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Combat Foil concept design for :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

Design based on an original sketch by :iconvulnepro: Sketch: [link]

This version has many slight improvements over the first version I did, which you can see here: [link] No weathering on this pass.
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Commission for the "SUN MAXIM" visual novel game.

Visit the project blog:

[link]

Character designs by: :iconsimongannon:

The Mars Military Mech shares a similar frame to the Earth Military Mech, with added Martian technology. It mounts a variety of sensor pods and gear, and each arm can be equipped with punching blades for close combat.

This continues the tradition of "no human hands." The blade unit slides onto the forearm and then the grey clamps at the end of the arm grab onto the back of the blade.


Sun Maxim mecha lineup:

Maintenance Mech: [link]
Earth Military Mech: [link]
Earth Mining Mech: [link]
Mars Military Mech: [link]
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Feels good to get back to the smooth and shiny.



Someone asked me once how it holds the sword.

It doesn't *have* to hold its sword. People are like damn this guy doesn't even have hands and he killed Steve we better not mess with him.

Also, ankle brakes.
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Commission for the "SUN MAXIM" visual novel game.

Visit the project blog:

[link]

Character designs by: :iconsimongannon:

The Earth military mech features a quick-change attachment system instead of anthropomorphic manipulators. It's equipped here with a small electromagnetic rail-gun.

The machine is designed to operate in a zero-g environment and is a combat-type robot.


Sun Maxim mecha lineup:

Maintenance Mech: [link]
Earth Military Mech: [link]
Earth Mining Mech: [link]
Mars Military Mech: [link]
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Commission for the "SUN MAXIM" visual novel game.

Visit the project blog:

[link]

Character designs by: :iconsimongannon:

The colony maintenance mech features a series of arm attachments: The front arms can be equipped with a grabber claw or a welding tip. The back arms can be equipped with a glue gun or a drill/screwdriver. Both arms rotate 360 degrees around the shoulder joint.

The machine is designed to operate in a zero-g environment and is a worker-type robot.


Sun Maxim mecha lineup:

Maintenance Mech: [link]
Earth Military Mech: [link]
Earth Mining Mech: [link]
Mars Military Mech: [link]
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Commission for the "SUN MAXIM" visual novel game.

Visit the project blog:

[link]

Character designs by: :iconsimongannon:

The Earth mining mech is equipped with a laser-cutter on the left arm, and an articulated manipulator on the right arm. After cutting chunks of space-rock, it deposits them into zero-g mining carts for transport. The carts can be attached to the rear of the mech and linked together in a train. Both the feet of the mech and the bottom of the carts have anchor piles to hold them in place when working. The "head" unit can fold flat against the back (like a cape) for easier storage and transport.

The machine is designed to operate in a zero-g environment and is a mining/worker-type robot.


Sun Maxim mecha lineup:

Maintenance Mech: [link]
Earth Military Mech: [link]
Earth Mining Mech: [link]
Mars Military Mech: [link]
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Combat Foil concept design for :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

Design based on an original sketch by :iconvulnepro: Sketch: [link]
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Custom Taedus design inspired by :iconvulnepro:'s Theos Ke Polemos mecha anime universe.
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Custom aquatic Foil concept design inspired by :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

(bubble)
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Custom Foil concept design inspired by :iconvulnepro:'s Theos Ke Polemos mecha anime universe.

Pictured with a "Hummingbird" drone and Panzerfaust spear.

Reworking of: [link]
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