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This submission is for EVE online starship contest.

I loved working on this starship design ,Its the first time am doing some designs for a contest its fun,

Its called Reaper

Its manufactured for elite starship unit,from Caldari State .

It has State of the art hologram system , shield generator and Trinibdenum power core Turrets and primary weapon.
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Tang Lang
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Hi, this is my entry for the EVE starship contest.

I decided to enter the challenge, because I like EVE online universe a lot and also I am big fan of future visions , starships , space and all this fantastic things around sci-fi

It was done in Photoshop without any 3D reference.

I hope you like it, thanks.

Tibor
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My entry for the RIFT Create a Colossus Contest - Air Colossus
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In my readthrough of the brief the mutant and giant themes stuck out to me for some reason, so this guy happened. I figure he is some sort of toxic furnace beast spawned by dark magics to corrupt the area they are dumped in, so I made the landscape around him warped and twisted to match his lovely physique.

This was a lot of fun to work on, its been a while since I have done something big ugly and gross :P
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Had this kicking about for like 2 weeks, after seeing some of the crazy crap being posted by everyone, thought I might aswell try :P

More art AND a Journal this weekend.

PEACE!!
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EVE Online contest entry / Sketchup 3D / 2010

Check the [link] for a proper booty-shot. :)
Thanks for 200+ faves comrades!
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Just a raw render using ink n paint shader.
Added some more details to emphasise the scale of the ship
As you can see i split up the larger pipes into smaller ones, segmented the armored hull exterior of the top to break up the curves slightly and add some line dynamics, added some louvred style cells along the passenger area and also recessed the top turrents slightly into the ship. This is rendered with 6 duplicated objects so the center is orthographic (i think i will re-render and photoshop in a perspective for the 3d) I think the line render looks best rather than trying to emulate 3d with textures. Also need to add some dimensioning and presentation stuff (not sure if the clean or some sort of techy/grungy approach would be better). Also i have no idea what to call it D:

Anyway i havent worked too much on this because ive kinda started playing Aion (addictively), though i should get this finished before the deadline
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ORE / APCR "Seraphim"

A deep space surveillance destroyer size ship, for the EVE universe. ( 300m )

Sensor / Electronics heavy, the Seraphim relies on speed and jamming to avoid the perils of 0.0 space, while scooping out anything interesting in the sector - a full complement of probes allows additional intelligence gathering and 3 turret slots gives enough bite to repel frigate sized ambushes.

Hope you like it - Im uploading a fly around flash film in a bit - see comments for link later.
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My entry for the EVE contest. I decided to do something a little different :D

The Samalah is a repurposed derelict. Much of it's outer hull has broken apart giving it a fractured appearance, its strength and integrity remains despite this. It's suspected this vessel used to be much larger but due to the damage and age of the ship the exact size or shape cannot be determined.

I had lots of fun designing this! Any excuse to draw a spaceship :D
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