Shop Mobile More Submit  Join Login

Similar Deviations
Rebels on the ruins of Drama
Show
Add a Comment:
 
No comments have been added yet.

Another transparent cutout render of what a Sangheili (Elite) Zealot would look like in Halo 3, courtesy of mulitplayer customization.

This render is property of Bungie, LLC., 343 Industries, Microsoft Game Studios, Microsoft Corporation, and all pertinent companies.
Show
Add a Comment:
 
No comments have been added yet.

Rhydon practicing earthquake.


Rhydon practicando terremoto.




Rhydon anterior
Show
Add a Comment:
 
No comments have been added yet.

:icontsitra360:
A banner I made for myself. Would be used for EQD, my DA profile, and modified for WeLoveFine.

Curious about the prints and tees? Click this [link]
Show
Add a Comment:
 
No comments have been added yet.

miniCHALLENGES - The Black & White Towers [link]

used: [link] by :iconnight-fate-stock:
original model & base rendering: Ronen Bekerman
postpro 2,5h
Show
Add a Comment:
 
No comments have been added yet.

Yet another t-shirt design.
What am I doing with my life?
Vote for it here. [link]
Or don't.
I don't care any more.
:iconcryforeverplz:
Show
Add a Comment:
 
No comments have been added yet.

Copyright belongs to me Jack Eaves and deVoid Studios.


In January 2011 i received a large on-going commission from deVoid Studios, i have now joined them and am producing concepts for their current video game 'DUSK' that is on track to be released later this year.

I am unable to share any information or artwork without written permission due to being under an NDA. Here is an image from the first batch of concepts that i am now allowed to show.

If you would like more information on deVoid Studios, aswell as some insight into the game that they are producing, please follow this link to their latest gamersbook.com interview: [link]

Other deVoid concepts:
Show
Add a Comment:
 
No comments have been added yet.

Scizor
bug/metal type
Contest entry @ :iconwelovepokemon:

Scizor, the Scissor Pokémon. The evolved form of Scyther. Its incredible attack speed and its large scissor-like claws make it a formidable opponent.


software:
3ds max
zbrush
vray
photoshop

160K tris

It took roughly 6-8 hrs to model and the hardest part was probably the claws. rendering setup about 1-2 hrs.

Will perhaps do different renders at some point.

hope you like.

Scizor(c) nintendo, gamefreak
Show
Add a Comment:
 
No comments have been added yet.

I start almost everyday with a speed paint to warm up the wacom board. I often film these speedies, to keep track on my process and see what I am doing right/wrong. I thought I might wanna start share these with you.

These are SPEED paints. I have a timer I set for 20 min, so most of my speed paints are around 20 min. If a speed paint takes more than 1 hour, I don't think it's a speed paint anymore, then it's an illustration.

I sometimes use my speed paints as start ups for other work, and it's kind of sweet to have a huge folder with "sketches" to choose and pick from if you're running low on ideas some times.

also, there are always things you see as soon as the time is up, that you realize you should have done different, and there are always loads of stuff you miss or do wrong. But the important thing is just to nail something, a feeling and basic design in 20 min. This one is done in 20 min.

FAQ:

Q: you should have music on your clips?
A: NO no and NO. I fu*king hate music in clips like this since I always listen to other music myself. and just get annoyed with tutorials with cheesy sounds on it. And, I don't have time to sit and make these with sounds.

Q: What program did you use?
A: Photoshop CS3 and and a wacom Intous 3 to go with that.

Q: Where did you get your custom brushes?
A: from everywhere. friends and internet

Q: Can you share your brushes?
A. Maybe someday I will.

Q: Do you know when you start what it will be?
A: no, almost never. I go with the flow and it often changes under the process.
Show
Add a Comment:
 
No comments have been added yet.

When the ground shakes, the mighty T-Rex is near. It dominates the field and demands the attention of the mercenary team as it seeks to satisfy its terrible hunger. The Rex can shrug off attacks that would kill a lesser creature, and death comes swiftly to any human foolish enough to not maintain their distance. However the Rex is not without its weaknesses; its sheer size means the mercenaries can spot it and take shots at great distances, and confined spaces are typically beyond its reach.

The T-Rex’s favorite snacks are humans with short range attacks, the Commando and Scientist provide a greater challenge.

For more check out www.primalcarnage.com for more details and insights.
Show
Add a Comment:
 
No comments have been added yet.