. That was my whole goal. I didn't aim for anything more than that, and as a result, my career went nowhere.
Then, after reflecting on my career and examining the careers of people I admired (again, not just artists), I developed a master plan for my success that basically boiled down to four things:
1. Recognize the importance of setting goals.
Let's say you have the extraordinary ability to kick a ball farther and more accurately than anyone you know. As a result, you want to become a soccer player. But then when you're on the soccer pitch and the ball comes to you, you just kick it as hard as you can in what
ART PHILOSOPHY - TRUTH, and INTEGRITYWith this online art community, we have a unique opportunity to connect with our kindred. We must avail ourselves of this experience, for, once it's gone, it may never come again.ART PHILOSOPHY - TRUTH, and INTEGRITY10 months ago in Personal More Like This
OBSERVATION #201 - Some thoughts I posted elsewhere which I wanted to also share with any interested parties here...
• ART PHILOSOPHY - TRUTH, and INTEGRITY - *as inspired by the insightful words of Rob Liefeld.
The Truth is that the artist, amateur and potential professional alike, may be taught according to the ideal. But no matter how hard you study, or how long you train... No matter all the knowledge you amass, the talent you possess, and the skills you hone, the subjective taste of the public presides over all commercial endeavor. The public, the layman, the viewer, the fan may kno
Arsenal Mech Art ContestUPDATE (1/22/14): The contest has ended, no more entries will be accepted. Winners announced! A special thanks to everyone who participated and helped spread the word. Check back soon for the rules for the next contest!Arsenal Mech Art Contest1 year ago in Personal More Like This
UPDATE (1/21/14): Today is the last day of the contest. After midnight tonight (EST) I will accept no more entries. There were not as many entries as I was hoping for, so unless I receive a bunch today (doubtful), I'll be deviating slightly from the initial plan as listed below:
1) In order to ensure all prizes are fulfilled, monetary rewards may be awarded multiple times to the same person if they have multiple entries.
2) Since I won't need a
THREE TIPS FOR DRAWING CARSYou know that green ellipse tool that you bought in art school? Do you know how to use it for something other than oval shapes? Do you know what those "cross-hair" marks are for? And do you know how to use it for technically correct perspective drawings?THREE TIPS FOR DRAWING CARS2 years ago in Personal More Like This
TOO many comics artists don't, and it's driving me crazy. So instead of starting a blog that starts showing examples and naming names, I figured it was better to make a quick tutorial. And this isn't just for cars but also for guns, fire hydrants, and millions of other machined objects found in comics.
If you go through this and you're still stuck, please don't write to me. I'm happy to show you at a convention to make it clearer, but within a blog this is the best I can do. Check out "Perspective for Comic Artists by David Chelsea" for more.
Cars are a whole lot easier to draw if you know how to properly use perspective and ellipses. The more familiar you are with the math, the more fun it is to draw cars. Once I figured out th
Women and Armor: Saying GOODBYE to Panty-Plate P1Hello ladies and gentlemen artists and designers and writers and anyone else who may want a rundown on my take on Women and Armor.Women and Armor: Saying GOODBYE to Panty-Plate P11 year ago in Personal More Like This
Beware: Here be cussin'!
I’m writing this because there is this gigantic upheaval in the comics, video game, Hollywood machine, etc. over how women are portrayed in popular media and I think these themes, themes of women in combat and having to use any sort of armor (or even simply getting dressed for combat) is a subject of major contention. I, for one, and kind of tired of seeing the Panty-plate or exposed important bits and then some dude (or publisher/company) telling me this female character is some sort of fighter.
Now, a little disclaimer before we get started:
While I may pull from sources about this issues and use examples to further my point, I am in NO way bashing someone’s art. Some of these people (mainly dudes) who draw these characters fucking rock. I mean:
Look at that thing. She’s a total badass and I of
Tip of the Day: baring fruitWe don't water plants irregularly and expect them to be healthy. Dreams (like plants) needs constant care and effort for it to bear fruit.Tip of the Day: baring fruit3 years ago in Personal More Like This
Free adviceSomeone recently asked me for some advice about going to art college and becoming an illustrator. Here's what I said. Maybe someone here will find this interesting too...Free advice3 years ago in Personal More Like This
1) It's a tough life as an artist. You need more than just good drawing abilities to get by. I know a lot of people who are WAY better than me but can't make it as artists. You need to be personable and likable. Work on your people skills and be sincere. People can tell when it's fake.
2) Learn a broad range of skills. Don't just focus on illustration, but also learn the fundamentals of design, sculpture, painting, storyboarding, etc... those skill will help you more than you can possibly imagine.
3) Be yourself. Find your own style and really refine it.
4) Don't waste your education. Don't go out and party and drink when you should be studying and doing homework. They give you that homework for a reason!
5) Always try to be the best. Challenge yourself to make your assignments the best in your class. Always try to be
Why do we call them 'destroyers' anyway?It's a common trope in sci-fi that Space is an Ocean [WARNING - TV TROPES LINK], and so when we talk about spacecraft classification, naval terminology creeps into our work. I think some of this is unavoidable. For one, the Space is an Ocean meme is a powerful one, and it's been heavily reinforced over decades of use. The other is that while I personally expect any future space forces to evolve from the Space Commands of existing Air Forces, once you get the ability to build large space-going warships and send them days or weeks out of contact from home, the Navy's organizational model starts making more sense over the Air Force model (pace, SG Universe.)Why do we call them 'destroyers' anyway?5 months ago in Personal More Like This
But that's not what I want to write about.
I think this 'creep' has extended so far that we've forgotten (or just didn't know), what all of those ship classifications even mean, or haven't taken a good look at whether a particular wet navy
Some basic theory about my ship designs.First of all, my designs are based on three important points:Some basic theory about my ship designs.2 years ago in Personal More Like This
1 FTL is possible, however there are some severe constraints, which I will come back to.
2. Artificial gravity (AG) is also possible, but it too has constraints, that roughly follow the laws of physics.
3 Inertial damping, or rather camouflaging mass is also possible, and it is neccesary for both FTL and AG.
My ships are all powered by anti matter reactors, all moving parts from doors, to engines, to guns are all operated by linear electromagnetic engines/magnetic levitation.
there are no hydraulics anywhere.
Now, my ships all have something called a central gravity deck. this is essentially a deck in the center of the ship that pull everything inward, so that you walk on either side of it.
My reason for this is 1: gravity works inward like a sphere, if one side is an attractive plane it is only natural that the other side is too. The reason for choosing a plate rather than a sphere is because of the size requirements to get
AvatarJames Cameron's 'Avatar' seems to generate a lot of science fiction anger/love around here, so I would like to share the thoughts I have had on it and its various species.Avatar3 years ago in Personal More Like This
Film-wise, I was entertained, though I became disinterested during Jakes' time getting to know the Na'vi and his various induction ceremonies. However the acting, sound design and visual effects were excellent.
As regards the story, I like the overall concept: Indigenous people in conflict with mining interests is certainly a real concern both now and in the past. Its execution in the film however lacked a level of subtlety; I would have preferred to see the Na'vi tribes using the humans as leverage against each other, or perhaps some Na'vi on the payroll of humans as mercenaries and advisors. Perhaps we had some chemical or product (guns to make hunting prey easier?) that might appeal to certain Na'vi. The concept of the 'white saviour' also made an appearance, with the human male protagonist developing a
5 Ways to Avoid Being DiminishedThere's a discussion brewing in comics about artists being more diminished as of late--that readers, reviewers, and publishers are focusing too much on writers rather than the artists who draw the book. I agree it's happening, but I'm not sure it's worth sounding an alarm over. I never felt diminished, but maybe I'm part of the exception. Maybe it's because I'm an artist and a writer.5 Ways to Avoid Being Diminished11 months ago in Personal More Like This
Either way, I do have a few thoughts on what artists can do to pull themselves out from under the rug.
1. DON'T DRAW LIKE A COG.
If you conform to a "house style", then you're at higher risk of being treated like an interchangeable cog in the comics machine. Yes, you're more likely to get consistent work, but you won't stand out as much. Therefor you'll be sought after less by big name writers, you're less likely to make a lasting impression on reviewers and readers, and you'll have a harder time getting raises (12 others draw like you and for less money).
I also suggests inking yourself if it helps. Penc
The Three problems with how we learn art: pt.2 I've been thinking about how and why we learn to draw for a few years now. I started self-analazing my own drawing and character design thought process when I began writing my first art instruction book, "Creating Characters with Personality". It was harder than I thought to verbalize how I've learned and how I process drawing. This has led me to start looking back at my artistic life and how I learned art. What made me learn the most? What drove me to draw and stick with it? What led to others I knew as a child to stop drawing? I think I'm ready to present some of those thoughts here on DA and hear what you think. This is part 2 of three in a series. I'm not sure where this is leading, but step one is my establishing an online art instruction school called Taught ByA PRO (http://taughtbyapro.com) that will (in phase one) concentrate on drawing instruction for all forms of media. Here we go:The Three problems with how we learn art: pt.21 year ago in Personal More Like This
I believe there are T