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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games as a kid. These are the kinds of characters I would design if I was making a mecha-themed fantasy RPG. My goals were to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color usage. Thanks goes to Paul Segal for suggesting the "Gems of Castelaria" name.

This new series of submissions has a few new characters added to the roster, as well as reworkings of previous designs. (Yes, I know there wouldn't be staples visible in ALL of these spreads, but I like the staples.)

Which ones are your favorite?


Villains: [link]

Enemies and Others: [link]
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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games as a kid. These are the kinds of characters I would design if I was making a mecha-themed fantasy RPG. My goals were to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color usage. Thanks goes to Paul Segal for suggesting the "Gems of Castelaria" name.

This new series of submissions has a few new characters added to the roster, as well as reworkings of previous designs. (Yes, I know there wouldn't be staples visible in ALL of these spreads, but I like the staples.)

Which ones are your favorite?


Heroes: [link]

Villains: [link]
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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games growing up.

My goal was to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color schemes.

Basically, these are the kinds of characters I would make if I was making a mecha-themed fantasy RPG :D

Which ones are your favorite?

Artwork of the enemies and others here: [link]
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Screenshot of "The Gems of Castelaria" 3D turn-based RPG. Thanks goes to Paul Segal for the suggesting the "Gems of Castelaria" name.

Hero is a jerk.


Character/enemy design artwork here:

Heroes: [link]

Villains: [link]

Enemies and Others: [link]
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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games growing up.

My goal was to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color schemes.

Basically, these are the kinds of characters I would make if I was making a mecha-themed fantasy RPG :D

Which ones are your favorite?

Artwork of the main characters here: [link]
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Clean layout. Hit the download button to see full size.

I just wanted to see all of the characters on one sheet :D
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Semaphore Gundam aka "Signal Bearer."

I'm currently watching Zeta Gundam and wanted to try something a little more "traditional" with (what I feel are) retro stylings. The initial concept was a black Gundam wearing a spaceship.

It has lots of little sensors and thrusters, and a very traditional looking laser rifle. Definitely a fun change of pace.
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Custom Taedus concept design inspired by :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

(I realize they probably wouldn't use regular staples in the future, but I didn't think space staples would be recognizable enough :D )
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Wasp for the Battletech Primitives XTRO Vol. II
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Custom Taedus concept design inspired by :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

Based on this fella here: [link]

Look ma it has words and pointers on it just like real concept art.
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