How to Make Money with Your ArtDisclaimer: I am not an economist, accountant, CPA, marketing expert or any of the sort. These are not guarenteed to help. These are just my opinions, and I have no intention of offering further advice on this matter. Also please do not grammar police me. I'm sure you have better things to do.How to Make Money with Your Art7 months ago in Personal More Like This
I have seen a lot of people on social media (especially tumblr) ask about getting more commissions, selling, etc etc. They wonder about why they are not finding customers/watchers/consumers.
First off, I'd like to remind all of you that dA is SUPERSATURATED with talented artists who are trying to sell their work and there is only a limited amount of money floating around, but you are trying to compete with MANY artists. That already poses a problem. Here are some things I would suggest to anyone who is wondering why they can't sell their work. It does not mean you are not talented. There are many factors that could determine your income. Let's get started:
1) ARE YOU READY FOR COM
Advice for ArtistsNot too often, but at least once a month, I spend some time in the forums. I noticed that a popular topic was 'how to become popular on dA' (no pun intended). Here are some suggestions from my end of the spectrum. More on how to become a better artist in general and promote your art more efficiently (but I guess those are the key steps in becoming popular on dA, heh).Advice for Artists2 years ago in Personal More Like This
1. Post your art in as many places as you can
After posting a deviation, dA makes it easy to post it to other sites. Make an account on pinterest, tumblr, etc. Don't worry if you can't tend to it much, the point is you want your art in as many places as possible. This heightens the chance of people seeing your art, some of these users might even be on dA, as well.
Other suggestions are instagram, artician.
2. Focus on what you're good at
While it's fun to dabble in different mediums, the more mediums you work with, the less time you are spending "mastering" any one of them. I'd say 2