Shop Mobile More Submit  Join Login

Similar Deviations
These are the Orthin ship assets for the Stars in Shadow game project (same as ship designs here). Rather than post a second image, I've added the second batch to the first. Starting at upper left and working around clockwise in a spiral to the center are: escort cruiser, troop transport, carrier, gunships (with small and large cannons), battlecruiser, empty "framework" cruiser hull, civilian transport, colony ship, empty gunship hull, destroyer, scout, heavy cruiser, and dreadnought.

The Orthin ships are a bit more complicated than the Ashdaar (Hawk) ships in that they're more modular and have more moving parts. The heavy beam weapons retract behind gunports, the yellow power systems pulse, and the water caustic pattern on the colony ship is animated. They will also eventually have a shield capacitor that charges up visually as it absorbs energy.

Stars in Shadow: Orthin portrait by AriochIV 

(update 7/9/2014: added updated weapons.)
Show
Add a Comment:
 
No comments have been added yet.

Some transport designs (colony ship, troop transport, and modular transport) for Sven Olsen's starship combat game project (same as ship designs here). Cruiser at lower center included for scale.
Show
Add a Comment:
 
No comments have been added yet.

Some base designs for Sven Olsen's starship combat game project (same as ship designs here).
Show
Add a Comment:
 
No comments have been added yet.

Artwork for the Stars in Shadow game project.

These are weapon assets for the Human fleet, and some shot effect concepts. 

In the game, you research technologies that unlock increasingly larger ship hulls and increasingly more sophisticated weapons. Each hull contains varying number and sizes of empty hardpoints, in which the player can place their choice of weapons that they've researched. Some weapons have heavy or point defense ("PD") variants. For a simplified view of the weapon tech tree see here

Each race will have its own set of weapon visuals, though some of the individual items may be recolors of this generic set. Some races will also have unique weapons.

Weapon Types Description


Weapon damage is classified into four basic types:
  • Heat: basic beam damage type, can be countered by special conductive or ablative armor; damage decreases with range
  • Kinetic: projectiles such as coilguns or railguns are shield-piercing weapons; damage is constant with range but hit chance falls off rapidly with range
  • Explosive: missiles and plasma weapons have explosive effects that can splash across shields and damage armor
  • Charged: electrically charged weapons like ion beams can cause additional internal damage
The damage types of different weapons and their placement in the tech tree can be seen at the bottom of this image.

Notes on Individual Weapon Systems (keeping in mind that everything is still subject to change):

Laser: basic tier 1 beam weapon
Turbolaser: advanced tier 2 laser; alternative to ion beam
X-ray laser: armor-piercing laser variant
Disruptor: causes additional crew casualties
Ion Beam: tier 2 charged beam
Neutron Beam: can cause crippling effects
Fusion Beam: advanced tier 3 beam weapon
Plasma Cannon: tier 2 heavy explosive beam
Hellbore: tier 3 advanced explosive beam
Force Beam: tier 3 kinetic beam weapon
Stellar Surge Beam: tier 4 ultra-tech doom star weapon

Atomic Missile: tier 0 explosive projectile
Coilgun: tier 1 kinetic weapon
Fusion Missile: tier 1 explosive projectile
Railgun: tier 2 longer-ranged kinetic weapon
Antimatter Missile: tier 2 explosive projectile
Pulson: tier 3 energy torpedo
Black Hole Projector: tier 4 ultra-tech projectile

(edit 7/10/14: added third-tier weapons.)
(edit 8/21/14: added weapon types description to the comments.)
Show
Add a Comment:
 
No comments have been added yet.

Set of Phidi ship assets for Sven Olsen's starship combat game project (same as ship designs here). Updated with the second set, including the colony ship and heavy carrier.

The Phidi are an aquatic race of traders. They have essentially three multipurpose hulls: courier, tradeship and supership, which are modular and can be configured for warfare, commerce, or anything in between. The Phidi prefer to hire alien mercenaries to do most of their fighting for them.

Being aquatic, the habitation sections for the Phidi are filled with seawater. The caustic pattern on the sea pods is animated in the game engine; it looks pretty cool.

Stars in Shadow: Phidi Scientist by AriochIV 

See the Phidi concept sketches here.
Show
Add a Comment:
 
No comments have been added yet.

One of a series of illustrations of planetary installations for Sven Olsen's starship combat game project (same as ship designs here).

And yes, I'm aware of the resemblance to the ion cannon in Empire Strikes Back.
Show
Add a Comment:
 
No comments have been added yet.

Some carrier designs for Sven Olsen's starship combat game project (same as ship designs here). Cruiser at lower left included for scale.
Show
Add a Comment:
 
No comments have been added yet.

Stars in Shadow (formerly code-named "Hawkfleet") is an independent game title under development by Sven Olsen, tentatively scheduled for initial release some time in early 2014. It is a turn-based space 4X strategy game in the style of Master of Orion, with a strategic mode and a tactical combat mode.  I'll post more information about the game here as it becomes available.

Stars in Shadow Gallery Index

Official website: starsinshadow.com

This is the first set of ship sprites for the tactical combat portion of the game. They belong to the Ashdar, who are a race of imperialistic space dinosaurs. :D

All images ©Sven Olsen.
Show
Add a Comment:
 
No comments have been added yet.

Some base designs for Sven Olsen's starship combat game project (same as ship designs here). Cruiser at lower left included for scale.

I think there's a good possibility that this software may get released in some form eventually; I'll post info if that happens.
Show
Add a Comment:
 
No comments have been added yet.

Yoral ship assets for the Stars in Shadow game project.

The Yoral have rugged small ships with potent short-range weapons. They often overwhelm their more sophisticated opponents with sheer numbers.

(updated 11/29/13 with DN & CV)
(updated 6/18/14 with transport & colony ship)
Show
Add a Comment:
 
No comments have been added yet.