Driven by the crazy visuals and gameplay the series has established, I decided to spend whatever time I had outside of work to indulge myself in this Gears piece. Lost a couple of nights of sleep but hey when push comes to shove any gearhead knows ya just gotta go all out.
DISCLAIMER: Assets generated for use in the composition of this image were taken from the GOW3 Asset Pack provided for this challenge including the Savage Locust, Brumak, and Berserker all of which are property of Epic Games. All credits and thanks to the visual art team that created the original pieces for all of us to work with.
I initially wanted to do a more grotesque and brutal theme for this same subject matter, but then I read the rules. :/
So i tried to stick with my initial idea but make it more of an homage than a bloodbath.
This image was painted in about 3 days, almost 4. Differentiating from my normal workflow, I used absolutely no line work on this. I just started blocking in the forms and rendered them. It was a fun process that i want to do more often.
Download for full-res!
I will upload some higher-res crops of this image after the contest, so check my gallery.
Good luck to all in the contest, I've seen some pretty awesome stuff so far.
My entry for the Gears of War 3 art contest being held here on dA. The locust appear on the left in the form of a Brumak and Reaver. They are a bit darker, both to fit in with the dark feel of the original game and also to be more subtle as they are, for the majority of Gears 3, sort of "in the background". There's a new threat. That's where the focus is. So Marcus is looking their direction. You'll see the stalks, a drudge, and a drone busting out of the ground which I liked a lot on Gears 3. It's like the Grub Hole Express.
As for Marcus himself I put him in cover, which is obviously a huge part of the series. His right boot has bloodstains thanks to the almightly "curb-stomp". And lastly, to contrast from all other promotional material for the game, I chose not to feature the Lancer or Retro Lancer as the star weapon. The Longshot has always been a fan favorite and I think it needs some love.
Technical: 100% done in GIMP. Default Round Brush. During the final polish I took some photos of metal, gravel and bricks around here on some "Overlay" layers for a bit more texture.