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Similar Deviations
I decided to really push myself and bring this concept to another level
This actually started from a 15 min sketch

I used:
Photoshop CS5
Intuos 5 L
and about 10 hours or so
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Tang Lang
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Just a raw render using ink n paint shader.
Added some more details to emphasise the scale of the ship
As you can see i split up the larger pipes into smaller ones, segmented the armored hull exterior of the top to break up the curves slightly and add some line dynamics, added some louvred style cells along the passenger area and also recessed the top turrents slightly into the ship. This is rendered with 6 duplicated objects so the center is orthographic (i think i will re-render and photoshop in a perspective for the 3d) I think the line render looks best rather than trying to emulate 3d with textures. Also need to add some dimensioning and presentation stuff (not sure if the clean or some sort of techy/grungy approach would be better). Also i have no idea what to call it D:

Anyway i havent worked too much on this because ive kinda started playing Aion (addictively), though i should get this finished before the deadline
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This is my entry to the Dodge contest. I didn't want it to make exactly as a transformer. Maybe more like a robot concept design or like an armour. That's why i put the cabin for a pilot :)

Este es mi dibujo para el concurso de Dodge. No quise que se viera exactamente como un transformer. Queria que se viera mas como un traje o como un diseño de robot. Por eso le puse la cabina, como para que se entendiera tiene un piloto adentro :)
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Well, I forced myself to finish that other one :)
Thumb No 6. - here goes the final!

edit: that length seemed unrealistic so I changed it to 388m

edit2: added more details to the orthos
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This is 576 meters long mining ship called Repent .
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This image talks by itself. The dream of being human.


This is my entry for the Wacom Dreams contest. I hope you all enjoy it!
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Here is my entry for the pixel art competition.

I came up with this idea because everyone seemed to be creating Platform like games and I wanted to be different (like always) so I created an isometric war game. I tried to get it looking like an old Super Nintendo and Amiga game... I think I succeeded, and if you have played a significant amount of games on these platforms then I would think that you know where I am coming from.

Total of 30 colours was used
Created in Photoshop 7
Resolution: 320*240
Time Span: Created in about one week.

If you were wondering what the menu icons mean, then here is what they are:

Top Left:
Map
Numbers represent: Gold, Minerals and Gas.

Top Right:
Time

Bottom Right (Menu):
Build Units
Build Buildings
Move Units

Middle Bottom (Menu Selections):
(From right to left starting to the left of the jeep)
Move Unit (O with arrow)
Attack Unit (Target)
Guard moving back and forth (S type Arrows)
Stop (Hand with S)
Guard standing still (binoculars)
Scrolling Arrows

Bottom Left:
War Tank = current unit selected (as noticed on the screen)
Jeep = current unit being built (progress bar above jeep picture)

[edit] I made the bottom control bar more defined; now it is a lot easier to recognise and doesn’t blend in so much with the rest of the picture. This is something I had wanted to do from the start but never got around to it until I realised once I finally uploaded the picture.
I also added the blood colour, so there are now 26 Colours not 25, because the blood looked pinkish and not red.

[edit]
Another edit, this time I have taken in some advice and added shading to the cliffs in the back and around the water. I also actually edited the fire, even though I thought it looked alright, I edited it more and now it looks a little better. due to these edits the picture now uses 30 colours.
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Testing ortho projection of different views
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I dream that one day I'll be providing new concept ideas for products and give them a completely new look and function, having almost no likenesses of the current appearances people are so use to seeing. Clothing, sneaker, headphones...and anything that has room for creativity
Here's a concept sneaker idea. These don't use laces, and vent in/out air when you walk from the back/front.
Look at this model. she has them on
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