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Another conceptual design/model sheet for the Theos animation project. This fella is actually not some hulking mecha someone rides in it's a bio-mechanical entity closer to a cyborg in some ways but still something quite different. Itís the same race of creature that the little mech in the IO Diner piece is from. These guys are combat machine for a future not really Germany nation called Germane. Clearly I had fun with some WWII aesthetics and cammo patterns but unlike the Sfikas these guys are cell shaded with heavy weathering which is the direction all future designs for this project will head. The hats have a locking snap which can unlock if combat is imminent as the hats are only for formal dress and rank. You can't go around fighting with a hat in your mechanical eye, no? Much of these designs will probably get tweaked even further once we're ready to pitch this show, there's plenty of time as we're in the middle of working on another show project for an ad company in Arizona.

Inked pencils CG colored in Photoshop 7.0
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For convenience and my own purposes. Same drawings as in the individual pictures just scaled around a bit and grouped together.
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>>> Transmission start: Something different, something familiar... aye, still a bot.

Here's a little something I did for the cats from the infamous Colony Drop blog. I was invited by them to do a piece for their second anime zine and here's what I came up with. I like that they have been actually talking about, and supporting, a lot of older classic anime most of the current fandom seems to have forgotten or ignore. Frankly, the creatively bolder visual bravura that those classic works had are what inspired older guys like me to produce this kind of work as well. While there're still certainly good shows or films, here and there, much of the more modern anime utterly lacks the fearless creativity and boldness the classic films and show from the 80s and 90s had. I found Colony Drop producing an actual printed zine, in this time of web and digital, appealing to me so the piece is very much my homage to those old 80s underground dojin (hell I did contribute to some in the 90s for Studio Revolution). I'm old... so I suppose it follows.

DOWNLOAD for a higher resolution image.

You can get the zine here: [link]

Colony Drop blog: [link]

I've been very busy on a lot of damn cool stuff. Stay tuned... >>>
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Full-rendered version of the sketched one
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oc agp (armored girl project) style
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The-O Original Big. ^^
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I think G Gundam has some of the sharpest looking Gundam designs ever. Maybe I'll do more.
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Sketch Work in Progress

Mecha WIP Design for Academy Senior Bad Girl character.
Its much larger than depicted here.
Mech is actually in the 60 foot tall range.
Which would make it a Mecha rather than just a large Power Suit, or Powered Armor.

NOTES About MECHA ACADEMY:
I actually wanted to do more variation in the mech body styles.
But some of my concept behind the characters and mecha is that its some type of Mecha Academy for Pilots and other Trainees.
Each Individual Pilots mecha is modified to an extent by the pilots or schools, but the main battle chassis and humanoid frame designs are universal. Schools or independent programs buy several dozen generic battle chassis frames a semester for training and mechanic courses. Students can fund their own parts and mecha, or supply technical data and specifications which can be uploaded into Academy fabrication units and combat programming.
Throughout the year, different schools have both design and competitive challenges to rank each other and their students on a regional level.


:EDIT: mech alignment

Art - Concept - Design (c) Warhound Art Studio - Chuck

Link: Her Class Nemesis
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Commission for :icondarkknightcuron:

My first gundam commission. I've been practicing how to draw/design them for the past month or so, and it seemed to have payed off pretty well. Came out a lot better than I thought it would.

This thing is not finished yet, i still have to draw the weapons-sheet. Will color later. This is probably the hardet commission I've ever done, but well worth it. :3

Weapons:

2x Vulcan (head)
2x Rotary Cannon (fore-arms)
2x Light-Beam Cannon (chest)
24x Mini-Missile (shoulders)
1x Heavy-Beam Rifle (mounted right shoulder)
1x Heavy-Beam Sword (mounted left shoulder)

Gear:

6x Rocket Thruster w/ Thrust-Vectoring (2x each shoulder, 2 on back)
Reinforced Gundamium Armor Plating.

Paladin Gundam (c) :icondarkknightcuron:
Art and Design by me
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Today's G Gundam fav.
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