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This is my working space (with a WIP:la: and my miniature drawing, which is still there because I'm to lazy to put it in a map :B).
As you can see there is a big empty pinkish area which happens to be the wall. I think it's the perfect space to have an artwork hanging there.
[link]

The reason why I chose this one is because I started painting with watercolours a few months ago and she inspired me to start using watercolours. Before I didn't really dared to experiment with other media, but after seeing her work I was blown away by her style which I think you can see very well in this piece. Not only did she inspire me to experiment with other media, but after using watercolour I also had the "guts" to do other stuff than just pencil work like trying different styles or even using my own shoes as a canvas.

Since that is my working space, it would be amazing if I work on a watercolour piece and look up to a big inspiration.
I'm not really sure why my desk was cut out like that (so now I have to look at an empty wall), but it fits perfectly.
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Traditional painting: watercolor, white ink, acrylic black pen.

In progress:



*Regaux
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Pencil and charcoal drawing. I chose this pose to reflect an difficult time in my life to remind me to never forget life's hurdles. There is always a light at the end of the tunnel if we just choose to look for it.
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I totally understand how no one likes reading long artist’s comments, but I really ask you to take few mins and read the idea of the piece. I didn’t want to create smth. that will be simply visually appealing, I put a lot of thoughts and ideas into this piece and I would be really happy to know that you took few minutes to read description to smth. that I’ve been creating for long weeks.

Idea:

When developing the concept of a survivor I didn’t want to show Lara in the midst of the action or in some life threatening situation. You can get washed out on the shore after a shipwreck and you will be called a survivor, for me the real survivor is who HAS survived in the end, who came through all the trials and was strong and resourceful enough to reach the top alive.

This reboot was meant to bring back the classic Lara into the spotlight, to tell her story. So I wanted to tell a little story in this piece too combining few key elements in the composition. First of all I needed Lara exiting a tomb. I necessarily wanted to indicate this is not just some random cave she’s standing in, but exactly a tomb. If you take a close look you’ll notice faint markings on both walls (this is how tombs in the new TR are indicated). I wanted to symbolically make this tomb like Lara’s final trial after completing which you get a final “piece of the mosaics” which clicks in its place turning her into the woman we know. Hence her pose. I depicted Lara is in a fighter stance, I wanted to capture the moment of her turning around and confidently rising her head towards the viewer. Covered in dirt and blood with ragged clothes and heavily bandaged, but fearless.

Lighting is very important part of the piece too. The new game is predominantly made in blue-greenish colors, I wanted to depict everything dark and sinister receding back into the cave while Lara steps from the shadows into the light to face the dawn of her new life. While her whole figure is still covered in shadow the first rays of sun are already lighting her face.

And here finally comes the part with the shadow she is casting. I made a little surreal turn with this, to emphasize that despite the fact that she is still wearing the clothes and hairstyle of the scared girl who appeared in the beginning, inside she is not like that anymore, she is the icon that can be confused with no one, she is the icon stepping into the dawn of her new life.

If you read till this point, I wholeheartedly thank you. :heart: Now you can skip the next part for it will be technical information only.

Process:

Tools: painted from a scratch in Photoshop. No textures or photobrushes or whatnot used. Created with basic PS presets + I made own brushes to get some parts better.

Time: eternity, really. Well if seriously, since the day the contest was announces I spent like 2-3 days thinking over different ideas and choosing this one as final. 1,5-2 weeks for shooting references, reading some tutorials, making researches. Around 3 weeks the painting process itself.

References: base of the stones was done looking at some stones I found in the neighborhood, most part of it was painted from imagination based on the made research, observations and tutorials.
I made own reference for Lara’s pose just to get the anatomy right, all the features were changed completely.

Lara Croft: Tomb Raider (c) Square Enix & Crystal Dynamics
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I worked for almost 15 hours to creat my brainchild without any computer made effects.
I hope it will be apraciated that I drew with traditional technique.


Story of mine:

Every night a fairy of everlasting lust appears in the remote loneliness.
She was being cursed. She can break away from the tree only above the nocturnal sky.


I wrote a poem too:

"A tear flew into the lavender sky,
As I became one with the breathless tree,
It was time to say the last goodbye
As my dream turned into faithless ending."
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As we all know adventures don't grow on trees. But in this case...

A gateway to the imagination. From the peach, a seed and from the seed, a tree.

What's beyond these doors? That depends... You tell Me.
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A self portrait piece i have done recently.
I was so busy last month completing requirements at school.
i felt like i didn't know how to vector anymore :XD:

silhouette reference providers:
:icondreamofsandman: - feather
:iconsiljaergstock: - crows
:iconequinestockimages: - crows
:iconmomotte2stocks: - crows
:iconbakenekogirl: - sword
:icondearx: - cool guy walking away
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In the times when mediocrity reigns, we must uphold the highest of standards.


---
Here is some advice: My favorite placement of the logo is in the lower right. Good luck to everyone! <3
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My entry for Tomb Raider contest.
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I decided to redo the Gluttony Diner Billboard Design for the seven sins contest. I truly had fun creating this one...lol.

Tools used:
Brain :/, Mouse and Photoshop CS5...

Time: 10 Hours

Photos Used:
Little Girl
[link]
Bald Guy
[link]
Burger
[link]
Green Circles Background
[link]

My other Billboard Designs
Earth Hurting 5 Wrath

Follow Your Dreams

Earth Hurting 2

Earth Hurting

Gluttony Diner 2

Greedy World

Pride:
:thumb273812298:
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