As of 2013, the V2 iteration of this model is available, replacing the handmade patterns with digital ones and moving the breech component from the frame to the slide. It's available in black and stainless colors.
I made this as a surprise birthday gift for my Grandma. (Happy birthday Grandma!) Made entirely out of paper, except for the strings in the inside of the piano. I painted the black parts so they were super black. (before they looked a dark grey) Also, the cover folds down over the keys, you can adjust the angle of the music stand or collapse it completely, and the top can close, has an extra part that can fold over the music stand when closed, and the arm can be placed at two different heights to keep the top open.
R2-D2 Papercraft Building tips: Dome on the top of the model: 1. make the dome at the top s 2. don't cut white part of a dome just glue all parts on it 3. when you made dome then take the big a1 papre, put the dome on it and mark the cirkle 4. when you finish with marking the cirkle before cutting you need to leave parts for gluing to the dome, after that then glue it to the dome and with that the first part is over. Middle part: 1. Because the middle part is built from 2 parts upper and lower, you need to connect them, then just keep glueing using 3d model on your pc, Arms and Legs 1.Built the midle Build the middle leg first from upper to lower and finish with the bottom Also if you don't use strong glue you can cut the round part on upper part of arm and through it you can glue the arm-leg to the model. Hope this will help you but it's hard to explain without build guidelines.
since Nemesis i'm just a huge fan of this series and to build this model was just pure fun the really cool thing meanwhile there psn released a collection for the PSP
oh man, you can't imagine how i'm exited to get this
about the model: the model is based on three parts the center and the two wings the wings are also based on three parts which have to combined it was not easy and some pieces are very small but meanwhile i have a feeling for this tiny pieces
sadly, i have to say this model has been released only for a short time and is not avaiable anymore so i can't give you the link, even if i knew some other one sry
thanks a lot to for inform me about the free sheets now [link] enjoy
This is a papercraft AKM model I originally made for /po/. It's rather large (1:1 scale), and can take a while to build because a lot of the parts have walls on the inside, for sturdiness. The safety and bolt are moveable. If you want, there's space to put a spring to push the bolt forward, though the strength of the spring vs. the strength of the parts would be your concern.
I can't say that I'm not proud of this one! A gift I did to myself... I first saw this when I haven't began papercrafting and at that time, I thought that I would never be able to do something like this. Now that I have done it, I think it went well and I'm more than satisfied!! It takes a long time to get it done, because I wanted it to looks clean and professional. Now that I have all the needed material, I try to put as much effort as I can in my works. I have a new glue that I really like working with and the good height of paper.
Chamoo232 did the diagram and he made an amazing job. Clean, pretty and well done! Maybe, just The boots... I didn't found a way to make it cleaner, but that's all!
This is an AR-15 papercraft, the third iteration of a long project that has undergone several stages. For the most recent development, see the V3A416.
It is fairly detailed and takes a lot of paper, so you have to build it gradually and piece-by-piece. A classic M4 configuration, for example, would be 27 pages.
There are a couple of different styles for stocks, handguards, etc, and most things are available in black, tan, colorless, and sometimes gray versions. There are flattop and A1 upper receivers, as well as different barrel lengths. If yo want to build a longer barrel, note that there is no proper M16 handguard, although putting two carbine-length RIS handguards makes a rifle-length one.
The package is rather lightweight because I've omitted most of the V1 and V2 parts. The furniture and sights that haven't been replaced are still included though, so there are still a couple of hand-drawn pages.
New parts not in re-release: Rail Cover 6-Inch (digitized, not in re-release) ACOG Sight (new, not in re-release) AN/PEQ-15 (Tan, black, white, not in re-release) Lower Receiver V3A31 (Dark, tan, white, not in re-release) V3 Grip 31 for the V3 receiver. It's a realistic-sized grip, similar to the [V4] SCAR grip except compatible with the V3 grip guide. Pistol Buffer Tube, short buffer tube without a "ladder" section, meant to be used without a stock.
90lbs/185g Letter or A4 size. Scale to printable area (don't try to print them at original image size, because they won't match).
2. What are the changes in the re-release?
Folders are reorganized and some new finished build pictures have been added. Resolutions and colors have been adjusted slightly on multiple parts. Tan parts are generally a bit darker and redder. Black barrels have been added, and the delta ring is replaced with the V3-1 improved delta ring. The V1 vertical foregrip has been replaced with a new vertical grip and a stubby variant. The black lower receiver has its gray parts darkened so they don't stand out as much. The magazines have been replaced with updated versions (including a 20rd mag), and polymer mags have also been included. A holographic sight has been added. The folding rear sight and the triangular front sight have been replaced with digitized versions. The CTR stock's buffer tube is now black (although a gray buffer tube is still available for the tan version). The tan M16 stock is properly tan instead of yellow. Some of the older, handmade parts, are still included, just in their own separate folder. Some black, gray, and white parts have been converted to grayscale to reduce filesize.
3. Where does X go?
If the notes files and construction photos aren't clear enough, just ask here and I'll explain. However, make sure you look at the photos first, since a picture is better than a written description.
4. How do I build the M4 handguard or A3 carry handle?
V1 & V2: Old versions, both handmade. The receivers, barrels, and magazines are unique and incompatible with anything else. Some accessories like sights can be interchanged with other versions. Handguards are also cross-compatible, because versions 1 through 3 use barrels with the same thick diameter. However, the design quality of versions 1 and 2 is very poor, so I don't recommend building them.
V3A2: Handmade V3 lower receiver that only accepts V2 (undersized) magazines.
V3: Current version, digitalized and generally better build quality, although with some notable weaknesses, such as the barrel and stock. If a receiver is labeled V3A3, that means it takes V3 magazines. However, there are some slight differences in V3 magazines, so some may fit better than others. V3 magwell has a retaining bar at the back that holds the magazine in place.
V3A416: Hk416 that uses V3 receiver measurements and magazine system. As the two-tone build shows, the receivers are cross-compatible. The main difference is the way the stock attaches (rear ring, buffer tube, and stock) and the way the barrel attaches (it goes into the upper receiver). The upper receiver also fits together better, but, being an Hk416 upper, it is taller only matches the Hk416 handguard. Overall, this is a much stronger model, but retains the unrealistic V3 magazine system.
V3A31: Lower receiver with reinforced rear ring and buffer tube (same as 416), but regular AR-15 magwell shape.
V4: Upcoming version, with realistic proportions. Although the SCAR grip and magazine could be considered "V4" parts, I have barely started actually making a V4 receiver. The stock and barrel will attach similarly to the V3A416. The estimated release date is Dec 2016.
6. Can you make x model?
Requests are added to a request tracker, but I'm generally unlikely to deviate from my schedule. Overall, I'm more interested in improving existing models and solving problems than branching out into something completely new, but this isn't a rule as much as a tendency.