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Inspired by Super Mario RPG, Star Ocean: The Second Story, and many more of my fondest memories playing role-playing games growing up.

My goal was to be funny, draw inventive designs with a lot of personality, and be a bit bolder and more unusual with color schemes.

Basically, these are the kinds of characters I would make if I was making a mecha-themed fantasy RPG :D

Which ones are your favorite?

Artwork of the enemies and others here: [link]
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Clean layout. Hit the download button to see full size.

I just wanted to see all of the characters on one sheet :D
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Another video-gamey piece. Inspired by Shadow of the Colossus, and every other stone Golem.
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The Dokuhebi (translated to: Fanged Snake) is an unmanned unit designed exclusively for close quarters combat. At its highest It stands roughly 8 feet, but can lower itself to about half the height, additionally high output electro magnetic actuators in the leg allow it to gain momentum quickly, as well as gain significant jumping distance, making it ideal for moving through more tight refined spaces. Its armor and speed make it suitable for taking on light infantry, however in packs, the Dokuhebi have proven useful at taking out heavier amour as well. Using an advance sensory array located primarily in the head, it can easily identify targets in complex environments, and can also coordinate with other units, to partake in "hunting" maneuvers, or to take on larger foes. The unit's main armaments are two shoulder mounted vibroblades, however it can also equip most infantry based weaponry. Furthermore, the dokuhebi can equip built in countermeasures bult into the chest region, such as heat scattering smoke launchers, or miniature EMP devices, to level out the playing field should it be found in a less suitable environment for its combat operations.
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The Ullr-02, named so, after the Germanic god of skis, archery, ring oaths, hunting, and shields, is a modified version of the USDF's standard deployment combat armor. Its tough composite armor, high-output ground thrusters, sofisticate locating system, and high-dexterity extendable arms make it ideal for urban and close quarters encounters. For this reason, it currently serves as the primary weapon used for the defense of American costal cities, military bases, and other tightly packed, high risk locations. The pilot is directly connected through a nuro-sensory link, and the cockpit can be force ejected if necessary. Its primary armament is a bayonet-mountable, direct accelerated particle rifle, with its secondaries being a variety of special purpose grenades, and and various anti personel, proximity, and reactive defense systems.

-EDIT- I added a bayonet, I submitted the wrong file, and so tired I didn't notice i guess @___@ haha. Its a fairly insignificant update, but oh w/e
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Finishing up old neglected commissions now OTL

This one is for irmax-comix [link]

I'm so sorry or the wait D: Thing just-- got out of hand.
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Just some quick concept sketch’s for one of the pitched games. Quarantine (name pending). Basically its Twisted Metal meets Crazy Taxi.

Initially my Project Leader (the one who pitched the idea) wasn’t too keen on the idea. But after seeing my concepts he's a bit more enthusiastic about the whole idea.
So I would have to call that a success.

The top vehicle is the Taxi to which you use to drive everyone to their destination, to which you can outfit it with different weapons. And the lower vehicle is the city’s main Authority that sentences order via missile pods, mini guns, and a turret for good measure.

Still got a couple of other vehicles to concept and put up, but this is what I’ve done thus far.

More Concepts from the game:






Splatter Brush © ~corelila
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Final version of this [link] Commission done for Fruxie [link]
She wanted my take on her mecha [link]
[link]

Thanks to all those who came to my livestreams and listened to my stupid music haha
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Been meaning to finish this one for awhile. This one was done completely in photoshop, no scanned line work for once.

Its smaller than the others, more like an exo-suit. The pilots arms are exposed, Hopefully you can make it out haha.

Uhm its intended primarily for law enforcement, riot control, highway patrol lol. Stuff like that. Its claws are extendable and retractable, and weapons on the arms can be switched out between lethal, non-lethal, and teargas canisters or such.

I'm pretty tired, so thats it for nooow~
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As land based mecha began to replace tanks and other ground vehicles in the mid 21st century, the need for more versatile designs took shape. The Daitochi, capable of high mobility and target versatility fills the role as a ground supremacy unit un the modern battlefield. Its main armaments include a 40 mm "charged" vulcan cannon, and an anti armour/anti aircraft MIRV system. Its secondary weapon system includes a .50 cal canopy mounted machine gun, with optional direct control, or remote control and various defense and reactive units. The Daitochi are manned by crews of 3, the pilot, gunner, and captain, and all of whose roles are assisted by a combat AI to increase their battlefield effectiveness. First used extensively by the IDF in 2064, the Daitochi proved its effectiveness fighting in the harsh regions of the middle east, and has ever since been used extensively by allied nations across the world.
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