Creating Original SpeciesSo, hello and welcome, once again, to one of my long-as-longcat text tutorials. This one here is going to be on the creation of original species. Unlike my other tutorials, this one is going to be better organized and hopefully make more sense, although, like all my other tutorials, it's going to be more a guide, than anything else. After all, you might not like, or even have to follow, everything I do, though I hope I can at least lay down a good path for you to follow, least you decide you want to follow it at all.
For this tutorial here, I will be using one of my own, nearly-original species, my biological vampires. These are simple characters, more humanoid than anything, and a very good springboard for showing one what developing an original species can do for you, your story, or anything else you plan on using these species on. Along the way, though, I will also be stating things that might apply outside my vampire species, and might apply to your species. Whether you use them or
Species Design GuideDESCRIBE THE ENVIRONMENTSpecies Design Guide6 years ago in Writing More Like This
What is the weather like?
Is it mountainous, more like a plain? Describe the landscape and be as detailed as possible.
What is it rich in? And lacking in?
Anything else you want to add?
How do they get water? How often and how much of it do they need? This has to do with evolution of the species. (if your species does not require water to survive, explain)
What is their food source? How do they gather, harvest, or hunt it? Establishing their diet is important in shaping their lifestyle, so be thoughtful with your response.
Are they nesters, building a home in a permanent place, or are they nomadic? If nesters, in what sort of home do they dwell? How are they built or prepared? Where, geographically, do they choose to place their housing? If nomadic, what keeps them on the move? Are they following something or avoiding something? How do they find shelter when they stop to rest?
Are there other species they compete with for survival? (such as for resourc
Creating A Species: A guide and helpful tips.IntroductionCreating A Species: A guide and helpful tips.11 months ago in Writing More Like This
Creating a species isn't the easiest thing to do, and I know. I've made multiple species before. You may not know it, but design isn't the only thing that matters in creating a species. Just like humans, and fairies, and dragons: there's a lot more to a them than what they look like. What they eat, and maybe even what they believe in plays a big role on the species' life style. This guide/tutorial here is for fantasy creatures, but I guess this guide/tutorial can help you out anyway. I hope this guide/tutorial can help you out on creating a species!
Making the species.
Now, I have to say, this is the hardest part of creating a species. I'm not going to get too much in detail with this, but it's rare that I use random letters, or well, to an extent at least. It's nice to have a name that "rolls off the tongue", or sounds nice when one says it. Which means that it wouldn't be good to have somethi
Ultimate Species ProfileI tried to cover everything possible, but there were so many questions that fit into more than one profile sheet. This was ultimately designed for developing a creature of your own (that is not a real animal or well known fantasy creature) to the point where it has its own civilisation. If your creature was intended to be just an animal in your world, then ignore all the complex civilisation questions. I intend to make a profile for societies and world/planets later on.Ultimate Species Profile5 years ago in Writing More Like This
Age (how long has the species existed?):
Defence Mechanisms/Strategies (how do they protect themselves against predators?):
Locomotion (how do they move? Eg. humans walk, snakes slither):
Herbivore, Carnivore or Omnivore?:
Diet (specifically what they eat):
Illnesses (any unique diseases that the species is vulnerable to?):
Problems (any p
Making an Orig. Species - FAQ and GuideOkay, so I have gotten numerous notes and comments asking me for critiques and suggestions on their up-n-coming original species'.Making an Orig. Species - FAQ and Guide1 year ago in Personal More Like This
Now, a lot of you guys out there are probably saying,
"Ugh what's she trying to say her dogs are just fat with swirl tailz!11"
Well, that may be, but if they were really as plain as a fat, swirly tailed anthro, they probably wouldn't sell as well nor be renowned for the traits that set them apart from the rest, which I'll delve into later.
So, here are some tips to creating something fun, successful (if you put in the work), and original!
For starters, pick an animal or creature to base your species off of.
Pick an animal you don't see used too often, OR pick something you KNOW you can give original traits.
What I mean by the above statement, is that if you pick a common animal, like a dog or cat, and basing them off of drinks or biomes (desert, forest, beaches), ec
The most important thing (original species tips)Above all else, you need to be enjoying yourself. You don't want to be doing something that's going to cause stress or even drama, when it's not even something you're having fun doing, what would be the point of it then?The most important thing (original species tips)1 year ago in Personal More Like This
I'll explain a thing. When it comes to original species, the most appeal (for me at least, and I know I'm not alone) comes from how much of the creators have been put into the design. YOU are unique: the way you think, the things you like, the way you were raised, your inspirations, your fears, your values, and THAT is what makes a species 'original', it's you. So with this in mind, when you make a species focusing purely on what everyone else wants (even if what people want is something that falls into their subjective idea of 'unique') can drain that you-ness out of the design, they feel so hallow. They can sometimes be saved through developing them more, putting more of yourself into them. However, sometimes that process is too stre
On Original SpeciesNow I want to make it clear that I'm none of these statements are aggressive, I'm simply trying to explain things how I see them, I am NOT angry and I'm not attacking anyone. The tone of this journal should be read in a calm voice, not an angry one.On Original Species2 years ago in Personal More Like This
Why do OS owners get so protective of their species designs?
Okay so tell me, have you ever tried to make a cohesive, unique original species? It's not the easiest thing in the world to make a species design that stands out from the rest, it IS a difficult thing to accomplish, and more often then not if the person is taking time to draw and develop a species, it's something they're attached to, proud of, it's a product of their hard work. It is utterly devastating when you spend that much time and effort on something and care about it so much, and someone who admires your work and wants to do something similar uses your design as a step-stool so that they don't have to do as much work. Now I know it's not always th
Creature-Race creation sheetSpeciesCreature-Race creation sheet3 years ago in Profiles More Like This
*g. Other features
*c. Other features
*d Other features
*e. Other features
*c. Other features
Creating Believable WorldsHeres a list of things that you should think about when creating a new world/society for a story concept. They arent in any order. This is more of my college wisdom by the way.Creating Believable Worlds6 years ago in Other More Like This
1. The Time Period
Especially for a human society on Earth. Do your characters live in medieval times? Elizabethan times? Prehistoric times? This will greatly affect many aspects of the characters in the story, such as their clothing, posture, vocabulary (I mean really youre not going to hear the word dude come out of a French aristocrat), rituals, law enforcement, etc. Do your research.
If your characters live in the present day, invest in a fashion magazine and a hairstyle magazine and try to keep up with the latest clothing trends.
2. The Worlds Geography
Making a map of your world might help, especially if youre intending on writing a story that involves a character going on an epic adventure that takes them all around the world. Of course you won
Closed Species are not Closed FeaturesThis journal is simply my opinion, meant to encourage and hopefully help others.Closed Species are not Closed Features8 months ago in Personal More Like This
Comments will be hidden that are abusive, contain mature language, or incite drama.
I won't respond to any debate or long-winded comments. It's not that I don't care, but I need to use my time working on art instead.
I've only been on dA for a little over a year now, but I've seen so much drama and hurtful comments on closed species. Here are a few topics that effect me the most.
Closed Species are not Closed Features
This seems to be one of the biggest issues non-closed species owners have. Let's say you came up with a new species called Muffin Cats. They're simply muffins with kitty features, but you love them and want to keep them closed so you can make sure they stay to your original vision. Then someone comes along and berates you for it. They say, "you can't claim such a basic idea! Anyone cou
How to Make a Good RP Plot 2Plot ideas - an in-depth look at my suggestions.How to Make a Good RP Plot 25 years ago in Scraps More Like This
1. Changing genders.
What makes this a compelling plot hook? Well, in real life, gender swaps are rare and even more rarely unintentional. Usually they come about after many years of internal conflict, psychological testing and expensive surgery. But in speculative fiction (fantasy, sci-fi and anything else not quite "real"), it can as simple as an awry spell, a cursed piece of jewelry, you name it. It can even happen by swapping bodies with another person, possessing someone in some other manner, or by simply being a shapechanger. Usually, it will be unintentional.
But why is it interesting? Because of the way it changes how a person feels about themselves, the way others see them, and the way society treats them. Suddenly being thrust into a different social caste with new expectations on your behavior can be stressful (and stress = drama = fun, in RP terms). Looking down at yourself and seeing a different body, having to refit your cl