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Objects modeled in Blender 2.63, rendered in Vray :D
Trying to mimic a TopMod kind of object only using Blender

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Made with Blender 2.62, rendered in Blender Internal :D

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*Full view please*
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Made with Wings3D/Blender, rendered in Cycles :D
Hope you like it, it almost melted my PC! :lol:

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Made with Blender 2.63, rendered in Vray :D

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HDRI map by ~zbyg [link]
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Object made with TopMod, imported to Blender 2.62, rendered in Cycles :D

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200 passes/1 hour/no lights, only Cycles sunsky with a turbidity of 9/Glossy material on the object set at roughness of 0/floor material is Glossy set at roughness of .05
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Made and rendered in Bryce 7.1 Pro

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Made with Blender 2.64a, rendered internally

My main focus here was to maintain the integrity of the poor mangled twisted torus, and make sure that no pieces are touching each other, as well as...........:blahblah:

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:iconblenderlogoplz:
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Objects made with Wings3D, rendered with Blender internal engine :D

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Made with Blender 2.64, rendered in Cycles

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Made with Wings3D, rendered with Cycles :D

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This is the subject of an upcoming tutorial that I'm in the process of making as we speak :D

EDIT: Tutorial is up!
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