The evolution of the prototype XG-31SR [link] anti-material sniper rifle, the XG-21SR is a more compact design in a much thinner and just as powerful construction. The design features the same free-float recoiling barrel as it's original design and a more reliable loading system from a single stack magazine.
Employed on the field by S.I. (Special Infantry) it is the #1 sniper rifle of the futuristic world. It's ability to strike targets at over 1.5mi accurately and the superior ballistics of the 20mm Vulcan round make it a formidable rifle to be dealt with. The multi-function scope and integrated ballistic CPU make it fieldable in almost any time and weather conditions.
Well I've definitely outdone myself with this design After completing the first version, the XG-31, I found that a 7' 8" rifle would be incredibly hard to carry and the loading system would've been completely unreliable. Luckily by using a bullpup configuration I found I could shave over 2 feet off the overall length and a single stack magazine would create a much more reliable operation.
Unfortunately though, I wasn't able to add all the features I wanted to the design. One of which was the ability to switch between semi-automatic and bolt-action modes. But compacting the weapon and using a thinner than average chamber would've meant either a bomb in your hands or no shoulder after firing
That the outcome of this project, the sniper of Celestia, this design is real and was taken to detail, i use this blueprint [link] not add more effects to the render time my graphic card is an Intel HD 3000 is not very good, I hope like it
patrol robot that melts a cable on a musical excerpt from a famous French TV show from the early 80s.[link] More seriously, the civilian patrol Class A JSRobotic with titanium armor, his 2 guns ensures complete protection of property and persons, his rubber soles provide flexibility and discretion, lightweight and small: and 460kg 2m15 and provided with a pile of plutonium, it will fill all your needs on defense. created entirely by me: 3d modeling, rigging, video, camera tracking and animation, working 100% amateur
2 animations posted in one day??? Wow! (actually this one was already done over a week ago!)
Well, you guys asked for for more, so here's another teaser for you guys, while I work on the full thing! It's part of a fake intro that I'm making based on my "7 Swordsmen of Time" piece. Most comments seemed to be saying that it looked like a screenshot from an animated piece...so I thought, "Let's make an animated piece!" lol.
I already created the song for it, and have more animated than what I'm posting...that being said, it's still a long way from done! Got some surprises in store for it, and I hope you guys'll enjoy both the preview, and the final product!
On our multimedia course we were assigned to make a flash that teaches something. Unrelated to this assignment me and a friend (who's also on that course) thought it would be cool to make Samus papercraft figure... That had like gazillion of pieces so we settled for the Combat Shotgun from Fallout3.
So we made instructions how to assemble the shotgun! We couldn't find any instructions for it, of course, so maybe it helps someone out there. We definitely are not good papercrafters and this was our first big papercraft project ever (>.< ...i know.. could've picked something a bit easier to start with). The instructions might not be the best out there and are totally based on what we figured out during the assembly.
We tried to achieve the feel of Fallout 2 and 3 sort of combined.. somewhat imitating Pip-Boy look. Every graphic element is self made though (excluding the shotgun itself). ActionScript 2 was used. Oh yea and we made timelapse of the project!
And massive thanks to ~billybob884 for the PDF file [link] of the pieces! (we had to edit it a bit to suit our printer etc.) Be sure to give him a visit. There's tons of other cool papercraft stuffs on his dA page.