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working sucks, a job takes all creative energy out of you but what can you do...

you are looking at pure blender fun exept some udssr font wich i added with gimp.

robots are taking over
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Current preview of the coloring job of my previously posted image.

Among the chief issues Ambulatory Fighting Vehicles faced were their raised centers of gravity compared to more conventional vehicles which made heavy chassis a questionable prospect. Coupled with the inherently hard-to-armor knee, shoulder and hip joints, most early heavy AFV designs were failures.

One of the first successful conventional heavies was the GAAV3 Zveryoga (Brute). True to it sname, the original design was originally itnended for civil suppression. After a violent strike in the newly annexed Kharkiv plant by Ukranian workers who feared the AFV would be used agaisnt their own people, the design was modified for conventional warfare.

The heavier frame with its wide legspan and low center of gravity proved receptive to more loading then previous designs. After a comprehensive up-armoring and installation of extremely advanced Almaz-Antey avionics, the Zveryoga proved to be a lethally versatile main battle AFV.
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TRDL 2012 Series, No. 05 Spazierend Panzers Type C [TRDL Commission]

Part 3 of 4

This was one of three mecha designs developed for one of my long-term clients for his original supers gaming universe. Think WWII-era mecha. We put a lot into debating how to give modern mecha design an old-timey feel appropriate for the 40s based largely on German artillery, tank and other equipment designs. It was a fun project, and I actually went to the library for the first time since college (14 years or so!) though ultimately most of my refs came from the supernet after all.
The Spazierend Panzer Type C is the heaviest mecha class in this series. The shoulders support massive missile pods and the mouth is equipped with twin 20mm cannons. The arm carries an 88mm cannon. Yipe!
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The concept behind this robot is that it's fairly small and the limbs are extendable.
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walker
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This is the FSMG-12 Raptor. Also known as the buzzard to the Zygotian military. This is a Symbiotian unit thats tasked with a combination of ground and air roles. Its integrated flying packs keep the GA flight capable while external and internal hard points keep the Raptor well equipped for any situation. It's main weapons consist of a variety of arm mounted armament; such as the retractable claw pictured above. The claws unique ability of being able to fold out and then be "thrown" makes this the best medium/and CQC weapon available for this GA. When thrown it has a pair of thrusters that are attached to the base of the blade propelling the blades forward, while the thruster's thrust-vectoring capabilities and fins keep it stable in flight. It's reeled in by a tow cable attached to the weapon and the arm-mounting platform. It's size and weight allow the Raptor to have a range of about 2000 miles and the top speeds tend to be around the sub sonic areas. But pilots have been known to modify and equip the Raptors with stronger thrusters and flight units so that they have a range closer to 2.5k miles and break the sound barrier. this is the primary unit of the Symbiotian Air Force.

Performance:
Land- 50 MPH
Air- 600 MPH (With a range of 2000 miles) (When modified: 900 MPH with a range of 2500 miles)
Marine- None (sinks)
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slow turret mech
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personal painting
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A screen shot from my new video. The jet is flying through some asteroids and then transforms into a robot. Check out the video to see it in action...

Video link ---->>> [link]
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:star::star::star: UPDATE!!!!
You can now order the mini here... [link]

This is a mecha I designed for Robin Fitton and his tabletop games rule set called GRUNTZ >> [link] <<

LOVE the way it turned out. We intentionally went with a bit of a retro feel. I'm sure it would be really easy to paint the cockpit glass like the rest of the mech armor and there is already a sensor array op top.

Minis will be produced as soon as Robin can find a suitable manufacturer in the UK.
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