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My rendition of WW2 captain america.

I see him more as "Joe the plumber" superhero right now, more unknown and just a regular lookin' guy other then the fact that hes a super soldier.

Let me know what everyone thinks.

CS3
Wack-um tablet
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widescreen Wallpaper of the Venom

Links to the original

[link]
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Hulk art I've done for the Motor City Comicon.

I tried to really capture the essence of the hulk, a man/monster on the brink of exploding with rage, overall I think I captured it.

It came into this world as a pencil sketch while I was watching Terminator Salvation. It ended in PS CS4 after a lot of time dedicated to it.
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The Master of Waaagghhh!


Skin and Texture study.

lots of time, too much time actually.

The end.
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"The attack began at 6:18 PM, just as he said it would. Judgment Day, the day the human race was almost destroyed by the weapons they'd built to protect themselves."

Cue terminator theme ---> [link]

CS3
Qdoba
Way'com tablet
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Test for marve!!l, haha kidding. Soon though after the comicon I'm hopin for some art jobs :)

this is how spiderman 3 should have ended, this was a more in depth piece where I concentrated more on the background then the character itself. I wanted him to be in an environment that is feasable. THe speed painting I have been doing has helped alot and the brush pack I had makes doing buildings pretty easy. I did use some stock photos of the cop cars however those were a last minute addition. Everything else however is totally hand done.

CS3 about a days worth of work.

I have a wallpaper version of this below

Wallpaper

[link]
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Done for some Stephen Colbert contest before.
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an just for fun

Alpha strike


Alpha strike is a term used by the United States Navy to denote a large air attack by an aircraft carrier air wing, first coined during the Vietnam War.[1] It is the Navy's version of the more widely used term "strike package".

An Alpha strike is typically a large strike representing a "deck load" of aircraft, i.e.,the amount of aircraft that can be brought to the flight deck, armed and launched against a high-value target. This will generally amount to about half of the aircraft aboard and will comprise aircraft from all squadrons on board and are also referred to as airwing-size strikes. The other half will normally have been recently recovered aircraft, and will be parked and prepared for their next mission on the hangar deck below the flight deck. During an Alpha strike the carrier will remain into the wind and at General Quarters with a "ready deck" to recover any aircraft returning to the ship with battle damage. During the Vietnam War an Alpha strike also meant that the target of a strike was specifically taken from a target list maintained by the Joint Chiefs of Staff and as such required JCOS authorization.

The alternate form of carrier operations are "cyclic operations" during which a carrier will launch and recover aircraft (a launch and recovery is a complete cycle) on a prescribed schedule. Several factors will contribute to the length of a cycle depending on the type of aircraft, the time and distance to the target, and the mission. With virtually all fast moving, jet aircraft aboard, carriers during the Vietnam War would launch and recover every 90 minutes and complete 9 cycles daily over typically a 12-13 hour period. These carriers were generally assigned to Yankee Station located about a 100 miles from the target area. When a carrier stood down after flight quarters another carrier would commence flight operations. Typically three and on rare occasions four carriers operated on Yankee Station and provided continuous fleet air operations around the clock. A carrier would typically be on the line for a "line period" of 30 to 35 days, and then leave the line for 6 to 8 days of rest and recreation. A deployment to the Western Pacific usually amounted to six line periods and typically lasted about 10 1/2 months including transit from and to the continental United States.

During the peak of the war a carrier typically launched 9 to 13 thousand sorties. If a sortie may be used as a measure of activity, the periods from 1966 to early 1968 and 1970 to 1973 probably amounted to the most intensive level of combat flying in the history of naval warfare.

Sometimes some very large air raids were staged by coordinating aircraft from three US Navy carriers in the Gulf of Tonkin and the US Air Force flying from airfields in Thailand. This could amount to 90 to 100 Navy aircraft and a similar number from the Air Force. During these very large raids either the Navy or the Air Force would strike first and the other service would re-strike the target 15 minutes later. The planning for these strikes was extensive, and typically a strike would remain over target no longer than two minutes in an effort to minimize losses in what was also the most intensive air defense system composed of fighters, anti-aircraft guns, and missiles ever encountered.

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A cover art for my novel on fanfiction.net
the title of my title is the same as this title
Halo ODST: Mass effect
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While the flag of Ultranationalist Russia in Modern Warfare 3 [Copyright (C) Activision] is cool, I think this needed a bit of a rework.

I used :iconpanzerfire:'s flag of Ultra-Nationalist Russia. Please don't kill me, Panzerfire!

First, I changed the crown as it looked like the crown in the logo of the Hallmark Channel! I replaced it with the Russian Czarist crown, taken from the Russian Coat of Arms from WikiCommons.

Second, I replaced the shield with the Russian escutcheon. Also taken from WikiCommons' Russian coat of arms.
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