7 Tips To Instantly Become A Better ArtistPractice, practice, practice. Gah.
Attend life drawing classes over the summer. Blegh.
Take a sketchbook with you everywhere you go, and fill up ten of those bad boys at the coffee shop. Pfft.
Let's be honest here. We all want to become better artists, like, right frickin' now. We don't even want to have to suffer through hour-long tutorials of some pompous snooty hack bloviating over the intricate methods of drawing eyes on YouTube. We want progress, we want improvement, and we want it on our desk in ten minutes ago!
Fine, fine, I hear ya'. While these aren't going to make an instant Leonardo da Vinci out of you, these might get you up to...ehh...Basquiat caliber. Sure, I've made tutorials, but those are more about setting up Photoshop for the sake of coloring an image, and not so much building yourself artistically. Those are more technical lessons. Artistically
Five Tips to Starting FreelancingSo, you're tired of being unemployed. You've been stuck at home for the umpteenth month in a row, a new season of The Legend of Korra is still a year off, and your government support checks (should you be lucky to still be getting them) won't even come close to affording you a bus ticket to Everfree Northwest. Your evaluation of life is the same dissertation of tedium and monotony as Helen Keller's review of Chinese Democracy.Five Tips to Starting Freelancing3 years ago in Art Features More Like This
You know, pretty much on par with every other review of Chinese Democracy.
But know what? If you can't find a job, you'll make a job! Screw finding work, and screw the employers who keep dismissing your applications for being "over qualified" like that Bachelors of Science in Graphic Design is as detrimental to your character as being a registered felon. Screw them and that stupid help wanted sign at Quiznos. Now you're freelancing, baby.
While I'm assuming you're alread
Critiques: The artist's worst nightmare....Or so it is often thought. But it should never be.Critiques: The artist's worst nightmare....3 years ago in Art Features More Like This
(Please note, I'm not necessarily talking about deviantart's critique system, though this certainly applies to it. I'm talking about all feedback, whether in comments or notes, in person, or on another site. Deviantart simply has a good format for others to leave feedback to an artist.)
In art school, you tend two get two different types of young artists: people who are infatuated with their work, and people who have no confidence in it at all. But really, it all boils down to the same thing: as artists, we are incredibly reliant on other people's judgement of our work for our self-esteem. It sounds a bit stupid, but I don't know that I've talked to any serious business artists who say otherwise (though if you do, please tell me). Artists often view their work as an extension of themselves, or their soul, poured out on paper. We seek other people's approval, b
PE - Project Animate Introduction + BasicsHello all and welcome to Project Educate - Animation!PE - Project Animate Introduction + Basics3 years ago in Art Features More Like This
This week is going to feature stunning animation, interviews with amazing people and a strong focus on Pre-Production within Animation. Also during the week I'll have facts about animation that you might not have known about!
I'll be featuring amazing animation, helping newbies get their feet wet and how to upload your animations to deviantART. I will also be talking about web animation sensations on websites such as Youtube and Newgrounds.
Before we start, I'd like to push my Art History articles - I wrote two journals about the History of Animation up until 1990, so if you feel you dont know your Fleischers from your Windsor McCays then step this way!
Of course, though, animation exists everywhere and has done for hundreds of years! There ar
PE: 5 reasons to believe in yourselfSuccess is not a measure of how much money you earn or how popular you are, rather, it is being able to find your passion - one that makes you happy and ultimately, one that you would be happy to leave as your legacy. To make a step forward to reach your dream takes smarts and guts but why couldn't you? Here is five reasons why you can.PE: 5 reasons to believe in yourself3 years ago in Art Features More Like This
1. Everyone was born equal
More-less, this is true, some people are born more challenged than others but we all possess skills and ability to learn. It is possible to build something out of nothing if we really want to. It all comes down to our preferences and decisions.
"Nobody can make you feel inferior without your consent."
2. Overcoming your fears
By constantly challenging yourself, you can get rid of fears that used to follow you. You will no longer be worried, you'll know you can count on yourself.
"If you think you can, you can. If you think you can't, you're right."
How to Win Friends and Influence Deviantart Part 1*Title stolen from a well-known and favourite book of mineHow to Win Friends and Influence Deviantart Part 13 years ago in Art Features More Like This
Part 1: Submitting with POWER
I know there are a million "how to be popular" guides on DA and a million more parody versions of them. This article isn't about becoming popular, or starting drama or racking up pageviews as fast as possible for the sake of seeing a larger number.
This article won't make your art better, or make you more a more popular personality. However, what I've noticed is that many artists are missing out on feedback and exposure that they should be getting if not for a few common mistakes. Time after time, I've read on Artist's Confessions, or just browsing through members' personal journals that their gallery doesn't recieve any traffic and they can't improve because they're not getting any feedback. They feel like their lack of popularity is a personal statement. That their art isn't worth looking at. This is entirely untrue.
Hopefully this will help you, the underexposed artist, to b
Improving your Art: what dA news can teach youWhat dA news can teach you about:Improving your Art: what dA news can teach you4 years ago in Art Features More Like This
Improving your Art
The dA news platform is a great way to adress the community and teach them things about a wide range of topics, and of course to find information that you didn't even know you were looking for! Over time I've collected many great articles. This series will bring them together per topic so it's easy to find what you're looking for! Besides helping people find information they need, the aim of this series is also to promote quality on the news platform.
For this issue, I chose articles about Improving your Art. There may be more issues on this topic in the future
Articles may overlap on some areas, and may contain outdated info though I've tried to avoid this.
Learning Experience #1: 10 Ways To Better Your Art by POE-R7
Exactly what it says! 10 tips that can he
Why credit and notify?Hi all,Why credit and notify?3 years ago in Art Features More Like This
It's your friendly neighborhood Photomanipulation and Stock & Resources CVs here, eager to tell you about a problem that has become increasingly common not only in the photomanipulation community, but also in other communities throughout dA. The problem is that people are neglecting to credit AND notify stock providers that they have used their materials.
What is the overall rule and guidance about crediting your stock?
If you want to use other people's resources (including but not limited to stock photographs, brushes, and presets), dA requires that you exactly follow the rules of usage that those individuals lay out in their license or stock rules. That invariably means that you must CREDIT them with a link to their homepage at least, and NOTIFY the providers by sending them a link to your deviation, preferrably by note. Some providers require a direct link to the exact image or resource t
PE: 9 ways to overcome (artistic) Frustration.9 ways to overcome (artistic) FrustrationPE: 9 ways to overcome (artistic) Frustration.3 years ago in Art Features More Like This
Everyone has heard of it, everyone fears the very sight of it, but if you are an artist, there is a good chance it creeps at you regularly, more often than a flu, in various forms and intensity; in psychology, Frustration is a common emotional response to opposition / obstacle, is related to anger and disappointment and its strength depends on the size of the established challenge. When Frustration calls you more often than your mother does, it's time to take an action!
1. - TAKE A WALK
Try to get your feelings straight by walking it out of your system. Is it raining or snowing? Even better, get soaked and dry out.
2. - SHIFT YOUR FOCUS
Sleep on it. Make yourself busy with small repetitive tasks, watch a good movie or comedy, play a game, visit your family or a friend, cook a new recipe, get a haircut, tidy up your room or house, watch a documentary, have a chocolate, take a horse ridi
The Neglected Importance of the Online CommunityWhat is the Worldwide Online Community?The Neglected Importance of the Online Community3 years ago in Art Features More Like This
The Worldwide Online Community is simply a group of people from a wide variety of countries and continents who come together to share their skills, experience, and/or love for a subject. Online communities are a fairly new faction and are not fully understood, their importance is neglected and may not reach their full potential until the next generation incorporates them more and more. It wasn't until the '90s that the Internet or World Wide Web really became a part of the culture, but in less then 20 years its impact has changed society from top to bottom.
In order to really delve into the importance of the worldwide online community, one must first define what it is. There are hundreds of different definitions of what an online community is, but this statement is generally accepted throughout these definitions.
Worldwide online communities are groups of people who join together on the Internet with a common int
Closed now, reviewing entries!DUE TO THE LARGE AMOUNT OF ENTRIES please allow me 3-5 days to review them all! This was an amazing turnout and I'd like to personally review each character, so please be patient over the next few days as I review them.Closed now, reviewing entries!3 years ago in Deviant Events More Like This
I've been making my chibis for a while now, and I really enjoy getting to do commissions for all sorts of different characters and cute things.
But lately I've been wanting to expand from just cute chibi people to maybe some furries! I've always admired the craftsmanship that went into big fursuits, and though I'm not a furry myself I have respect for all fandoms/groups so I'd totally love to have a chance to make a little chibi fursona to maybe attract more clients with fursonas. Even though I always say I will accept any commission, most people would still like to see an example first. Which I totally understand, but I just don't know where to start as far as furries go! And it would b
No One Cares About Your StoryGOOD NEWS: This is perfectly normal!No One Cares About Your Story3 years ago in Literature Features More Like This
I can't remember the source, but a few years ago I read this famous author's account of how it felt to have his first book come out, and he mentioned buying a copy himself because he was afraid no one would take an interest. Now this is a guy who managed to get not only an agency but a publisher (which is a whole pile of people who were like yesplz), and he's still afraid readers won't care. I was like, 'whoa mind blown.'
But anyway, the fact is that we are all strangers on the Internet and, by default, there is no reason for you to read my stuff or vice-versa. If you went and stood in Times Square with copies of your latest story, how many people would give you more than a passing glance? And how many of those people would get to the end of your work, and how many of those would offer critical feedback?
And, if you were one of the passersby, whom would you stop for?
Okay, I'm done scaring the shi
Surprise! Let's talk about Feedback Taboos!Hello, everyone!Surprise! Let's talk about Feedback Taboos!3 years ago in Art Features More Like This
Surprise, surprise! I'm PizzaPotatoNBacon, and I'm using this tasty article labeled as "Small Surprise #2" to cover an equally surprising topic. A topic so surprising yet so indulging, you'll have no idea why they let an insane person like me write it. Ladies and gentlemen, I introduce you to "Feedback Taboos"!
"What are these so called 'Feedback Taboos?" you are asking.
Giving Feedback on amazing artworks that don't need improvement
Giving Feedback on an art form you're not familiar with
Giving Feedback on Articles And Tutorials
Why are they considered taboos? Because they may seem 1. too hard to do, 2. too far-fetched, or 3. just outright pointless. Sure, not doing these taboos does not seem like a big deal, but it is. They are all helpful in a whole, yet rarely done, if not done at all. Feedback, as long as it's constructive and helpful, is good, regardless of the submission it was made on.
PE Feedback: ...But I don't know what to say?Critiques: What to say when you don't know what to sayPE Feedback: ...But I don't know what to say?3 years ago in Deviant Events More Like This
All of us have heard about feedback events during our time on deviantArt. Many of us have participated in them, while others have declined to do so for various reasons. Some of these reasons include fear of receiving critique on one's own work, fear of being attacked for critiquing someone's work, fear of not knowing what to say, and feeling inadequate to critique a deviation from someone who is perhaps more skilled than we are--especially if the deviation is created using a medium to which we are unaccustomed.
We especially want to focus on this last reason.
Here is a conversation that we had recently in a dA chat room (names have been changed):
Us: We are planning a cross-medium, dA-wide critique event for Project Educate!! Will you participate?
DeviantX: Hmm. I don't know.
Us: Why not?
DeviantX: I'm a photo
A Pocket Artist's Guide on How To Draw A common struggle an artist stumbles upon on his way to a triumphant drawing style is when he is just beginning to draw. That is something I, a 14-year old writer learned after a year of practicing illustration, a field that is quite new for someone who uses a pen to write prose, poems, and stories, and not to draw.A Pocket Artist's Guide on How To Draw2 years ago in Personal More Like This
Probably like some of you here, I started drawing after seeing characters on the television and tried to imitate them. At first, I found any drawing I made so wonderful, brilliant, great, etcetera, etcetera… [Oh well..] until a passerby badmouthed my works. At first it was hard to believe that my highly treasured works were actually that bad.
But when I looked again on my drawings, I realized that there is a lot more I can do to make things better than they were. Yet my interpretation of getting better was quite different. I bought lots of books on anatomy, perspectiv
IP confusionIt's sad to see people fighting about intellectual property rights when they apparently have no clue what those are, how they work and what is allowed (and not).IP confusion3 years ago in Art Features More Like This
Prime example: http://boltstrueno1fanever.deviantart.com/art/Onyx-Forepaw-Feb-2012-Ref-286737985 vs. http://yasuoxingxing.deviantart.com/gallery/#/d4vcima
Obviously the latter is similar to the first.
The question is: is this allowed?
To answer that question, it is important to understand what rules apply and what intellectual property (IP) is.
There are three different kinds of IP that can apply here:
As the name hints this is the right to make copies of a work. It does not protect ideas, only the actual recorded work - artwork, documents, music etc.
This means that if someone copies your art (by directly copying it, by tracing it or otherwise adapting your work) you can certainly take action, but there is little you can do to prevent someone else creating their own
Get Better At Drawing (Without Drawing Anything)Art is a process.Get Better At Drawing (Without Drawing Anything)4 years ago in Art Features More Like This
Like that of the scientific method and philosophical alchemy, art can be refined and improved through process. From observation, to experiment, to reflection and conclusion, art is improved by the steps we make towards change, not solidification and stagnation. Much of the advice out there for drawing is simply practice or avoid distractions. This advice is good, but there is more to creation than just throwing yourself mindlessly into a task and avoiding bad habits along the way. Good habits and knowledge will help to excel your learning process faster, and from that, improve faster and more effectively.
Look at it
As an artist, observation is key. The skill we develop is not just seeing, but interpreting what we see, remembering what we have seen and recording it in the form of visual art. This is a skill that, aside from blindness or vision degradation, you will be able to improve during your entire life. The way of seeing from an art
10 beneficial things artists should ask themselvesHere's 10 important questions to ask yourself. Read them constantly as a checklist to make sure your are heading in the right direction and using your artistic potential.10 beneficial things artists should ask themselves5 years ago in Deviant Events More Like This
1. What motivates you to create art? Write down your answer and think about how you can use this very important information.
2. What kinds of information have you been putting on the internet? The internet is the new resume. If I can find dumb pics or comments from you then other people can too...
3. Does your art express something interesting? Great art means something to its viewers, not just its creator.
4. Does failure push you forward? How you deal with failure will determine how skillfull you will become.
5. Do you enjoy arguing or flaming people's work? If you are the type of person to hate on others, it will come back to you. Especially with the internet and all the social networking.
6. Do you try out new methods/materials/subjects that might be unconfortable at first? Success is inevitable if you always choo
Trying to Improve?Are you trying to improve?Trying to Improve?4 years ago in Art Features More Like This
Looking for new ways to improve?
Just to IMPROVE?
There's one thing that people always repeat(I'm not trying to offend anybody) is that when they watch another artist who's art is very good, they either think, "I won't be able to be that good" and feel like they will never improve.
Sad thing, but true.
Only a few people think about improving to get to the same level as their favorite artist.
BUT! There's always room for improvement! ;D
Well, then. I'm not so sure if this is helpful or not and if you will learn something new or not, but, continue on, please. c:
Ever heard of 'practice makes perfect'? I know some people out there practice until they hands feel dead(not literally) but don't give up! Like I said, there's always room for improvement! c: And it doesn't matter if you waste paper. Paper can always be recycled. If you think you're wasting paper, try finding old envelopes and doodle on them!
Don't give up! EVER! Be strong and
American Comics, Manga...AND WAR!This is a major turning point in the history of comics, World War II. This period of time not only changed comics as we knew them, but also other areas in graphics such as propaganda posters. Now mid to late 1930's we've seen the birth of the modern comic book. Due to the war as well we're also now seeing the birth of war comics. An obvious example of this as I'm sure many of you have already guessed is Captain America Comics in 1941 (before American involvement in the war). Captain America was created by Joe Simon and Jack Kirby who worked for Timely Comics, which of course has now become Marvel Comics. He gained amazing popularity and is often fighting the Axis powers in World War II.American Comics, Manga...AND WAR!3 years ago in Art Features More Like This
Around this time in Japan has been rebuilding itself, its political and economic infrastructure was changing. Whilst American occupation disallowed art or published material that glorified war or the Japanese military. This policy though didn't block th
Artist Info: How to Price Commissions"The master has failed more times than the beginner has even tried"Artist Info: How to Price Commissions2 years ago in Personal More Like This
This is an informative journal to help artists determine fair pricing for commissions, based on my recent poll. I will update this as needed to include new information as it comes in.
This is part of an 'Information Series of journals
- Stand your ground, know your worth!
- [now reading]
- Artist Info: Conducting yourself professionally
- Client/Buyer info: How to go about commissioning an artist.
BIG FAT DISCLAIMER
Joe Madueira-Do you really want to be an artist? OnceUponASketch is a Children’s Market Blog.Joe Madueira-Do you really want to be an artist?2 years ago in Art Features More Like This
Norman Grock and Wilson Williams, Jr
have come together to give insight, education and news about the many
facets of the Children’s Illustration Market. From Children’s Books to
Character Design, Storyboarding, Toys and Lic. Products. Find articles,
interviews and resources to help fuel your education and growth. Jump on
to learn more about the varied industries and what it takes to become
successful and make it in them.
Joe Madueira is a prominent comic artist, character designer and video game developer. Joe rose to prominence drawing the X-Men for Marvel comics and launching his creator owned title Battle Chasers. Joe then left comics to work in video game development and since then has ventured back into comics from time to time and will be penciling upcomi
PE: 5 EXCUSES why you just can't do better!5 EXCUSES why you just can't do better!PE: 5 EXCUSES why you just can't do better!2 years ago in Art Features More Like This
You really want to, you've worked hard to develop the skills you have and you enjoy every minute of doing what you love. And besides, people say that your artworks are...nice. Cute. Doesn't that count for something? Sure it does, there is no reason to panic and pointlessly push yourself forward. Enjoy your coffee break!
Besides, even if you didn't like the current level as much, there is absolutely nothing you can do about it at the moment. So many unfortunate happenings stand right between you and your dream. Recognizing any of the following?
1 - You don't have the time
You're right! After all, you are a human being, not a machine, waking up early every morning, heading to school/work, afterwards taking care of the household/kids/your homework, studying, you barely even finish all the tasks during the 24 hours that's been given to everyone.
On the other hand, is there absolutely
DISCOVER A NEW FEATURE ON DEVIANTART!!!Click on world or follow this link. It shows you faves/llamas etc being given...DISCOVER A NEW FEATURE ON DEVIANTART!!!3 years ago in Deviant Events More Like This
What do you think of this new quaint and useless feature?
A tough question now. How are you going to thank prosaix for showing you this funky new thing and letting you in the zone? :iconleleleplz:
If you want more people to see this, this journal.
Yay random gifs
Challenging Yourself to Become a Better ArtistLike others here, I get asked a lot of questions about my art, my process, techniques, and my inspiration. One of the questions I get asked that makes me both smile and laugh is, "How did you get so good?" Half the time it's a rhetorical question, and the other half is people genuinely wanting to know how to get better at art.Challenging Yourself to Become a Better Artist6 years ago in Art Features More Like This
The answer is deceptively simple: I challenge myself and maintain a positive attitude.
RISE TO THE CHALLENGE
Now you might say, "Well, everything I do is a challenge, I'm not that good yet." But that's not what I mean. Of course getting better at art is challenging, and even when you're what others might consider a master, art never stops being a challenge.
But what I'm talking about is specifically setting goals for yourself and taking on projects that you KNOW are going to make you struggle. The projects that you KNOW are going to make you want to give up and do something else.
I find that a lot of people sort of stick to a specific niche and never reall