The evolution of the prototype XG-31SR [link] anti-material sniper rifle, the XG-21SR is a more compact design in a much thinner and just as powerful construction. The design features the same free-float recoiling barrel as it's original design and a more reliable loading system from a single stack magazine.
Employed on the field by S.I. (Special Infantry) it is the #1 sniper rifle of the futuristic world. It's ability to strike targets at over 1.5mi accurately and the superior ballistics of the 20mm Vulcan round make it a formidable rifle to be dealt with. The multi-function scope and integrated ballistic CPU make it fieldable in almost any time and weather conditions.
Well I've definitely outdone myself with this design After completing the first version, the XG-31, I found that a 7' 8" rifle would be incredibly hard to carry and the loading system would've been completely unreliable. Luckily by using a bullpup configuration I found I could shave over 2 feet off the overall length and a single stack magazine would create a much more reliable operation.
Unfortunately though, I wasn't able to add all the features I wanted to the design. One of which was the ability to switch between semi-automatic and bolt-action modes. But compacting the weapon and using a thinner than average chamber would've meant either a bomb in your hands or no shoulder after firing
That the outcome of this project, the sniper of Celestia, this design is real and was taken to detail, i use this blueprint [link] not add more effects to the render time my graphic card is an Intel HD 3000 is not very good, I hope like it
English: This is the 3D Turntable version of my Steampunk World Desk Decoration [link] , made in ActionScript 3.0 with the same code i made the others. This time, i add a little animated gif in the preview, cause i finally found out how to use scrips in photoshop to take out all the repetitive work of joining the individual renders in one animation file, and it really great when that finally works out. Hope you like it.
Instr: Use de mouse to turn the model around
Specs: - The model made in 3d Max 9 with some ZBrush 4.0, Texture in PS CS2 - Rendered in 3d Max 9 with MR + FG, Composite in PS CS2 - The Turntable made in Flash CS4 + AS 3.0, preview in PS CS2
Links: The Original Render : [link] You can get a real-life version in [link] (small) or [link] (big) Others Turntable Renders: - Teripo Creature: [link] - Centurion Pawn: [link]
------------------------------------------------------------------ Español: Esta es la version en mesa giratoria de la figura del Mundo Steampunk que hice [link] , hecho con ActionScript 3.0 con el mismo codigo que he estado usando en los anteriores. Esta vez, agregue un gif animado como preview, porque finalmente encontre como hacer funcionar los scrips en photoshop para quitar todo el trabajo repetitivo de estar uniendo los render individuales en una sola animación, y es realmente genial cuando finalmente funciona. Espero que les guste.
Instr: Usar el Mouse para girar el modelo
Specs: - El modelo esta hecho en 3d Max 9 con algo de ZBrush 4.0, la textura en PS CS2 - Rendereado en 3d Max 9 con MR + FG, Compuesto en PS CS2 - La Tornamesa 3d en Flash CS4 + AS 3.0, la imagen previa en PS CS2
Enlaces: El Render original esta en [link] Para obtener una versión real del modelo [link] (pequeño) o [link] (grande) Para ver otras Tornamesas: - Creatura Teripo : [link] - Peon Centurion : [link]