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Another video-gamey piece. Inspired by Shadow of the Colossus, and every other stone Golem.
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Clean layout. Hit the download button to see full size.

I just wanted to see all of the characters on one sheet :D
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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games growing up.

My goal was to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color schemes.

Basically, these are the kinds of characters I would make if I was making a mecha-themed fantasy RPG :D

Which ones are your favorite?

Artwork of the enemies and others here: [link]
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More experimentation with technique for how I build up interesting surfaces and shapes. Was only semi-successful since some of the interesting textures are lost under the 'hand' painted parts.
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Character artwork from the fictional "Gems of Castelaria" role playing video game.

All the heroes in one place.

Thanks for looking!
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Character artwork from the fictional "Gems of Castelaria" role playing video game.

All the main enemies in one place.

Thanks for looking!
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A "Watcher" type machine from the relatively obscure TA manufacturer Corsis.

Really all I wanted to do was design a different looking mech, haha.
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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games growing up.

My goal was to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color schemes.

Basically, these are the kinds of characters I would make if I was making a mecha-themed fantasy RPG :D

Which ones are your favorite?

Artwork of the main characters here: [link]
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Martian Expeditionary biped.
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The Dokuhebi (translated to: Fanged Snake) is an unmanned unit designed exclusively for close quarters combat. At its highest It stands roughly 8 feet, but can lower itself to about half the height, additionally high output electro magnetic actuators in the leg allow it to gain momentum quickly, as well as gain significant jumping distance, making it ideal for moving through more tight refined spaces. Its armor and speed make it suitable for taking on light infantry, however in packs, the Dokuhebi have proven useful at taking out heavier amour as well. Using an advance sensory array located primarily in the head, it can easily identify targets in complex environments, and can also coordinate with other units, to partake in "hunting" maneuvers, or to take on larger foes. The unit's main armaments are two shoulder mounted vibroblades, however it can also equip most infantry based weaponry. Furthermore, the dokuhebi can equip built in countermeasures bult into the chest region, such as heat scattering smoke launchers, or miniature EMP devices, to level out the playing field should it be found in a less suitable environment for its combat operations.
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