There, i dumped everything i sketch... well... almost...
I failed to meet the deadline of a job, it's not formal at any angle, it's more like my pursuit of my own ambition, well, mid term test doesn't allow me to fulfill that and, here we are, i don't really want to hide this work forever, now that i missed the deadline.
Next time, i wont be taking too much jobs so that i can concentrate which one i should be focusing on. But they are fun, and hard to resist... ugh... i just want to... do... some...- ASSUMING CONTROL.
I decided to take the original model and push it a bit further. The background isn't quite there yet, and there's a great deal to do in Photoshop yet (markings, smoke and light effects, etc.) but I thought I'd show it at this point to give a clearer picture of the process. The muzzle flashes are just alpha-mapped and self-illuminated textures. I really don't care for particles in 3ds Max at all- I can see why that sort of work is done in post production instead so much of the time.
The gun is a smart gun/MG42/Oerlikon lovechild, yes.
Decided to play with Google Sketchup again, now that I have free time and wanted to take another whack at designing a spaceship in 3D. Definitely not a medium I'm used to, but it's fun and entertaining.
Wanted to design this ship for months, but due to school and a general inability to draw spaceships by hand forced me to wait until now to use GSU. The shape certainly came out how I wanted, although I'm still not sure how to detail the thing yet. I'll have to work out a personal style of detailing first.
-EDIT: Moved the VLS system to the back (might remove it all together later), added 2 top-deck railguns, and some more details added.
hopping on the DW IV train, lets see if I can finish this I definitely gonna do a mecha thingy, here's what I have so far... I know it's still rather stereotype so any crits would be appreciated! gonna make some head variations and possibly something different for his feet... dunno about the shield - looks pointless...