‘The Presence in the Absence’ is a stop-motion animated short film influenced by having seen the effects that loss and grieving can have on people. In particular the loneliness that can be experienced after having lost someone close to you. Drawing from personal experiences and experiences of close family members, the film positions the viewer into the life of an old man, grieving the loss of his beloved wife. Struggling with the melancholy and loneliness that her absence leaves behind and in an attempt to rid his life of grief and pain, he begins physically filling the empty spaces with anything and everything he can. The film seeks to draw attention to the many people, especially of the older generation, whom live in similar situations. Many of which feel closed off from the world, even in today’s society where technology has allowed for greater expansions in methods of communication. A miniature home created specifically for the 15cm wire, brass, foam and silicon puppet , hand crafted by the artist, acts as a stage for which the story is brought to life. Woven together through a frame by frame process of animation is the tale of one man’s emotional journey.
For more of my work please visit: michelle-jane-williamson.com
EDIT: A huge thank you to *MissDudette for the suggestion, so very appreciated and to ^ditto9 for the feature!
Thank you to everyone who has taken the time to watch and to comment, your feedback and response is very greatly appreciated
Here are a few extra details about the making of the film if you are interested...
- Around 50% of the furniture/objects etc within the set were hand crafted by me. The other 50% were objects I have collected over the first few months of the film from various dolls house stores, considering the time frame i couldn't make it all myself.
- Puppets are crafted by me from silicon, wire, brass tubing, foam, super sculpey oven bake clay and fabric.
- The whole film was created within my own bedroom at home.
- Full permission has been given by the artist Elijah Bossenbroek to use his amazing music in this film.
Holy wow! DD! This just made my 2015 year! THANKYOU so much TimberClipse!
Just to let you newcomers know: This project was in 2011, so it's pretty dated. This was a game production project at college. I jumped on board when programmers were pitching their game ideas to us artists. The intro/ character designs were mine. I also modeled the main character's two forms. The concept, animations, background, props, programming, etc, were done by others. There was lots of trials and tribulations making this game. I didn't know the name of our group until we presented at Indie3, haha. The end results were amateur at best, but it was a learning experience. I think the best end result was this intro video, ( and the design of Sevrin), so I'm rather proud of it. I spent a lot of time on it, so the recognition of a DD feels pretty damn good! c:
Intro video for indie game: Fists of Ymir ( no sound ) Norse themes. No enemies. The game is more about speed; running and jumping through environments as you switch through fire and water mode
Intro video summary In a mountain village our story starts. A lackey of the nasty viking warlord [antagonist ] stops for a drink at a tavern. Creating a distraction, Sevrin, a thief, [ protagonist ] ,steals the lackey's map. The map leads to an ancient warrior's mausoleum. Braving blizzards and treacherous terrain, Sevrin arrives at the mausoleum. Sneaking inside, he finds the treasure the viking warlord was after- mythical gauntlets; the Fists of Ymir. Putting on the gauntlets, Sevrin's bod is transformed. He now has the ability to turn into fire and water at will.
The fifth episode in my web series, Pencilmation! Two identical drawings are pitted against one another when that wiseguy behind the pencil, scribbles a mustache onto the first character. Facial hair, which has symbolized masculinity since the dawn of time is finally put to the test. Giant hamburgers, fat guys, bikes, and fartingthe true ingredients to a good time have finally all come together in Pencilmation #5: To Beard or Not To Beard...Reading is for babies, go watch the cartoon!
This was done for my 2D Animation class midterm last year. This was strictly speaking an After Effects assignment, and though most of it is just individual frames imported from PhotoShop, I did need a lot of After Effects skills to sew it together.
Frames were "hand drawn" in Photoshop CS5.5 using a Wacom Intuos3 tablet and brought into After Effects CS5.5, except for the carnosaur which was a puppet with pieces drawn in Photoshop and rigged in After Effects. Sounds are from freesound.org.
The original storyboards started at primordial soup and ended at a pair of cockatiels, but after I realized this was a MIDTERM project and not a TERM project I had to cut out acts 1 and 3. O.o Animation takes... a while....
I didn't really do much paleontology research for this but I used to be into dinosaurs like ten years ago and this is based on what I remember.
There are mistakes all over the place and I didn't have time to properly synch the sound or add touches like eye blinks during the walk cycles, but I do like the way it looks overall. I also would've liked the running up the tree bit to be a new cycle, but there wasn't time to do it.
I was so glad when this was done! And there are bits of it I really, really like, like the running dino animation (after our hero gets startled by the carnosaur).
EDIT: Holy cow a DD?! Wow, thank you so much ^kingmancheng! I'm delighted by everyone's enjoyment of this little short. :3
When the first of caterpillars discovers the first obsession of the first stars, the Nature of things changes forever more..
<3 I am finally able to upload it here.
Primoris Lepidoptera is essentially a learning curve of my three years at the animation department in the Estonian Academy of Arts. When I begun work on it, my skills were still fairly raw and unrefined, but gradually they became better bit by bit in both animation, timing and workflow/planning.
I don't consider it masterful, there's certainly a lot of parts to improve upon, but for what it is (a manner of visual progress in skill), it works.
The story itself is in essence a creation myth.
The music is by Miika Mettiäinen ("Sparrow (Piano)") and can be found here: [link]
EDIT: Holy muffins! o: First ever DD! <3
EDIT2: By a slightly small demand, links to moar Primoris things: And the storyboard: [link]
NB: Best viewed HD coz otherwise you get this random band at the bottom.
My uni major work! I can identify most of what is wrong with it: bad plot, bad direction, inconsistent drawing, flat animation, lazy titles... but hey, I finished it, and I've learnt a lot, and I will make better work in the future.
^me pretending to be an optimist
Process outlined somewhere among the ruins of [link] But basically I did this homemade animation equipment thing (that totally did my back in), scanned in my frames to Photoshop, and put it all together in After Effects. Except for a couple of shots I animated in Flash coz I got lazy.