Next we have the rest of the DGG series since they might not make in the upcoming SRW OG Gaiden PS2 title, so I use them:
Left: DGG-XAM3 "DaiRaioh"(Great Thunder King) a close melee unit which uses RAIO system-that increase the user's adrenalin to the max for more powerful combat capacity. About the pilot, I'll let you know later...
Right: DGG-XAM4 "Trinitrotoluene "(TNT for short) a close melee/ECM unit which also uses RAIO system and she is meant to be fast and hit-and-run tactics. To increase mobility, her armors are scale down and she has less endurances compared to the DaiRaioh.
They always mentioned about the 4th DGG unit but never able to materialise it, which is why I come up with my own...
When the 4 X-machines combine, they formed a larger mobile humanoid weapon called the XRX which is meant for WMD and taking down larger enemies like warships and large mobile weapons. With 2 fusion reactors from the X-2 and X-3, the XRX is 3 times powerful than the previous SRX and emits more energy output. In addition with better coolants, energy optimizer and refined T-link systems, the XRX is proved to be more efficient and packs with powerful blows.
Normal form: Like the X-1, the XRX can also channels and harness TK energies to her fists and chops to deliver deadly blows to enemies her sizes. With the laser cannons from the X-2, she can mounts barrage of attacks on smaller enemy groups. Finally, with the refined G-sword divider from the X-4's module-the XRX's utlimate close-range weapon which can slice a warship into 2 halfs.
Solid form: After the XRX's TK field and gravity field override, the XRX's armors change into shades of black due to increased electromagnetic field. In the Solid form, the XRX is twice more powerful and twice stronger at endurance but slower than the normal form. There's also a short time limit to maintain in that form as the pilots can only endure the gravity pressures for only 10 minutes.
Well, that's all the X-series combiner units for now and boy, that was fun back then. Hope you enjoy it
The Dokuhebi (translated to: Fanged Snake) is an unmanned unit designed exclusively for close quarters combat. At its highest It stands roughly 8 feet, but can lower itself to about half the height, additionally high output electro magnetic actuators in the leg allow it to gain momentum quickly, as well as gain significant jumping distance, making it ideal for moving through more tight refined spaces. Its armor and speed make it suitable for taking on light infantry, however in packs, the Dokuhebi have proven useful at taking out heavier amour as well. Using an advance sensory array located primarily in the head, it can easily identify targets in complex environments, and can also coordinate with other units, to partake in "hunting" maneuvers, or to take on larger foes. The unit's main armaments are two shoulder mounted vibroblades, however it can also equip most infantry based weaponry. Furthermore, the dokuhebi can equip built in countermeasures bult into the chest region, such as heat scattering smoke launchers, or miniature EMP devices, to level out the playing field should it be found in a less suitable environment for its combat operations.