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Objects modeled in Blender 2.63, rendered in Vray :D
Trying to mimic a TopMod kind of object only using Blender

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Made with Blender 2.62, rendered in Blender Internal :D

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*Full view please*
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Made with Wings3D/Blender, rendered in Cycles :D
Hope you like it, it almost melted my PC! :lol:

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Made with Blender 2.63, rendered in Vray :D

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HDRI map by ~zbyg [link]
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Blender 2.64, rendered in Cycles
HDRI map by ~zbyg

Objects were solidified then separated, and I put some glass on the outer layer.

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Object made with TopMod, imported to Blender 2.62, rendered in Cycles :D

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200 passes/1 hour/no lights, only Cycles sunsky with a turbidity of 9/Glossy material on the object set at roughness of 0/floor material is Glossy set at roughness of .05
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Made and rendered in Bryce 7.1 Pro

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Objects made with Wings3D, rendered with Blender internal engine :D

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Blender 2.65, rendered internally

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:iconblenderlogoplz:
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Made with Wings3D, rendered with Cycles :D

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This is the subject of an upcoming tutorial that I'm in the process of making as we speak :D

EDIT: Tutorial is up!
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