This is a simple test a made to simulate volume inside a ball using a cloth sim in 3ds Max. I did this in 2 stages. First I simulated the ball by itself in a cloth sim applying Unyielding kinematics. Basically I animated the ball translating up on the z axis and let the sim take over afterward. I baked the animation into the object and made another sim in which the cloth plane reacts to the previous animation.
Winter is coming, and the rain got me in the mood to compose this new tune. Went acoustic this time, with piano and a smooth sax solo. The volume control will only affect the music - rain and thunder don't usually come with a volume control. Some of you might remember my AS3 rain that I am reusing here for this piece.
To be honest, I expected another outcome, though I can't tell you what I find odd about it. Maybe it's the multiple limbs action. But I spent too much time on this one as not to submit it As you can see, it's a homage to the Vitruvian Man by Leonardo da Vinci, put into a steampunk setting.
I had to submit it to the Flash section, although I consider it more a photo manipulation.