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My contest entry for EVE Online contest, still a rough sketch, will update it with required 6 views. First time doing a starship actually and you'll probably know where the inspiration came from

Edit : name change since Naglefar (Naglfar) is taken

Edit2 : Updated with 6 views and length
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The "Scavenger" Hard Suit is a suit for disembodied conciousness, providing dexterity, versatility and protection for the pilot's remaining organic components.

Various armaments can be employed by this suit.

So happy with this, even though drew inspiration from many artists.
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Water Colossus.
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Tang Lang
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mi entry ! here the line!! [link]
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Gah my rusty 3Ds max skills are slowly getting oiled >.> still have a lot to remember.
This would be my entry to EvE create a starship contest, took a while but I have another design on mind, so we might see another one.
This is a battleship class vessel, a bit of a hybrid between Ammar and Caldari, still an energy based platform but with more launcher spots than any of current Ammarian battleships, also heavily relies on both launcher and energy turret bonuses it is being provided with.

Highly suggest to download for full view.

Second ship

Art ------------------------- (:iconmarnodor:)

Tools ---------------------- (3Ds max, Illustrator, photoshop)

===========================
EvE ------------------------ (CCP)
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Sci-Fi | wacom | Photoshop

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being chosen as a 2-winner for the Skribble Contest! Here is the announcement [link]


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^^look this:
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Magtheridus, The Hand of Maelforge.

Spawned in the burning heart of the dragon-god himself; the essence of Magtheridus is the very will of Maelforge. His every thought is bent on the desire to see the whole of Telara reduced to ashes. His physical power is rivaled only by his intellect and malice.

Encounter Description: Magtheridus is a unique Rift boss in that he is meant to be fought by both Defiant and Guardian forces at once; his unique Burning Alliance Aura makes him otherwise invincible.

Passive Abilities:

Burning Alliance Aura - When faced by only Defiant or Guardian forces Magtheridus becomes invicible and each attack he lands has a 100% chance to instantly kill his enemies. The mere presence of a single hero from the opposing faction automatically dispells this devastating conditional Aura.

Flaming Soul Aura - All of Magtheridus' physical attacks have a 5% chance to become fire based instead.

Endless Spark Aura - Anyone engaged in combat with Magtheridus suffers 5% additional fire damage if hit by a fire based attack.

The Will of Maelforge - When in combat; Magtheridus' attack power, attack speed, and armour is increased.

Prismatic Magma - When in combat; Magtheridus has a 5% chance to reflect 25%-50% damage from offensive magic spells to the caster. It is recomended that the player have the proper artifacts and planar essences equipped to reduce the damage reflected from his/her own offensive magic.


Active Abilities:

Mantle Crash - 3 phase ultimate attack; Phase 1. World Ender; Phase 2. Scalding Web; Phase 3. Claws of Maelforge. This series of devastating attacks can cause a raid to wipe unexpecedly. All fire damage from Mantle Crash is stackable; death is certain for anyone hit by all three phases of the attack.

World Ender - Magtheridus plunges his fist into the ground, creating a damaging shockwave for ten meters and turning the ground around him into a pool of boiling lava. This attack inflicts massive damage to all melee players within range. Few will survive, the best strategy is to flee and re-engage afterward.

Scalding Web - Magtheridus' World Ender attack causes the earth around him to crack open, exposing rivers of lava for 30 meters in a random pattern.There is a slight warning as to where the cracks will emerge. Anyone caught standing over a crack will suffer fire based damage over time.

Claws of Maelforge - From the exposed rivers of lava caused during Magtheridus' Scalding Web attack giant spikes of molten earth explode up and outward. Anyone caught standing over a spike will suffer physical damage plus fire based damage over time; the player will also be launched into the air and finally suffer falling damage. Anyone caught under a falling spike will suffer physical damage and fire based damage over time.
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Experimented with some new techniques, and I'm digging it. And I haven't painted a vehicle in forever.

I love jets, but I don't remember model names. Hahaha. Enjoy! :) This is my holiday gift to everyone~

(There is actually a really bad punchline in this. A really bad one. :| )
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Concept for EVE Online Contest

Ненавижу еве и считаю всю её концептуальную часть эпическим фэйлом требующим полного редизайна, но тут не удержался и наконцептил. Делал в последние пару дней(опомнился, ога), боялся опоздать, поэтому не стал особо вылизывать. Хотя идею сформировал в наброске ещё на первой неделе старта конкурса.
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