I made a blue version of the render and although the lighting works better with that i decided to go with the yellow/beigey theme. Turned off shadows and did just a line render. Hopefully this adheres to the requirements
EDIT: Changed the name. I highly doubt there is one with this name
Just a raw render using ink n paint shader. Added some more details to emphasise the scale of the ship As you can see i split up the larger pipes into smaller ones, segmented the armored hull exterior of the top to break up the curves slightly and add some line dynamics, added some louvred style cells along the passenger area and also recessed the top turrents slightly into the ship. This is rendered with 6 duplicated objects so the center is orthographic (i think i will re-render and photoshop in a perspective for the 3d) I think the line render looks best rather than trying to emulate 3d with textures. Also need to add some dimensioning and presentation stuff (not sure if the clean or some sort of techy/grungy approach would be better). Also i have no idea what to call it D:
Anyway i havent worked too much on this because ive kinda started playing Aion (addictively), though i should get this finished before the deadline
Well, here is my entry... I want to do another one but time is really short :/ My personal deadline is 4th October, can't work on anything after that. Wanted to do thumb No 6 (this is No 16 btw, I reversed front and back of the ship in the end)
All Original Designs, 100% digitally hand Drawn, Painted & Balanced for best performance in the game environment, and easy for the Player and Viewer understanding, something that is interesting and easy to adapt to...
completion: 8.3 Hours
Docking Bay would be the In and Out entrance...
I always Respect other artists, I do wish u guys luck!