TRDL 2012 Series, No. 05 – Spazierend Panzers Type C [TRDL Commission]
Part 3 of 4
This was one of three mecha designs developed for one of my long-term clients for his original supers gaming universe. Think WWII-era mecha. We put a lot into debating how to give modern mecha design an old-timey feel appropriate for the 40s based largely on German artillery, tank and other equipment designs. It was a fun project, and I actually went to the library for the first time since college (14 years or so!) though ultimately most of my refs came from the supernet after all. The Spazierend Panzer Type C is the heaviest mecha class in this series. The shoulders support massive missile pods and the mouth is equipped with twin 20mm cannons. The arm carries an 88mm cannon. Yipe!
This is the FSMG-12 Raptor. Also known as the buzzard to the Zygotian military. This is a Symbiotian unit thats tasked with a combination of ground and air roles. Its integrated flying packs keep the GA flight capable while external and internal hard points keep the Raptor well equipped for any situation. It's main weapons consist of a variety of arm mounted armament; such as the retractable claw pictured above. The claws unique ability of being able to fold out and then be "thrown" makes this the best medium/and CQC weapon available for this GA. When thrown it has a pair of thrusters that are attached to the base of the blade propelling the blades forward, while the thruster's thrust-vectoring capabilities and fins keep it stable in flight. It's reeled in by a tow cable attached to the weapon and the arm-mounting platform. It's size and weight allow the Raptor to have a range of about 2000 miles and the top speeds tend to be around the sub sonic areas. But pilots have been known to modify and equip the Raptors with stronger thrusters and flight units so that they have a range closer to 2.5k miles and break the sound barrier. this is the primary unit of the Symbiotian Air Force.
Performance: Land- 50 MPH Air- 600 MPH (With a range of 2000 miles) (When modified: 900 MPH with a range of 2500 miles) Marine- None (sinks)
Current preview of the coloring job of my previously posted image.
Among the chief issues Ambulatory Fighting Vehicles faced were their raised centers of gravity compared to more conventional vehicles which made heavy chassis a questionable prospect. Coupled with the inherently hard-to-armor knee, shoulder and hip joints, most early heavy AFV designs were failures.
One of the first successful conventional heavies was the GAAV3 Zveryoga (Brute). True to it sname, the original design was originally itnended for civil suppression. After a violent strike in the newly annexed Kharkiv plant by Ukranian workers who feared the AFV would be used agaisnt their own people, the design was modified for conventional warfare.
The heavier frame with its wide legspan and low center of gravity proved receptive to more loading then previous designs. After a comprehensive up-armoring and installation of extremely advanced Almaz-Antey avionics, the Zveryoga proved to be a lethally versatile main battle AFV.
UPDATE!!!! You can now order the mini here... [link]
This is a mecha I designed for Robin Fitton and his tabletop games rule set called GRUNTZ >> [link] <<
LOVE the way it turned out. We intentionally went with a bit of a retro feel. I'm sure it would be really easy to paint the cockpit glass like the rest of the mech armor and there is already a sensor array op top.
Minis will be produced as soon as Robin can find a suitable manufacturer in the UK.
This is an armor addition to the basic I-07 GA unit ( [link] ) Basically the armor is just worn like regular armor on top of the basic exoskeletal frame of the GA itself. This armor is used chiefly by the Zygotian Navy to combat underwater hostiles. improving on the inability of the original armor's underwater combat functions, the military added ballast tanks, multi-angular props, a micro torpedo launcher and an a mask to shield the visors from the pressure. being able to dive to the depth of 4000 ft this unit is the chief underwater unit in the Zygotian Navy.
Performance: Land- 40 MPH Marine- 75 Knots Air- Breach only
Harder to get on the black market than 5 tons of purest, solid Tungsten or heavy atomics the SR-M-3 Testudo is a state of the art war machine designed by Reptacorp from Prussen. Testudo, as the name implies, is a slow and very heavy armored piece of equipment. Though this Mechanised heavy armor has seen very limited production, mostly due to its wondrous, complex design, it still managed to become a favorite among the Europa Federation Forces and many Rich Mercenarie cartels alike. Proving the armor showed miraculous results by abling to take a series of heavy 40mm Armor-piercing rounds to the chest, surviving several plasma charges and even a direct hits from heavy rail cannons meant to take out light-medium mechs. This ceramic wonder isn’t without its flaws… narrow nonaugmented vision and very low environmental resistance (of its class) being just a few them. Getting spare parts is, if one is not in direct contacts with the military or the Raptacorp itself, are close to impossible. And the armor itself is practically immobile; with even the strongest athletes barely making the thing run at 4km/h. Frankly, most pilots would find any type of movement difficult at all. Any solo merc would quickly come to loath this armor, for all of its shortcomings are easily explained by simply implying that this armor is used by Federal Orbital Marines, where mobility makes way for fire power and survivability. Speaking of firepower, besides any gun a soldier can carry in his arms, SR-M-3 was designed to use modular hand and shoulder mounted heavy weapon systems, such as the pictured here plasma gun. Other attachments may include autocanon, machine guns, heavy lasers and rail guns, even flamethrowers. Very often the armor is outfitted by very expensive energy shielding and additional arm mounded shields making it even more durable than it is already is.