Shop Mobile More Submit  Join Login
×

Similar Deviations
Okay. Here's a Illsteir-patented 360 degree view of the base model Sylph, pretty much completed. Just need to make it a few weapons, stick it into a few poses, and I'll be happy.

Can't seem to get it to move as smooth as Illsteir's 360 views. Maybe that's because I'm using ImageReady to make them rather than Flash, D:
Show
Add a Comment:
 
No comments have been added yet.

×
So.... here's a random turntable for the completed Altair design. I'll get around to making design sheets for it later.

Sorry for the large file size and load time, I'm not exactly the greatest when it comes to playing around with SWF files.

The turntable, is of course, an idea borrowed from :iconillsteir:.
Show
Add a Comment:
 
No comments have been added yet.

A cool transforming mech

click the turret to deploy it.



Some personal work for showcase.

inspired by the transforming mech bosses from arcade shooters like Strikers 1945


*updated with abit more details added and assets missed out
Show
Add a Comment:
 
No comments have been added yet.

some test animation on frash
Show
Add a Comment:
 
No comments have been added yet.

Produced in SketchUp and Flash


Edit: I thought that the 24 FPS in the first one was an overkill so in order to increase the quality without increasing the file size, i toned down the frame count and rate.
Also, BG music :)
Show
Add a Comment:
 
No comments have been added yet.

:iconnch85:
SGG
CLICK >> [link] <<CLICK

click, enjoy, rewatch
though youtube version dosent have the intermission scenes in it... the flash version has....
Show
Add a Comment:
 
No comments have been added yet.

because people keep bitching that I never sync up the moving background and cause the reason why i did not want to sync up is that the walk cycle was meant to be controlled by programming

but here, heres some actual walking and mind you its really a chore to sync the walking movement on the floor. cause the timming of the footsteps have a slight pause and delay to it.
Show
Add a Comment:
 
No comments have been added yet.

Oh good lord, I might get in trouble for this. Basically the creation of this relied on many people (I.E the ones in the credits), but I haven't asked their permission to put this online - or even create it. In other words, I might get attacked suddenly by angry people, and if so I'll take it offline.

Needless to say, thanks to each and every one of you for the content of this movie. :salute:

---

Thanks to my pal Shin Metzen :iconshin-metzen: for reminding me about this. I spent a day making it, then totally forgot. It was going to be an extra in SRW SWF II but I restarted that, and so this can be released now.

Any SRW fan will get this instantly. Please enjoy the work of those who helped create this song. :D

---

Note as of 2007:
This was made and uploaded many moons before the US localization of the SRT Original Generation games, a time when not many of us were sure what the characters' names were meant to be. In any case, please forgive the incorrect naming of the characters; you know who they are anyway! :D

I would go back and edit, but there was an incident and Ingram now has the .fla files.
Show
Add a Comment:
 
No comments have been added yet.

Sketchup+Sketchiphysics. Fixed up SketchyReplay by Mr. K [link] Better quality video here:[link]
Show
Add a Comment:
 
No comments have been added yet.

Second episode of Walrus. Had to cut some due to stupid NG limitations. (Rest in peace, Narrator.)

Enjoy!
Show
Add a Comment:
 
No comments have been added yet.