Cette armure complètement gravée est fabriquée en cuir 9-10oz végeéal et d'acier 18 gage. Parfaite pour incarner un elfe combattant ou un priant de la nature, l'armure possède plusieurs articulations au niveau de l'abdomen qui permet une flexibilité complète.
Les vêtements sont également offerts à la boutique les Artisans d'Azure.
This completly carved armor is made in 9-10 vegetal leather and 18gage steel. Perfect for an elven character or some forest lover. The armour is articulated at the level of the abdomen wich give an perfect flexibility.
The word in Chinese is 螭 which means hornless dragon. In Chinese mythology there are many Dragon Demons, each representing a different element. The Water Dragons, highest level being Ocean Dragons that can control weather including lightning, is the most capable with multiple talents.
Dragons control different regions of the heavens and the earth. They are worshiped by humans because of their ability to control weather to bring rain and water crops and plants. Other than a Dragon King that resides in the heaven, all other Dragons stay among humans to have a life and even have wives. While with Humans they take on Human forms.
Q: Is it wearable? Yeah it will be wearable. It will be cast in several materials: resin and Latex. It will be a Resin Fiberglass Helmet with movable jaw option (more expensive with straps/pads etc.) The latex version will be slightly rigid to retain shape. Both will feature a latex neck cowl that go with the helmet. Prices will be up when completed.
man I got neck strains from sculpting this. Just the amount of detail and bone structures that I had to sculpt. Its not even about the tiny details which I am learning to refrain from putting too much to the point of overkill.
Usually in movies the amount of detail a camera can capture from 3+ feet away is good enough. If one is making a Sculpture for display and collectible purposes then the fine details are ok.
So gotta make the right judgement so I'm doing a bit of both: If you can see from far away the details then its good which means I have gauge deeper for the light to fall on it like in these pictures. I used to do fine lines that aren't deep enough. Also trying to keep the larger structures so u see a general form like the forehead forms that leads the eye to the back and etc. Note the back of the neck the amount of details and how deep I have to cut for u to see it.
If you are detail freak you will also be happy to know that this sculpt can pass under a magnifying glass cuz I'm fastidious when it comes to sculpting bone forms.
[link] Designer Katarzyna Konieczka Photography: Sylwia Makris Stylist: Sylwia Makris Lighting and Assistant: Christian Martin Weiss Assistant Coordinator: Eleonora Giammello Make-up: Kerstin Stengel and Claudia Busch Model: Angelique Lang Location: Rabenstein Castle, Zwiesel. Coordinated by Sara Maino e Francesco Stefanelli