The core book for Contact: Tactical Alien Defense RPG finally released in Germany a few weeks ago so I can start to show off a few of the juicer illustrations I previously held back, starting with the cover! I hear the launch is going well, no word on when an english publisher will license it though. In the meantime all ye Germans can go check it out. Contactrpg.com
Contact has been and still is the biggest project I'm working on. Now that the core book is out, I've been pulled back in to illustrate expansions. This is why I've been low on livestreaming, everything is NDA this time around, sorry fans.
A fast attack mech that trades survivability in for extreme speed and firepower. Using a powerful reactor it makes up for the lacking armor with a reactive energy shield generator (the large fins in the back), which activate directionally as needed to block incoming fire. The pilot (critical organs) are permanently integrated into the machine. Mess of weapons: Shoulder mounted Railgun and Missile launcher Left arm Minigun, Pile driver, and Plasma repeater Right arm Plasma cannon and 2 Autocannons Both hands can also charge up a plasma blast, and of course hand and foot claws are made for ripping up armor.
Here's another art preview from the tabletop rpg Contact that I'm illustrating for ~biometal79 Production will be largely complete within a month, and I'll be sure to let you all know when and where the book can be purchased when it finally goes to print.
Woo power armor. Was a lot of work but also fun and very satisfying to see completed. A suit plated in armor using composites derived from alien tech, it can bring weapons to the field that would otherwise have to be mounted on vehicles. It's your own personal tank.
Commissioned by ~Centurion13 for the fan made Technical Readout 3063. Cover art!
I only did the finishing work though. ~ThunderGodXarbala came up with the composition and did most of the rendering. I jumped in from there and handled final color adjustments, blending/detail tweaks, and background battle effects.
Kristen Marx, in her Elemental which I have yet to name. Her suits AI was an experimental variation, it is highly aggressive, kept in check only by it's failsafe link to Kristen who it chose as it's pilot. An original specialty in thermal control makes for a terrifying offense and efficient defense, later experimental techniques prove far more shocking.