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Similar Deviations
Game was released to newgrounds. Bug can still be fixed.
Please report any bug or problem you encounter, thanks.
Game is complete, but bugs might still occur. Help me eradicating them!


- Added random advice on level intro screen
- Changed indication of boss immunity to eyebeams from "turning white" to "having a gauge"
- Fixed various minor bugs
- Confirmed feasibility of demigod mode. It in fact isn't that hard if you figure out the most optimum "build order" for your upgrades.


- Added additional cosmetic effect when using rage
- Projectiles interrupted now disappear with an effect, instead of just disappearing instantly
- Fixed code error that caused combo heal to "jump" straight to 2% of health and not stacking properly.
- Added extra sound effects for second boss

That's it, but since all those changes potentially break the game, this will have to go through another final round of testing.
I am especially scared that fixing the combo heal bug combo might have made the demigod difficulty impossible.
I managed to beat it before, but I literally had 120HP/10000 left at a checkpoint, after many tries... I would probably just have died if combo heal wasn't bugged in my favor.

I'll try demigod again when I am less busy. Or maybe you'll have the balls to actually beat it yourselves. ;)



- Using the rage mode now switches the music to metal for the duration of the buff
- A checkpoint will not launch if you have a level up pending
- Rage ends when reaching a checkpoint
- Many minor tweaks and bug fixes
- Mochiads accepted the game for ads, meaning they'll appear during game loading at launch.

- Damage caused by pegasus spartans increased.
- Damage caused by "Yukkuris" reduced
- Damage caused by Trollface ("annoying aura") reduced
- Tacgnol attacks slightly slower
- Combo heal is now capped at 2% of health per 5 ennemies, instead of 1%
- Many minor tweaks




-Added combo system : killing enemies without missing twice with your basic attack will rack up combos. COMBOS PROVIDE SMALL HEAL BONUS THAT INCREASES WITH COMBO LENGTH.

- Heal from combo is small at first but helps a lot if you rack up long combos, especially at the beginning of the game.

- Added variety in backgrounds, they now have random elements that vary depending on the current subpart of a level.

- Updated meme list to contain new memes that appear in the game due to the new wacky background elements.

- Improved Boss intro/outro dialogues with fancy effects.

- Added screen describing the controls that appear as a reminder when you launch the game for the first time in a session. (requested by a playtester on another site)


- Checkpoints are now always full heals, whatever the difficulty and your stats.

- Damage taken increased on all difficulties except Lolcow. Increase is small on Noob difficulty, bigger on demigod.

- Yes, I know. But seriously, I felt like making the checkpoints full heals + the heal from combos made the game so easy that this actually had to be done.

- Playing in harder difficulty gets you a score multiplier. This way having l337 SkiLls is rewarded.

- Finishing the game in a difficulty lower than "cool guy" leads to a shorter ending (you guys who follow me on DA already saw the full ending, though, so no worries :) )


- Debugging
- Redrawing some memes based on copyrighted characters myself to avoid copyright issues.
- Perfecting boss dialogue cutscenes
- Finally getting rid of this project!

Here goes, have fun!
Also, I am planning to close beta in around a month. please play the game until then or wait for official release!

See you,



Fixed a lot of small bugs that were kind of stupid. The game should be much more stable, and the "noob" difficulty button should not accidentally lead to the credits.
You might have to empty browser cache to apply those changes. there is a small probability that the game will use the previous version stored in memory.

- IMPORTANT : if you played the game before and the continue option is still available, don't do it, please start a new game. Or else BUGS. In theory this should not happen but it just did to me somehow, so please restart a game.

Good news is that this should not happen again. I had to add extra saved data for the difficulty and restart level feature, but now I don't think saves will change again.

- Added difficulty settings : 4 of them, from "Lolcow" to "DemiGod". "Cool guy" is the same difficulty level as the original upload.
- Added pause feature. Added possibility to restart level or checkpoint from pause screen.
- Many cosmetic changes.
- Added prototype mini cutscenes before and after bosses. those might still be buggy.

I really don't have time to playtest in detail those changes I made. So I think I'll have to rely on you. I am truly sorry.
Please tell if you encounter a bug.


Really getting close to release candidate now... But I really need some help to playtest this further. Alone, it's just not possible anymore.
If you want to be extra serious about it, try to pause the game often. I am not sure that feature works well on every entity in the game.

Thank you for your time. Really.

After the success of the original, Catnarok, the game based on memes and Internet culture, comes back in a new version that might actually qualify as a game!
That's right, no more dumb spamming the mouse! Welcome to an actual aim and shoot game with 6 special abilities, more than 20 ennemies, a brand new tree upgrade system, and 4 epic bosses for 4 epic stages!

Lead Longcat through the levels by shooting any incoming threat and defending yourself with your shield! Try to survive for as long as possible to get an hiscore, and, who knows, maybe beat the game and accomplish the prophecy of Catnarok!


I don't know what to say, except that I might just die from exhaustion, and that I really hope you'll like it and favorite it.

I don't usually kind of ask for faves like this, but this was just so much work that it would be kinda depressing if you didn't acknowledge it.
I am fairly sure I spent around 500 hours total on this, minimum. I kinda lost track because the first building blocks of that game were put together last year.
I then stopped and came back to it.

If I don't get enough faves, I think I'll just give up on flash game development. It would just not be worth it to continue if those don't bring me a minimum back.

Anyways, enough ranting. Enjoy! (that's an order ;) )

EDIT : No sound setting, achivement save and meme list should be fixed.
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Requires the most up to date flash.
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A flash animation I've been done in between other proyects and works... each time I add some more stuff in it so expect to be annoyed with updates messages. I finally got some music loop to work fine! And if you probably wanted to know why he's named that way I'll tell you: He's a guy made with the brush tool. That's all. My homenage to Lucas's Monkey Island.

*EDITED 1.1*I finally got a preloader to work! Ohhoh yeah sweet lord of flashes! It has a sweet zooming-intro after the preloader itself, more sounds, and a longer loop for the main theme. Hope you like it resampled this way, and please comment if something doesn't work there.

*EDITED 1.2*The music has changed. This time the collaboration between ~anhdres and *nubui is a reality. He provided the excellent bass loops you can hear now. So, thanks *nubui. And I also added like 3 scenes more. Hope you like it and it doesn't get too long and bored. :D
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• Read from Right to left.
• Click on left side for next page & on right side for previous page

• If you problems viewing this; start reading the chapter here [link]

Read all the chapters, get the latest and all the exclusives at

Mar 6th: Thank you!
Thank you so much =ayu16 and =Natalia-Luz for the suggestion and ^rydi1689 for featuring!
I'm truly happy about this <3
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 So here it is.
Right Arrow Quality looks like crap, I know. The file needed to be resized and apparently that cost a lot. 
You can download the file and drag it into your browser, that way the quality looks A LOT better. Thanks!
Left Arrow 

Huge shoutout to R4thren for editing the whole thing into one file! Go show some love!

Please leave a comment. It would mean the world.

Dedicated to my loved ones.
Always here for you.
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tool : SAI, Digicel FlipBook, Photoshop, Flash
Resolution : 7001350
time: more than 10 hours

I took two days to do it, and worked on this just for practice and fun.
First I drew the animation drafts in FlipBook, and then edited the lineart in SAI, the color in PS and the animation in Flash. I found that AZDrawing is a nice software for lineart, but it's a pity that I don't know I decided to use SAI for the lineart(because its brush is similar to that of AZDrawing).

draft: click here [link]

I love ghibli~
Viva Totoro!
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For :iconthereal-oct: round 1.

:iconclickmon: vs. :iconspirogs:

I'm so happy I got this done with a week left before deadline because now I can finally rest my wrist that was cramping the whole time I drew this, ugh. Drawing work-related stuff at work and comic at home = death to my wrist. So... many... zoomlines...

Anyways, sorry Spirogs that you had to die, I had this storyline and whatnot planned out before the round, and plugged you in. Believe me, I feel guilty for killing off a nice person. ...I can't draw girls, kids or proper heights for the life of me.

And... I have the feeling that I revealed too much in this round... oh wells, there's a lot of questions and mysteries to be uncover and answered~ It's difficult to keep things subtle and not wordswordswordswordswordswordswordswords wordswordswordswordswordswordswordswords wordswordswordswordswordswordswordswords wordswordswordswordswordswordswords.

Note: I'll be altering the appearance of people's summoning device slightly to fit in the world of the R.E.A.L. so that it has some way of charging, displaying images and remain attached to the artist.

Norin, Dohi, Kiyu and Nathanael belong to :iconspirogs:
Miss no mask, Yuritsuki and paper dolls belong to :iconyuritsuki:
Edelweiss belongs to :iconskylord:
Kheller, Dylan, Terry and Clickmon belong to :iconclickmon:

Check out ~Spirogs's entry over here [link]

DmS 0
DmS Intermission - 0
DmS 1
DmS Intermission - 1
DmS 2

Edit: Whoops, forgot to change the xx's to proper numbers. And I forgot to draw in the Kamens' tails and Kheller's flower patterns in some of the panels.... uuuughhh...
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Unfortunetally I lost these files when my computer crashed down some time ago so I'm not going to finish this any time soon.

here's more recent version.
hope u like all the haircuts, if there is any specific hairdo yu would like to see here let me know. :)

FAQ #502: Can I submit 'Dolls', 'Characters' or other things which I made on certain websites in games or with 'generators'?
clothes coming soon.


I have some exams (one) and some school projects to do... so of course I found something else to do.
So, this is whats I am doing, and I hope I'll finish it.
Any creative ideas appriciated. :)

Caitlin (c) fresh animation
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Running time: approx 3mins

With Rose having fallen ill, seemingly to do with the cold weather in Tao, Huey reflects on life with his best friend.

Metamorphosis' application has been updated based on the events in the movie.

There's a very brief cameo of ~DILfreak76's Candela in there, sorry I couldn't fit any others!

Track names:
1. Tears After the Cloudy Weather
2. A Meeting and Parting
3. Prayer
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Sorry, it's all really crudely drawn because I just wanted to try Flash out (first time using it, so exciting!) and I heard dress-up games are easiest to make. Technically it's not a 'dress' up game, it's all accessories for the most part.

No shading and badly drawn but OH GOD IT WAS SO FUN TO MAKE. ^^

The accessories and stuff are all really random; I just kinda drew whatever came to mind, but I realized after it's a little hard to match stuff up. :P I'll release a later version with clothes that actually make sense and fit together some time.

A few notes, the Susuwatari (soot sprites) in the bucket are removeable, and in the doodads section, there is a Harry Potter scar that's kind of hard to see. Sorry if the small things are hard to pick up.
That's about it, happy accessorizing. :icontotorolaplz:

Oh! Check out my other Studio Ghibli works :aww:

Pokemon-Totoro Crossover:
[Part 1] [Part 2]

Haku digital painting

Artisan Crafts
Totoro Clay Figurines
Totoro Bag Painting
Totoro Plush

Woahh, 1000+ views and 160+ faves in 2 days, thanks everyone. :aww:
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