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Another game concepts - elven armors.

Photoshop, Wacom Tablet, 2h.
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Typo Ranger - Ultarmarine - Costume Concept
With his Ultimate ability : Hi-Speed typing Low Dex.
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some sketches
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Nuclear Rocket Launcher and Armoured Personnel Carrier
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Hy, Random223 here. Doing with polish Photohop away from own computer. The item on right is done while tried to figure out witch filter is what. Attaching items for my fantasy world.

-----------Reptile poison tonfa for :iconwolfnoom:

I asked for a seraphim resurrection spear he made at [link] O . O WOW!!!

"Actually I donīt know. Any kind of collaboration is ok, itīs just for fun, do you have any idea?
If donīt we could do some experimentation, letīs see... I will ask for a weapon you never draw before and you do the same?"
- Poison failed.
Black-skin warriors decided to make weapons resemble them. One from the Kaedrw clan decided to make a durable item. Used a hukk lizard's arm bone and back scales. The creation process indeed took more time than slaying the beast and was certainly less exciting. After few attempts, the artificer realized the hukk lizard weapon did not fit the requirements. Not poisonous as the lizard was nor can guide magic energy. So he put his work on the wall and tried to find a more prosperous resource to make his tonfa.


------ Shadeless blades (both center and right one)

Antarian forgework. One of the antarian aura sensor technique is to detect "the shades of movement". The will of a living creature can be read not only from the mind, but from these shades. When using this spell form, sense, the body of the surveyed person reveals a shade that shows his/her intentional moves the more solid the clear the motive is. A shadeless blade has no shade of movement, it cannot be detected this way and it may break a movement shade with a successfull block (this method shows that antarian casters don't really know how to fence) thus might stopping an attack that is not yet started.

The center blade is a bastard sword type from the earlyer worlds. The wielder might not had a staff. Nothing known about him. Many times new recruits received the blade to build up their strenght and join them in their first few journey...

The second item is master Hanank's work. Not his first blade, more likely a challange. Both history and his declarations show that he never draw his blade except in his first life training. That was like 71 lives ago. The blade remains at Yra world.
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Accuracy aside, these were largely inspired by an awesome cartoon I used to watch as a kid (King Arthur and the Knights of Justice). It was about a high school football team that went back in time and became Knights of the Round Table with special powers.

Doing 3 variations of something just like the good old school days, I realize how slow I actually am. Took way too long on these, going the slow route via linework. But I think it was a fruitful exercise, especially since I rarely do these armour things. Glad to have some feedback from friends on these and realizing how far I'm lagging from everyone else!

On a side note, I've always been impressed by John Liew's work so I tried to achieve that level of finish and detail. Despite missing the mark, it was a good gauge of how far I can push right now.

Watch the awesome introduction sequence to this cartoon here.
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A few mech thumbs
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DnB rbt srs 002 v3c

::::::::::::::::

Drum n Bass
robot series
002 v3c

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DOM vs CALYX
pneumatix (sledgehammer)

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series that kinda zaetak started
have a look at #001 here:
[link]
---------------------------------
002 designed by

:iconscreenscan:

and painted by

:iconcr2o3:

using intuos3 artragepro3 paintshoppro5

(just noticed that the shadow on the ground is missing. so stupid.....next time it ll get better i promise)

..........................................
everything is CC BY-NC 3.0

to download the whole file
please press the button on
the upper right
..........................................


this is a light or medium construction mech
it has a strong engine, which makes him either very fast or in case of the picture a strong opposing force for the drilling

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and if you love DnB as well please join the series with your own creations

cheers and hugs folks
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The Black Knights are a CITY of HEROES villain group that premiered with the new Night Ward zone in Issue 23.

In doing the concept, I had two key goals:
1. Figure out a series of armor layers that together could cover the whole villain group, from scrubs to bosses AND

2. simultaneously make sure the assets could work on the player models. With the original Medieval set woefully out-of-date and never that historically accurate to begin with, we really wanted to use this opportunity to address those problems and give players something worthy of the era

Definitely a lot of things to accomplish in just one model, but I think we got it right.


More character concepts from COH FREEDOM:
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