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Stereo Matrix.
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Tribes: Ascend VGS Soundboard
Practice shazbotting while you're not in-game!
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2118. The year Talos arrives. The fourth time seems to be the charm when it comes to Divine Golem manufacture, as at long last humanity succeeded in creating their perfect weapon of war. Not a peace loving deity incapable of killing like Deus, an overpowered ravager who must take the defensive or risk ruining the world like Asterion, or a blatant psychotic that exists only to see that all that lives is made dead like Basilisk, Talos is the only one of the five Divine Golems who's very nature doesn't put it at odds with humanities idea of war. Talos' home is the battlefield, and it's only reason for existing is war. It's design has one focus, to be the ultimate swordsman. To that end, it carries the 'Final Blade', so called because it represents the final evolution of the weapon class. With Talos as it's wielder, it's able to cut through all manner of substances, and it overcomes the 'weakness' of the sword as well. The blade is able to divide, revealing the powerful plasma cannon contained within. Talos also sports a capture claw that utlizies the same technology as Basilisk, allowing the Divine Golem to either retrieve it's sword easily should it become seperated from it, or to pull a target into blade range. Last, but certainly not least, is it's Solar Synthesis support system, which is exactly like what it sounds. Talos literally burns on the battlefield, forming a star's worth of seering plasma in higher dimensional space, subjecting it's foes to overwhelming temperatures during battle.

Name: M2CNSRe-X4 Divine Golem Talos
Height: Variable. Often 25 Meters.
Weight: Variable. Often 350 tons.
Support Systems:
1x Type 1 CNS Rip-Tide Pit, mounted in torso.
'Flexi-Track' Extendable Chobham Armor Hook
'Burn Out' Solar Synthesis Plasma Charger
Weapons Systems:
1x 'Final Blade' Weapon System.

Animation By:
:iconrobekka:

Based on a design By:
:iconmecha-master:
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= What's New? =

BIG UPDATES:
- Graphical change! You'll see what I mean.
- New Weapons:
- COMPOUND BOW
- DMG: 10
- ACC: Alright

- TRANCE
- DMG: THRU THE ROOF
- ACC: ON THE DIME

- Lots of hitbox tweaking!


SMALL UPDATES:
- rweaponItem.as created, for ranged weapons
- Small updates to the way enemy blowback works
- I think I moved the flute? And redrew the ring
- Other small things

KNOWN PROBLEMS:
- Sometimes spawning items will deactivate the player? I dont think this happens anymore, but it used to...
- Olfred will tell you about weapons even when you've found the sort. BTW Olfred will act as a "where do I go next" kind of guy, giving you hints when you're stuck.
- After you collapse ONCE the torch won't work the next time you travel to the outlands. It will work again the third time, not the fourth etc.
- Tealine's filing cabinet doesn't have correct depth.

= What's Next? =

- First and foremost, FIX THE FRIKKIN CHEST BUG. MY GOD TAKORII. It's the only fatal bug in the game, you know EXACTLY how to fix it, AND YOU AREN'T. Do it!!
- Replace placeholder enemy with something more scary (I have the creepy sprites, I just havent implemented them)
- I want to have a male analog to Tealine who is a tax accountant, who hocks items for you, because lllloooll accounting is hilarious.
- Magic weapons plz!

============

- Suggestions????
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Stand over the dinosaur's head, and you will constantly evaporate.
Made for the Monthly LoopdeLoop challenge ( loopdeloop.org ) with the "theme" of "elements".
E N J O Y
Can you find the hidden piece of Atari Hardware?
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The wise gibberish of Plinkett, in convenient soundboard form.
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Melissa Mao's Custom M9 (Kyoto Animation version).

10/16/07 - Nothing new. Just slashed the file size by 50% and lowered the spin by 30%

5/26/08 : I changed the proprtions of the 3D model so I might as well update this.

Produced in Google SketchUp 6 & Macromedia Flash 8.
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STAR CINDY GAME BETA 5,2
[link]

A estrela Beta do Cão Maior possui um sistema solar que contem um planeta industrializado com duas luas “Beta Canis Major 4” o planeta foi colonizado por descendentes evoluídos do gato domestico, a cidade enfrenta um clima de chuvas freqüentes, mas os gatos estão protegidos em suas residências. Abaixo da cidade dos gatos existe uma cidade subterrânea onde sobrevive a civilização dos ratos, vitima de racionamentos e constantes enchentes, os ratos não tem acesso as escolas e são oprimidos pelos soldados felinos.
Uma ratinha conhecida como “Star Cindy” juntou peças durante anos para concertar uma velha espaçonave e conseguiu abandonar o planeta, ela vagava de estrela a estrela sem achar um lugar para ficar quando conheceu os Guerreiros Estelares do capitão Felipe Guará e aceitou entrar para a equipe afim de subverter-los com o propósito de intervir na situação do seu planeta natal, terminando com o regime de opressão em que os ratos vivem, porem uma das melhores pilotos da equipe é Natasha, uma gata e ela é do mesmo planeta da ratinha Cindy, Natasha e Cindy nutrem uma grande rivalidade e Cindy precisa superar Natasha para convencer os guerreiros estelares a ajudarem o seu povo.
Cindy pertence ao grupo Azul, ela é a Azul numero 6, a líder do grupo Azul é Cátia, uma coelhinha, em quanto Natasha é a líder do seu próprio grupo. Mas Cátia veio de um planeta ameaçado por um exercito de robôs chamados de Mecanoides. Por em quanto Cindy tem que ajudar a afastar os Mecanoides da região da estrela ACrux onde se encontram os Guerreiros Estelares para então conseguir atrair a atenção deles para os ratos que são oprimidos em Beta Canis Major.
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:iconreytiger:
After quite a long period of no guitar recording, I figured it was high time that I post something new.

This time around, it's Anji Mito's theme, "Fuuga" (or "Elegance" in English) from Guilty Gear X Heavy Rock Tracks.

All transposed by ear, also per usual. I've also been playing a ton with my sound. Mostly with amounts of treble.


Original track © Daisuke Ishiwatari
Cover © ReyTiger
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Turntable animation of the Belial 3D model I finished a couple days ago.

Produced in Google SketchUp 7 and Macropedia Flash 8
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