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Made with Blender 2.64a, rendered in Vray :icondoctordanceplz:

1920 X 1080
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Made with Blender 2.62, rendered in Yafaray :D
Fractal made with Fractal Explorer :D

Wireframe and render settings here:

(I used 8 AA passes, but it was actually finished at 4)
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Made and rendered with Blender 2.62 (Internal render, no Cycles) :D

Pretty much remade an old room of mine into this, then tested out lighting it with only internal lights...no sunlights or area lights coming through a window. Not as easy as I thought it would be, but it's my first attempt at it.
Vignette, color curves, tiny bit of sharpening, all done in Blender's compositor.
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Made with Blender 2.63, rendered in Cycles :iconwheeeplz:
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Made with Blender 2.62, rendered in V-Ray :D
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Made with Blender 2.64a, rendered in BI :iconhetaonialienplz:

1600 X 1200

:iconblenderlogoplz:
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Made with Blender 2.62, rendered in Cycles :headbang:
HDRI map from :iconzbyg: [link]

Floor/bump map made with GIMP

1600 X 1200 Please ZOOM :iconmc-hammer:
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Made with Blender 2.63, rendered in Vray :D

1920 X 1080

HDRI map by ~zbyg [link]
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Made and rendered in Bryce 7.1 Pro

1600 X 1200
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:onfire: Made with Blender 2.64, rendered with Blender Internal :onfire:

1920 X 1080 :onfire:

Wire:

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