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I don't play Warcraft anymore, but I still had the sound files lurking around. An excuse to practice lip-syncing more than anything.
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I started working on this game in november 2008. Back then, it was supposed to be a flash port of Tetra Master, the card mini-game in Final Fantasy 9, but halfway during the development, I thought "hey, why not spice it up and make my own game?" and so Ethereal Masters was born. I'd like to think it's a bit more original. Also, I would like to thank Ryan "Rtil" Miller for letting me use his work for the cards. I could never have done it alone, or anyway it wouldn't have looked nearly as good =P

You play as a newcomer in the Tournament whose goal is to rise to the rank of Champion. The gameplay is very similar to that of Tetra Master; you and your opponent get five cards which you must place on a 4x4 board. You can attack and capture the other player's cards depending on where they're placed and their attack and defense power. At the end of each round, the player who has the most cards in his possession wins. You can get new cards throughout the game and gain experience to make them stronger. The rules are detailed in the tutorial.

I hope you have as much fun with this game as I had making it. Good luck!

Edit: Now licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. Even if I forbid you to post it elsewhere, you still would, wouldn't you? But that's fine, as so far I got 20 times more views outside of NG than in and the in-game ads still count ;D So feel free to download this game and post it on your site, as long as you keep the ads and copyright claim intact.
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Hey guys this just took a small break from my main story to bring you this silly tribute to all those who love the game Diablo Three but play your wizard as poorly as I do.

thanx to my great friends for lending their awesome voices :iconeyesadrift: and :iconjessismith:

Diablo three belongs to Blizzard.

hope you get a laugh :)

now back to animating my story lol
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Hi guys,

excruciating 10 hours to render 2500 frames. Hell I need a bigger computer if I want to do this right.

Any tips about reducing render time without quality loss are very very welcome.

Rendered in 3ds Max (64 bit version) with Final Render.

Wanted to render in HD 720p, but the output avi was not with the right aspect ratio. Again, tips about that are very very welcome.


P.S. I found out that the 64 bit version of Max works with only two codecs, is that right?

P.P.S. Lags in the animation are not intentional. Damn.

Edit: 10 hours later...

I changed some things, fixed some things and think it looks better now. It's a little bit smaller but now with the right aspect ratio, with antialiasing and some other fixes. :)

I have one more edit in mind, but that'll take some time. I'll be away from the 31st this month till the fifth next month, so I might not get this ready before I'm going.

Edit #2: Another 11 hours later...

I was able to put in some more work into this. I added some more details to the gas giant and slowed its rotation a bit down. I also added a simple background. I guess its almost done now.

I wish I had some music to add. Ambient, easy listening, something like that. That would really top this off. Anybody got some music lying around that is not copyrighted and about 1:20 minutes long?

Edit #3: Final update

I added some music.

Music is from [link] Composer: Todd Gautreau, ASCAP
Title: About De Souffle

(if I should not be allowed to use the music this way, let me know and I will take it down)
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Theme Song

UPDATE PATCH [3/1/2013]
Changed up a lot of Class stuff (well, duh). Since I recently actually wrote down all the class skills and further expanded on the concepts of each class, I updated all the little descriptions;

Updated Most of the flavor text 
Kinda Updated Favored Weapons
fixed "Drones" to be "Vassaloids"
Updated Favored Stats
Updated All the Favored Skills - And I show a lot more skill names
Slightly altered Corsair's illustration, because Corsairs don't natively use swords anymore.
Minstrel is now a Rogue Class
Acrobat is now a Secondary Class
Bloodmancer is now OP.


Oh boy, the longest single piece of art I've done in a while. Over 15 hours altogether (estimated).

All 24 combat classes canon to Heartblade, including illustrations and details about each one.

Also, let it be known that this class list is inspired by, and now applies to my other game concepts, Guardian Sagas, and Fantasy Battle Deathmatch.

This is a huge deal, since working on this granted me the chance to draw many "NPC" characters, experimenting with brand new outfit/armor designs/concepts, the various races of Heartblade, anatomy, poses, etc. Upon working on this, some of the races got some minor updates, so I will update the race chart accordingly. Also, the completion of this project now ushers in several more projects that required this to be finished, like drawing Dinx dressed/armed as each class, and more interactive indexes.

PS: For those of you wondering, multiclassing in Heartblade is possible. Classes are only loose terms to define different fighting styles. Most of the "Favored Techniques" are cross-class, too.

More information:
- Heartblade in general
- Weapons Catalogue
- List of Races

Heartblade & concepts by I, Nick Roger/The-Knick. Do not copy or distribute.

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World of Warcraft "wrath of the lich king"

So hat ne weile gedauert doch nun ist er fertig
der WOW header!

Wollte noch nen Clanbanner links oder rechts einbauen
daraus is aber nichts geworden,platz is ja genug.

Die Haare habe ich mit flash gemacht,hoffe sie wirken halbwegs Realistisch ? :D


Bei mir ruckeln die animationen ein wenig,wie ist es bei Euch ???

Inspiriert wurde ich von dieser perfektion hier: [link]

Hoffe er gefällt Euch :D

Comments and :+fav:s are welcomed ;)


*background bearbeitet[farbe,schärfe]
*rubin + flammen farblich angepasst[schwert]
*haare mit PS gemacht[vorher flash]
*wolken[frames runtergeschraubt]
*schnee entfernt
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"...on nights of dreams
our souls navigating the universe, traveling in an ocean of stars and planets..."

so this is a collab i did with :iconthiagochackal:

turned out awesome!!! he did most of the work in this, nebula, flash, music wallpaper pack... he is an awesome artist !! **If you FAV this remember to also FAV :iconthiagochackal: **

wallpaper pack download:
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:iconcrimsonsea: & :iconvest:

Original Lines - [link]
By *Crimsonsea

I decided to expand a bit, and make a more difficult puzzle. I found a couple of issues on the last puzzle game that was specific to using a Wacom Tablet to play. So apologies if anybody got a piece locked off the play screen and couldn't grab it, forcing them to restart. That issue should be fixed now.

I've also streamlined the coding more, so I shouldn't have to recreate so much stuff from scratch. My goal is to create a custom puzzle template where you type in a .jpg's URL or upload an image from your computer, set the size in tiles, and then be able to upload this information in a small file to a server where the player can send a link to another person via Facebook or Email.

But that's going to require a lot of study of Actionscript. Oh, and my own server.

With the scripting more streamlined and optimized, I've also improved the framerate of this...but OH GEEZ right as I'm typing this out I just realized ANOTHER thing I can do to really turn up the performance. Gah, next time. Next time. It's late, and I gotta work tomorrow.

Adobe Photoshop CS2
Wacom Tablet
Flash 8

Comments appreciated. Criticism honored. Bug reports tremendously appreciated.
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Have just been doing flash animation at work, but sketchen on this four legged droid a while ago and thought it would be nice bringing it to life.

I like doing this sort of stuff, mechanical machines, thinking of it's functionality and design. Reminds me some of when I was a kid, playing with LEGO al day long : )
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Yaaaaaaay just made this mv Yusuf's Gangnam Style for my friend :icon1001yeah: 's birthday gift.

Edit: Now I could visit Youtube through VPN so I posted this! [link]
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