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Another render you can use.
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This is a pack of seamless Diamond Scatter Patterns. This was made by me, and I am releasing it for the many members of the DeviantArt community. Feel free to use these for your own personal projects, but please contact me before using it for anything commercial.

You may find you need to size the image prior to setting the pattern in Photoshop, as the scaling function in Photoshop "Pattern Overlay" palette greatly affects the image quality of the pattern.

I may do a .eps version for Illustrator if there is enough popularity of this pattern.
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See my front page or [link] for rules on use.
Download for full size images.
FAQ #217: What are "Stock Photos" and can I use "Stock Photos" in my submissions?


These are still from that show in Kenilworth Castle back in August. I am a poor uploader.
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An update for the older version:[link]

Changes:
New buttons
+ volume button on the side,
+ mic. hole on the back,
+ 3.5mm audio socket.
Functional display with custom menu and wallpapers.
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PS 7.0 Version...

Here u can find the Brushpack 4 Adobe PS CS2! [link]

I know this style and this kind of brushes are not realy new, but I guess they are very helpful if you try to modify the bckgrd of a tech-art-picture or anything like this!
This is a PSD-FILE compatible with Adobe PS 7.0 so the only thing u have 2 do is open it and create a brush from the picture...

I hope these circles will help some of you to enjoy creating new pictures...

If you download, and you like what you get... please give me a FAV! :D

VERY IMPORTANT: No comercial use, No modification...


For those who look for some good brushes, have a look at these ones:
:below:
:new:BARB-VECTOR-FLOWERZ HQ - 44 MB [link]
VECTORLINES-ABSTRACT - HQ [link]
VECTOR-MEETS-TYPO - HQ [link]
VECTOR STYLEBUBBLES HQ[link]
VECTOR-GLUEBUBBLES HQ [link]
VECTOR-LINEDOTS - HQ VOL.I[link]
VECTOR-LINEDOTS - HQ VOL.II [link]
VECTOR-CURVES [link]
SCANLINES - ALL 1600 PIXEL HQ [link]
VECTOR-CURVES VOL.II HQ [link]
VECTOR-ARROWS - HQ [link]
VECTOR-TECH-RINGS HQ [link]
VECTOR-TECH-CURVES HQ [link]
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I'm very nervous making this tutorial since I'm no where as good as those masters who made tutorials online, but since some of my fellow deviants have asked for it I guess I should give it a try. mercy, please

Sorry this tutorial is very simple (so is the image, no much color/composition/depth involved...) and you probably have known everything in it already, I never made any tutorial before and I probably am not better than you...

This is a step-by-step breakdown of the Malthael fanart I just did, it's a pretty sketchy speedpainting which cost me ~2hrs or a bit less. Basically this is how I usually do characters/portraits, just I may spend more time in details for more finished work.

I used 2 brushes for 95+% of this speedpainting, one texture brush and one solid round brush for details.

I work on single layer most of the time but it is more of a personal preference.

Some tips:

1. keep your brush strokes big
2. work on small canvas (i mean zoom out) in early stages
2. combine lasso and brush strokes for a less 'repetitive' look
3. don't go into details before you set up the whole composition
4. keep flipping canvas and checking value

Feel free to leave a comment if you have any question :) and I would much appreciate it if you can give some critiques!
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Um... this is the way I do. It may not work for everyone, but I hope someone can make use of this. I think it's a large file, fair warning.

Lore and Zane (C) Me and stuff

And for anyone who cares

Music listened to while working on this - The Killers
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I just posted a new vlog from Margaret River [link]

My Website
Find me on Facebook


My Stock rules are in this journal- [link]
Read them before using this stock.
By downloading and/or using this stock, you are agreeing to comply with my rules.
Download for full sized images

FAQ #217: What are "Stock and Resources" and can I use them in my submissions?
:heart:
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If you use, reply with a link. And of course, credit is appreciated but not mandatory.
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Part 1 [link]
part 2 [link]

A tutorial I made on a small LP I made a few days ago.

1st texture:
[link]

2nd texture:
[link]

stock:
[link]

render:
[link]


feel free to fave and post your outcomes.

my original outcome:
[link]
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