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Just a fan pic of characters that should have been in DOA5, Momiji vs Rachel. The poses are from Kasumi as she does her special grab move. I used XNALARA, Rexil's Momiji, o0Crofty0o's + Kamillho's Rachel, DOA5 stage, and a bit of editing with fireworks to get the desired effect. I think it came out pretty cool. :D
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Metal Gear Solid: Peace Walker is with me since like two weeks. I can't stop playing it. Thank's to him I'm here today with you on DeviantART!

Today I made simple and clean poster of Big Boss from Peace Walker game on PSP. Few hours in Photoshop and we have print ready poster strait from the game!

I'll make other characters poster to later and upload it on DeviantART.

Hope you like it! If does, leave an comment!
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Valen, 3D character
Modeled, textured, skinned & animated in blender.
In-game render done in UDK

~17000 tris
4 diffuse textures 1024*1024
:: each one included in a single material with
{
Diffuse
Normal
Specular
Emissive
}

+ anisotropic texture for the hair
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soothed the face only because it looks better and if i do the whole body bonw weight maps go ape shit and some wierd stuff happens on her clothes... but i really like how the face looks now... might try big boss/amanada later...
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I made this a long time ago, and it just barely occured to me to upload it here! made with a knock-off rubiks cube, printer paper, packing tape, and double sided tape
companion cube is everyones best friend, because no matter which way you mess it up, its always solved!

fun fact: I can solve a regular rubiks cube in about a minute.
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Just working with M14-style controls.

I left it as a fairly vague sketch when I realized there wasn't much of a purpose behind it.

The tapering on top of the handguard lends a strange appearance to the whole thing.
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So this is the complete range of my 3D Design re-packaging concept. As a line for children, it was very hard to come up with original flavours that would appeal to their pallets, and I suspect that the Key-Lime flavour may not be the most successful or popular, lol!

I will take a photo of the caramel packaging that I have actually constructed and post it later on. The actual template are hexagonal in shape, just like the original product, Koala No Marchi. But the Box Shot 3D program doesn't render anything other than square-rectangular shaped boxes, so this is the only way I can show you the entire flavour range.
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This was a blueprint I made for *Master-Mune to model.
It was very fun to work with and I look forward to seeing the model :3
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The old Black Knight dragon crest that I drew in MS Paint brings back nice memories, but for my new papercraft LEGO Castle Black Knight minifig, I made a new one which does look a bit better I think. ;o)

Stay tuned! [link]
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