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As I promised, there is bigger brother to Plasma rifle V2. This one have much bigger plasma magazine. Purpose of this gun is "adjustable high fire power". It have magnetic adjustable nozzle. When trigger is pushed, inner mechanism eject plasma into "plasma maze" (before entering to nozzle itself) which power up nozzle in its set position. This create small specific magnetic field of specific geometry, that will give inner rotation to plasma. Inner rotation gives plasma ability to behave like different kind of projectile. For example set as shotgun we want plasma to expand in space, in set as SMG we want small amount of plasma firing in big frequency. And when we want grenade launcher, we need rotation of shape like donut (or circle of fire gas from canon), so the main mass of plasma is concentrating in center and in the impact it splash around. -- Possible forms: grenade launcher; SMG; rifle; shotgun; breaching canon; plasma cutter

Biggest problem of this is: 1. plasma - you need some place for refill - it does have magazines, but you need to refill them (I am thinking about drawing some field tech refiling station for plasma weaponry); 2. fragile - if you saw AK-47 sink in the mud, or concrete and the AK was still firing, this is NOT the same case. you would need to have some bag for it in field - it's not considered as main weapon;
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This is the second Assualt Rifle I drew the other day, and is by far the best. I can't remember why I felt like designing personal weapons all of the sudden, but it was fun to draw.
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The HSX 200 is a 20 mm explosive gauss rifle, its capacitors have enough power to propel the projectile at the speed of light, its barrel is a multi coil hydraulic compensator that is a multistage actuator with an heat dissipator.
The gun holds 4 cartridges on its top box magazine
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Single plasma pistol. Main advantage? Lots of ammo. It have one static nozzle (it could be changed but in some workshop), removable holographic aim sight. Magazines are that small circle in back above handle. This design is much more durable. It have some sensors for overheating.
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This laser rifle fires a constant beam to cut and burn everything in path it's secondary fire is a powerful beam that deflects on impact
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Have you ever heard about a BFG? Those 2 big weapons above are BFG. My version of course :> N those 3 below are double & triple-barreled rifles 6,6d n All of those things are extremely devastating. Trust me...

*BFG = Big Fuc*n Gun

My 'Gun & Rifle' collections ---> [link]
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Idea for a Machine Pistol design.

Part of the design was inspired by the MP used in the Killzone games
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Bang! Bang! Bang! Gun&Rifle madness

---//---

Gun & Rifle series
#1 ---> [link]
#3 ---> [link]
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Data File

The SL-59 series of small arms has been produced by renowned German arms company Schmidt & Lochen since 0259 GA (1999 CE,) with many changes presented with each passing model type. But at its core, the SL-59 is an electronic pulse-action, semi-automatic heavy pistol that packs far more of a punch than does the traditional pistol sidearm.

It fires 12mm explosive-tipped, caseless rounds, and the detachable, recessed box mag (located in the shock-proof, rubberized polymer grip) can hold a total of 15 rounds. Subsequent advances expanded the ammo capacity up to a staggering 25 rounds for the SL-59HC ("High Capacity") variant, introduced in late-0260.

Later (post-GA) variants include the SL-59E, the first fully-electronic pistol in the SL-59 family, the heavily-modified SL-59U, designed with a buoyant body and watertight, sealed components, for aquatic commandos, the fully-automatic SL-59FA, and the special-operations SL-59SP "Wasp," which is equipped with a suppressor for stealth operations.

The most recent addition to the SL-59 family is the SL-59K, shown here (K stands for "Kommando," German for "unit" or "command.") The SL-59K entered production in late Year XXX (2004 CE) and boasts new innovations such as a built-in embedded computer system which greatly boosts the electronic firing system's efficiency.

In addition, a thumbprint ID lock kit is available as an add-on, which restricts access to the weapon if the user's thumbprint does not match that which is stored in the computer memory. This prevents enemy soldiers from using captured weapons against the soldiers, and greatly increases the security of civilian gun owners who are afraid that their own weapons may be turned against them.

© 2010 Chris Adren
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A few weapon concepts drawn up for the story I'm working on... these would be carried by mechs standing anywhere from 15 to 20 meters tall, so many of them are rather powerful.

In order-
Laser Rifle
Machinegun
Assault Rifle
Submachinegun
Bazooka
Sniper Rifle
Positronic Cannon (Very Bottom)
Plasma Shell Launcher (Top Right)
Small Missile Launcher (Right Middle)

Light critiquing welcome!
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