People seem to like the Ubersaw, so here, in brief, is how I made it:
1) Since I lack the proper woodworking tools, I used craft foam (white) and sheet plastic (black). Layers overlap for stability.
2) All the layers are glued together with a hot glue gun. Then, the saw is smoothed (not pictured) with Bondo spot/glazing putty and gesso.
3) Base paint job using primer, followed by spray enamels.
4) Beginnings of weathering job using Testor's model enamel paints -- black for grime, copper for the sharpened edge of the blade, and silver for dings and scratches in the handle.
The syringe is made from two plastic bottles. The inner bottle has been spray-painted red on the inside. The edges of the outer bottle have been cleaned up using strips of plastic (later replaced by thick cardboard).
The syringe is actually a bit small compared to the in-game saw, but I think this gets the point across well enough, har, har.
5) Everything assembled with needle made from a plastic straw. Blood was red acrylics atop of Mod-Podge for a 3D look, though I plan to use different paint next time for a more realistic effect. Finally, everything clear-coated with matte shellac. Tacks and a pair of rubber feet were used as rivets/screws.
Overall, this was a 2-day project. Not difficult, just tedious to cutout and wait for things to dry.
First tutorial on FL studio. I made this for Callan in a forum who wanted to learn how to use FL studio. Hopefully after reading/taking part in this, you'll be able to grasp how to create a simple song. I think I made the text too big, oh well.
EDIT: to add the digi voice, its actually under Plugin Presets/Generators/Styrus/bass
i'm thinking about redoing this since its hard to read right now
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
laughing at the smoke from the factory chimneys marching to the beat of a heart within me hi-ho, hey-o, we´re off to work again bells are ringing we are singing joyous in our industry I love my job he loves his job pull that lever start the engine pump the water build the pressure push the piston press the button pump the water build the pressure I´m so happy to be a worker He is happy doing his work
_"are you saying the Crown is behind this?" _"I´m saying nobody is behind the Crown"
_"I really sorry for what they did to you, Deveraux, but you know what I think about revenges" _"Is not about revenge, Graham. Is just a second chance to fight those guys face to face. Everybody deserves a second chance,not only me,they need it as well"
-------------------------------------------------------------------------------------------------------------------------------------------- Steam Hunter and Steam Hunters are (c) Bordon-Stargear Studio
Hi there. This is a stamp in response to some of the comments on 's is not art stamp.
DeviantArt is an art site. There is a category for every piece of art it accepts. Since art is subjective (meaning you can say even bullsh*t is art), some people will argue that anything and everything can be art. So people will argue that porn is art. I don't agree, but hey, I can't stop you. I can say that there is no category on deviant art that says 'porn'. If you'd like to know what's the difference between artistic nudity and porn, !SickOfPorn kindly explains.
Take it somewhere else. Nobody wants to see your boobs, vagina, ass, or dick. ------------ Shilin and SickOfPorn, if you'd like me to take your names out of this just let me and I'll delete them.
This was a tutorial I made for someone who wanted to learn how to do wrinkles well. It's nothing much. I apologize if you can't read my handwriting. Yeah. Handwriting is definitely not my strong suit...
By popular demand (and because my handwriting sucks (x_x｡)) I've decided to type what's written on the page. Enjoy!
1. All going downward due to gravity.
2. A good way to add wrinkles is to make a wave and draw an upward line at the low point. Breasts protrude from the body and the shirt should be wrinkled to indicate that. Also, if a shirt covers a girl's figure, make a wrinkle that covers approx. her curve.
3. Another wrinkle due to wave. If the wave is too big, you may need to draw cloth on the other side, so it doesn't look like the clothing only has a front. The crotch and outer leg are shown with wrinkles. If you don't do this, it could look weird. Then again, it might not, depending on the dress.
4. Unless the character is sitting, or in some weird position (I won't ask) pleated skirts look awkward with a lot of wrinkles because there are already pleats.
5. Bunched sleeves will have many wrinkles coming from the right and left, but not really the top or the bottom. The more bunched, the more wrinkles.
6. Loose clothing will have many -long- wrinkles. In a long-sleeved shirt, be sure to make a few extra wrinkles around the joints.
7. Tighter clothing will have tighter wrinkles. I'm not very good at conveyinig this, but just know this tip.
8. Clothing that fits well shouldn't have very many wrinkles.
9. Flexed joints. In this case, the outside will be smooth and the inside will be wrinkled.
(The last box) Jeans. Lines will be thicker and more prominant, but not as many of them. This goes for all heavy cloths. Note the wrinkes at the joint. Also, boys like baggy pants, so draw more wrinkles to show this. Jeans will almost alway sbunch at the bottom, so be sure to make more lines at the bottom of the pants. Also, draw winkles around a guy's crotch. Their boy-parts make the pants do this. Girls tend to like tighter jeans (but if your female character doesn't, just follow the rules for the baggy jeans.) They're more form-fitting, so you don't need as many wrinkles. Also, girls are more likely to buy jeans that are fitting to their height, so less bunching at the bottom.