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A selection of rather rough weapon concepts.

The KMP is a submachine gun developed in the European Union. It is an evolution of the old MP5 and UMP school of design, with the chief improvements being in materials, ergonomics, and durability.

It is a highly dependable weapon that performs well in any situation, and it's designed with reliability and heat dissipation in mind. The stock is both folding and retractable. The KMP is expensive, but, together with its predecessors, popular around the world, being relied upon by police and military forces in many countries including the Federal Union.

The DM4 is a submachine gun chambered in 5.8×21. Manufactured in the Celestial Empire, it uses a magazine based on the same principle as that of the FN P90. It's cheap and simple to manufacture, albeit unreliable and flimsy. Furthermore, there is no way to mount optics on it, and it has very little room for customization. Howver, it is adequate for arming large numbers of personnel for a low cost, and its ammunition is capable of penetrating basic body armor. In fact, the ammunition is surprisingly expensive compared to the weapon itself.

The KWK is a submachine gun chambered in 9x19mm. Originating in Iran, this SMG uses a helical magazine similar to that of the PP-19 Bizon. Although its magazine is not particularly reliable, it is favored for its high capacity and compact size. The KWK is reasonably cheap because it's manufactured in large numbers. Furthermore, it is somewhat customizable, and some models are equipped with rails. The original version came with a fixed stock that was attached to the grip, but subsequent versions have a more modular construction, with different stock possibilities. It has a threaded barrel and can mount a suppressor. One disadbantage of the KWK is its inability to mount a vertical foregrip.

The SAA-58 is a submachine gun chambered in the 4.6x30 PDW cartridge. Commissioned by the Caliphate's Arms Analysis Commission, it is produced in France, but is also licensed to several other manufacturers in the Mediterranean region. Although its ammunition is expensive, Egypt and several other Caliphate countries have embraced it as an SMG of the new era. In reality, its design is rather simplistic, and its chief accomplishment is simply being a cheaper alternative to other 4.6x30mm SMG's.

It uses a blowback mechanism, and its charging handle is on the left. Rails can be mounted on the front and sides, and it can be used without a handguard, or with various synthetic handguards, one with an integrated vertical foregrip. The standard stock is actually a top-folding adjustable stock, though this isn't particularly admired. Versions with other stocks exist. The receiver is opened by pushing on the side buttons around the takedown pin (it's vertical, and positioned on the top of the weapon, midway between the front and rear sights), which releases the pin and allows the upper, including the rear sights and stock, to swing backwards. This arrangement has led to some complaints of the weapon losing its zero, but in general these have been ignored, because the submachine gun is not expected to perform accurately at ranges where it matters.

Originally designated “GAA-4” during development, the DGF-2 is a grenade launcher fed by a drum magazine. It was developed as part of the same project that created the SAA-58, and fulfilled the Caliphate's Arms Analysis Commission's requirements for a portable grenade launcher. Its design principles are somewhat similar to the SAA-58, and it can use the same handguards, grips, and stock. There is also parts commonality in minor components such as buttons, pins, and trigger elements. It is manufactured throughout the Mediterranean, but on a smaller scale than the SAA-58, and is therefore less common.

The SARND SMG is a submachine gun chambered in 9x19mm. Part of the same project as the SARND Rifle, this weapon is originally of European design. Reasonably rare, it's only used by a handful of organizations.

Taking advantage of a unique feeding mechanism that allows the magwell to be positioned at the very back, these bullpups are masterpieces of ergonomics, once you get used to them. Generally they are quite accurate and easy to maintain, and the only problems they encounter are occasional misfeeds, and loss of durability from wear.


It fires 25mm grenade rounds and is suitable for a variety of applications, including police work performed with non-lethal ammunition.

The DGF-2A is an improved variant, which replaces the iron sights with a scope featuring an integrated rangefinding computer that properly accommodates airbursting rounds. Other improvements include durability and reliability enhancements, such as a sturdier charging handle, and a new stock. Although the traditional magazine is a drum magazine, the DGF-A2 can accommodate straight magazines as well, which are more portable, at the expense of ammunition capacity.
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A gun concept I did when I worked on starbreeze studios, for Syndicate - published by EA Games.
more guns from the game:

[link]

check out the game homepage here:

[link]
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And we continue our look into new Theos pew, pew, bang, bangs...

Dies is probably one of the most respected weapons manufacturers in SOL so now we get to see some of their rifles and sub machine shettiers. More information about Dies can be found in previous postings.

The Dies SMS 65HV is a sub machine shettier designed to fire high velocity anti classel rounds, so it's more or less an anti combat sendai weapon. Similarly to the Geind SMS 420 the Dies 65HV fires SABOT style rounds, only this weapon uses cased ammo (the casing holding the propellant rather than being the propellant as in Geind's SMS 420)and the ejection port is on the other side of the weapon.

The use of HV Classel piecing rounds became an issue once sendai began using the armor paint for an added layer of protection. The reason Classel is of concern is the paint was designed for FOILs and considering their size in comparison to sendai adding the Classel process to a small sendai made the Classel formidable to crack, even with the standard A.P. shetts (flechette rounds). A.P. shetts were designed to take down sendai so you can see why the Classel armored sendai would pose a problem.

This weapon is property of the Empear Policers of Jaämas 115 E-G bloc (specialized policers beholden to "monied", royal, and high political interests) so it would be carried by Empear riot troopers. The markings on the front of the gun would be color coded to district blocs.

The weapon employs a silencer though HV shettes still are problematic to dampen sound dispersal. The magazine wraps under the forward lower handle/stock assembly. The weapon would be medium range (The SABOT shetts range extends beyond previous munitions) to close combat. The Dies SMS 65HV falls into the early 5th gen period.

Also of note is this weapon is there is a FOIL variant of this weapon (which was my source inspiration for this design) as well and can be seen here: [link]

Edit 2/25/2012: Kept forgetting to get to this. I did some edits to the sights due to both some posted comments and something nobody actually seemed to notice, the sights on the original were too far back to comfortably work. Moved them forward and added some elevation.

Download for the full 1280 wallpaper size image.

Still more to come...

Digitaly inked pencils with colors in Photoshop CS3
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Old concept from a defunct mod.
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A vectored version of the Essen AE-0006+ assault rifle concept sketch. I've updated the design significantly, with slightly improved ergonomics, far more detailed design, and a more practical layout for the flattop rail. TangoDown grip included for the lulz (I was going to go for a Surefire taclight grip, but I got lazy).

Technical schpiel:
The Avtomat Essena (Essen assault rifle) AE-0006+ is the brainchild of General Lieutenant Fyodor Vyacheslav'ch Essen of the Russian F. V. Essen Manufacturing Company (EMK). The weapon fires 7N60 tungsten-carbide-tipped 6.2x34mm armor-piercing caseless rounds at 900 rounds per minute from an electronic ignition rotating bolt assembly with trigger-slaved fire control (crisp single pull for semi, hold down for auto).

The Essen is manufactured entirely out of mil-spec ballistic polymer, making it light, waterproof, reliable, and close to indestructible. The barrel is easily detachable; the magazine holds 40 rounds. The rail module on top (designed per a request from the Naval Infantry) houses a memory chip that can interface with head-mounted HUD systems and can store user preferences such as trigger weight and fire rate. It also functions as a weapon lock; if removed, the weapon will not fire. Most importantly, it can be loaded with software to interface with a separately issued camera mounted in the rail module.

The zeros in the designation '-0006' references the Essen's prototype status. The '+' denotes the weapon's capability for handling high-velocity armor piercing loads.
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Bare with the zany mechanics here...

UPDATE: Due to popular criticism, I'm going to go ahead and say, despite what the gun says on its shell, it is a prototype that uses .223, and is the base prototype that could you can exchange the barrel/firing mechanisms be able to switch the type of ammo. Any further question of the Sci Fi /cool design excuse can be referred to Judge Dredd's weapon. It has all kinds of ammo types. I should really just rename the gun "the Controversy". I really do appreciate all the feedback though! Thanks!

Dual functioning long and short ammo weapon. Designed for one weapon to carry both ammo types for long and short range combat. Also using only 1 barrel they can both feed into. Using a magical mechanism for the forward rounds that seals the barrel up when not in use. It's sci fi, deal with it.

Based on a 3D rough you can find on my blog :[link]
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