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Made and rendered with Blender 2.62 (Internal render, no Cycles) :D

Pretty much remade an old room of mine into this, then tested out lighting it with only internal lights...no sunlights or area lights coming through a window. Not as easy as I thought it would be, but it's my first attempt at it.
Vignette, color curves, tiny bit of sharpening, all done in Blender's compositor.
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Made and rendered in Blender 2.61 :D
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Just a WIP, will be finishing it soon I hope :pray:

Blender/Cycles :iconblenderlogoplz:
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Blender 2.68, Cycles, and GIMP
:iconblenderlogoplz::icongimpplz:
Kind of happy with it, but it could be better. :D
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Made with Blender 2.65a, rendered with BI

1400 X 1600

:iconblenderlogoplz:
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Made with Blender 260.5 and rendered in Cycles :D

Yes it's a bit grainy still, but it was a practice in lighting an interior in Cycles. 1500 passes, probably would be fine with 2500 so I'll re-render it soon :D
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Made and rendered in Blender 2.59 :D

Please ZOOM

Additional artwork by =GypsyH

=ShippD

and ^n8iveattitude1

My work on the back wall:
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Objects made with Wings3D, rendered with Blender internal engine :D

1920 X 1080
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My Blender spider rendered in V-Ray :D

1600 X 1200

:iconspiderplz:
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Made with TopMod and rendered in C4D :D

Excellent tutorial for this found here: [link]

1920 X 1200
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