Basically with understanding how to set the brush in Photohop will allow us to visualize various kinds of visual impression of our works
Then we have plenty of choices to make visual variation in the works and here I will try to explain the basics as I could in animated GIF tutorial format and then feel free to improvise and explore for its development
1. First steps we need to create a new workspace in Photoshop 2. Create your square workspace. I am using 300 x 300 px for my tuts 3. Create free grayscale form or black and white as basic brushes patern 4. Go to EDIT menu and choice DEFINE BRUSH PRESET 5. We can renaming brush if needed or just ignore and press OK 6. Now we get our new custom brush. 7. To direct the custom brush we can go to WINDOW menu then choice BRUSHES or pressing F5 for quick shortcut. 8. The brush manager will appears and we can adjust the brush more detail to create whatever brush we need. 9. From basic new custom brush we can make alot of modification by sellect the brush presets mode and see the brush preview in the botom. if we already found our brush just click on the papper icon in the botom of brush presets manager. 10. Done, enjoy your new brush!!
You can view and adjust the points above to the gif animated file preview or just download free bigger file size here> [link]
I hope this tutorial can be useful and good luck guys!!
Second test ) First: [link] Now I'm drawing ink. Adobe Flash, 6 fps. I need to make 12 fps... It's hard >_<
---------------- Продолжаю делать эту анимацию. Первый тест: [link] На этот раз тест контура. Делала во флеше, контур псевдовекторный (если работали во флеше, то поймете, каким инструментом рисовала и почему псевдо ). Тут всего 6 фпс, потом доведу до 12. На 24 фпс меня вряд ли хватит, поэтому будет японский стандарт анимации Х) Исправила хромоту. Теперь вроде ровно идет или у меня уже глаз замылился? ) Если бы я рисовала не в своем обычном комиксном стиле, а переделала его под дисней или аниме, я бы уже в 12 фпс сделала >_< Но мы не ищем легких путей, ибо менталитет не позволяет Х) А если кто не знает, это моя вторая серьезная анимация... А тупой девиант не дал мне сделать его в нужную категорию из-за того, что я экспортировала флешку в гиф. Ну и пофиг.
А вообще у меня такой вопрос. В каких программах рисуют анимацию? Не как я - подручными средствами в неприспособленных для этого прогах, а нормальные люди в чем рисуют мультфильмы? Двумерные с традиционной растровой картинкой. Для монтажа-то я знаю много программ, а тут видимо совсем специфический запрос...
This was really just an experiment. It's not super refined, but I wanted to just try out importing pencil drawings and colouring them in photoshop. I consider it a success, since I figured out what I wanted to. Ha ha.
We got some new GL1s [those are video cameras] at school and I wanted to try them out. They work way better than the old security cameras we had before.
I would have refined the actual animayion mroe but we ran out of paper at school.
A quick little animation thingy I did today, it's very sketchy in comparison to my doodles because of the need to stay consistent and also because I just rushed past a lot of the frames. I'd like to animate more often, but I also want to play my instruments more often and 3D model more often and program more often and everything. Ahhhh. Time - what is that?
Not all subjects stayed still when i shoot macro.... some moved curiously like this beautiful jumping spider while many others ran off at the slightest movement. Taken at night in Singapore.
Quote from en.wikipedia.org/wiki/Jumping_… The jumping spiders, unlike the other families, have faces that are roughly rectangular surfaces perpendicular to their direction of motion. In effect this means that their forward-looking, anterior eyes are on "flat faces", as shown in the photographs. Their eye pattern is the clearest single identifying characteristic. They have eight eyes, as illustrated. Most diagnostic are the front row of four eyes, in which the anterior median pair are more dramatically prominent than any other spider eyes apart from the posterior median eyes of the Deinopidae. There is, however, a radical functional difference between the major (AME) eyes of Salticidae and the major (PME) eyes of the Deinopidae; the large posterior eyes of Deinopidae are adapted mainly to vision in dim light, whereas the large anterior eyes of Salticidae are adapted to detailed, three-dimensional vision for purposes of estimating the range, direction, and nature of potential prey, permitting the spider to direct its attacking leaps with great precision. The anterior lateral eyes, though large, are smaller than the AME and provide a wider forward field of vision.
The rear row of four eyes may be described as strongly bent, or as being rearranged into two rows, with two large posterior lateral eyes furthest back. They serve for lateral vision. The posterior median eyes also have been shifted out laterally, almost as far as the posterior lateral eyes. They are usually much smaller than the posterior lateral eyes and there is doubt about whether they are at all functional in many species.
Jumping spiders range in size from a body length of 1 to 22 mm.
In addition to using their silk for safety lines while jumping, they also build silken "pup tents", where they shelter from bad weather and sleep at night. They molt within these shelters, build and store egg cases within them, and also spend the winter in them.