Copyright belongs to me Jack Eaves and deVoid Studios.
In January 2011 i received a large on-going commission from deVoid Studios, i have now joined them and am producing concepts for their current video game 'DUSK' that is on track to be released later this year.
I am unable to share any information or artwork without written permission due to being under an NDA. Here is an image from the first batch of concepts that i am now allowed to show.
If you would like more information on deVoid Studios, aswell as some insight into the game that they are producing, please follow this link to their latest gamersbook.com interview: [link]
When the ground shakes, the mighty T-Rex is near. It dominates the field and demands the attention of the mercenary team as it seeks to satisfy its terrible hunger. The Rex can shrug off attacks that would kill a lesser creature, and death comes swiftly to any human foolish enough to not maintain their distance. However the Rex is not without its weaknesses; its sheer size means the mercenaries can spot it and take shots at great distances, and confined spaces are typically beyond its reach.
The T-Rex’s favorite snacks are humans with short range attacks, the Commando and Scientist provide a greater challenge.
For more check out www.primalcarnage.com for more details and insights.