Shop Mobile More Submit  Join Login

Similar Deviations
Do first contact situation ever go peacefully? Of course they don't because that would be boring.
Anyway what your looking at is a first contact situation between the Humans and the first alien race to go into the game Novus Aeterno the Verunas. I have shown some of their ship designs recently and this is the first full illustration with them in so it was nice to paint something other than Human V Human.

The Verunas aren't very friendly they are the most advanced race in the game and they know it, they are big headed both physically and mentally.

Also this painting will cover a 20ft wall at out booth at PAX in April which will be rather cool to see.

Enjoy


Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

This is the final concept for the Verunas Fortress Class Capital Ship a huge monster of a vessel and one you won't want to run into with anything smaller than an entire fleet.
In the game Novus Aeterno the Verunas are one of the most advanced species and their ships are very tough to kill.
I think these are my favourite species in the game and I had a great time designing their ships.

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

Hit download for larger version

This giant flying cannon is called the Basilisk, its a Human Capital ship from the game Novus Aeterno. The Basilisk is a long range heavy weapons platform, its slow as hell but has thick armour and can only shoot forwards using either its giant main cannon which spans the length of the ship, you can actually see the ammo chambers that stick out of the sides at the back of the ship, or using its 3 smaller cannons.

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

Download for full view

Here is another skin for the Human Capitol ship the Basilisk for the MMORTS game Novus Aeterno. These fellas have been through hell, their ships reflect this by being rather beat up, bits missing, exposed interiors, and extra plating welded onto the sides, they leak as well. However despite their weak jury rigged appearance they know what they are doing and the ship is working at peak efficiency thanks to some rather inventive skills with the welding torch. Do not underestimate them.

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

Iv'e been messing with new ship designs using custom shapes and a large selection of "ship components" I have been making for a while, basically just shapes which have been painted with basic textures and basic lighting, I have a load of them and simply select which ones to use then assemble a ship by free transforming and warping the shapes and adding perspective.

It's a fun method it's like building a ship haha and as my library of parts increases (I crop bits out of past images I have painted as well to use as components) the ships I can make become more varied. This one is based somewhat on that giant mechanical dragon I painted that's bursting through the clouds, this is essentially part of the same "species" and could be a larger carrier of sorts or a warship.. Basically I am not 100% sure but it looks cool right?

:ahoy:


This artwork copyright 2012 StarArmy.com Roleplaying Community - [link]
Show
Add a Comment:
 
No comments have been added yet.

The latest illustration for the MMORTS game Novus Aeterno. Having spent the last month or 2 working on ship concepts and skins it was nice to break loose and paint another huge space battle. Since we have new models for just about everything now it made sense to paint an updated image.
The foreground ships consist of some Dreadnoughts (the tall big things) a few Battleships (Smaller vertical ships with an angled lower section) 2 Basilisk Capitol ships (the 2 giant things in the top left and bottom right corners) and a Laminar Capitol ship (the large ship just above the massive explosion firing off a lot of rounds)

That big explosion was caused by a rather well placed shot by the top left Basilisk right down the barrel of an enemy Basilisk, the resulting explosion was pretty big. The other Capitol ship in the right lower corner was quite lucky compared, a distant Manticore Capitol ship, which is a huge prototype laser cannon with engines, just grazed the ships sides, melting away layers of hull and ripping the shield.

Enjoy :ahoy:

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

(Updated: I had some revisions I wanted to make to the original and felt they were too big to just place over the old submission so I have resubmitted it, sorry for any inconvenience :ahoy: )

As the title suggests this is a pretty crazy image, I am a huge fan of Napoleonic era naval battle paintings and I wanted to try and create a similar image but in space, a battle between 3 ships, 2 of them trying to take down the rather more advanced and skilled Dreadnought in the middle. In the distance a line of ships launches a volley of missiles towards the incoming ship knowing their 2 ships have fallen, one gutted by a powerful laser, the other suffering from a major reactor explosion.
Further in the distance a huge battle is being fought in a large dust cloud, it illuminates the inside of the cloud and creates a slit of light across the clouds opening.

The image also points out some gameplay features, one being how you can level up a ship, the Dread in the middle is very advanced, its seen a lot of combat so its crew knows the ship and its systems well and so can overclock all systems basically, hence the ultra laser. Also you may notice its hull has a distinct hexagonal pattern, this is another feature, if you upgrade the hull it will show. Also gun turrets will vary depending on the type.

Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

Based on the big ship from this [link]
it's the Verunas Fortress class Capital ship, my favourite ship so far. Basically this is just different versions for the ships design, personally I like the middle one.


Follow the games progress on Facebook, twitter and its new website.
Facebook: [link]
Twitter: [link]
Website: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

Another painting for the game Novus Aeterno. This image was used as a guide to show the look and general feel of the big gas and dust clouds that are to be added into the games space to make space less empty and boring. There is a huge fleet of ships breaking orbit from a planet that can just be seen behind the big dust cloud. This is the first image I did that showed off all the ships the human race has, minus a big ass one but more on that later. The ships are paint-overs of 3D models created by our very talented 3D ship modeler :iconpukey82: some adjustments were made but the basic shape was kept for accuracy.

More info on the game can be found on its Facebook page and Twitter

Facebook: [link]
Twitter: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.

This illustration was to give an idea of the Human ships defenses, they have shields but they are magnetic field shields similar to real world attempts at creating energy shields. The shields are invisible both when active and when hit only the fact that the explosions look different and obviously detonate before hitting the ship can you tell they have shields. The other defense is the flak system, inspired by Battlestar Gallactica the Humans in this game are very slap dash they would rather hurl hundreds of inexpensive projectiles at an area to protect against missile bombardments than spend a lot of money on creating and installing a system that is accurate and more effective. Also for shits and giggles what looks better a single shot gun or a cloud of explosions?

More info on the game available on Facebook and Twitter
Facebook: [link]
Twitter: [link]

(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
Show
Add a Comment:
 
No comments have been added yet.