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Camaro death race project completed....

thx.
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Toyota revealed the FT-1 concept, and I didn't like the front end much, so I redesgined the front, headlights, middle vent and some aeros + TRD Griffon livery.
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Just wanted to submit a different version of the wallpaper for those who want a higher contrast and more blueish look
(using sea HDRI this time)

EDIT: The finished colab can be seen here: [link]
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Inside ZIP:

2560x1600 / 1440
1920x1200 / 1080
Android: 1440x1280


Be my fan on Facebook or Twitter if you like my work :)

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This was a render i have been wanting to do for a little while now. it is sort of a size guide as well as having some of my favourite ships that i have made
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Added textures, and some miniguns to the front and a matte/shadow material to the ground.
3 IES sun's with GI enabled
theres a solar panel on the side too, for some reason =p
Quite happy with the result

enjoy

Program: 3dsmax7 + photoshop(adjusting levels)
Vertices: 29807
Faces: 35252
Objects: 771
Render Time: 5m 26s
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Team Hungary 10's entry made it in round 1 with the highest result. Thx for all points.
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halo 3 vehicle motorbike with mini-gun on it
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My rendering of the 2013 Venom GT Spyder for Hennessey Performance.

More info in this [link]
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Ok, so i think the snow turned out okay(imo). at first i was hesitant to try create some sort of "tracks" for the vehicle but ended up just using a standard box with 30 divisions X/Y then extruding the length of track along the caterpillar drives and then manually tweaking the mesh and using a turbo smooth (new 3dsmax7 modifier :D). The texture is some snow texture i found, with a smoke bump map to create a kinda dirty look in the areas where the holes for the two drives went through.
Overall im pretty happy to be able to make a "scene" for this vehicle because i initially wanted to use just the model for the final version.

I couldnt quite get the "bits of snow in the teeth" or piled up in the front of the shovel, but oh well :o

Some stats:

Render time: 9mins45sec (Mental ray, no GI, no Caustics, no FG)
Scene Polygons: 47k (snow ground 22k)

Photoshop touchup gaussian blur layer (im addicted to using gaussian blur layers to enrich colours, plus i thought the whole snow scene thing could use abit of a softness to it)

On a side note, ive never seen real snow before u_u!
And thanks to for the idea of adding teeth to the caterpillar wheels.

enjoy~

EDIT: Ok, so i went abit overboard with the glow. i turned it down a notch and did some level adjustments. so the vehicle isnt so dark in contrast
EDIT2: Lol that was easy. i just went into acdsee (well i wanted to make it just monochrome) but i accidentally used auto colour and it seemed to make it alot more snow-like so heres the update
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