EDIT: Dumb me. The background was far to large of a file for this. So I used a simpler gradient background, so hopefully you all can see it now.
Gahh, he came out so cool! An original monster idea. But yet with a plain name.
This bad boy will appear in Destiny Sagas. But also in Island Terra, and maybe in RPM. He's quite like the Iron Knuckles from LoZ. Big, bad, and powerful. When you see one, you'll KNOW he's going to be trouble.
And it's not just one. This is just the standard model. There's other colors, and others with weapons too. Sometimes you might have to fight multiples at once.
Anyways, I might do more things like this (mainly monsters). It's so easy, too. I just sketch out the character outline, and draw the body parts in the layers, one at a time, and it all takes shape. Then, of course, I animate them. So fun too!
2118. The year Talos arrives. The fourth time seems to be the charm when it comes to Divine Golem manufacture, as at long last humanity succeeded in creating their perfect weapon of war. Not a peace loving deity incapable of killing like Deus, an overpowered ravager who must take the defensive or risk ruining the world like Asterion, or a blatant psychotic that exists only to see that all that lives is made dead like Basilisk, Talos is the only one of the five Divine Golems who's very nature doesn't put it at odds with humanities idea of war. Talos' home is the battlefield, and it's only reason for existing is war. It's design has one focus, to be the ultimate swordsman. To that end, it carries the 'Final Blade', so called because it represents the final evolution of the weapon class. With Talos as it's wielder, it's able to cut through all manner of substances, and it overcomes the 'weakness' of the sword as well. The blade is able to divide, revealing the powerful plasma cannon contained within. Talos also sports a capture claw that utlizies the same technology as Basilisk, allowing the Divine Golem to either retrieve it's sword easily should it become seperated from it, or to pull a target into blade range. Last, but certainly not least, is it's Solar Synthesis support system, which is exactly like what it sounds. Talos literally burns on the battlefield, forming a star's worth of seering plasma in higher dimensional space, subjecting it's foes to overwhelming temperatures during battle.
Name: M2CNSRe-X4 Divine Golem Talos Height: Variable. Often 25 Meters. Weight: Variable. Often 350 tons. Support Systems: 1x Type 1 CNS Rip-Tide Pit, mounted in torso. 'Flexi-Track' Extendable Chobham Armor Hook 'Burn Out' Solar Synthesis Plasma Charger Weapons Systems: 1x 'Final Blade' Weapon System.