AHHHHH IGNORE THE FACE IT FAILS AT LIFE SO DISTORTED >____<;
Ok so real quick, I looked over Crystals oufit and made a few changes. I might get rid of one thing and that's the frillys on the sides of the arm sleeves. Otherwise this is more then likly the final desgin for her. Tossed the pockets because her bewbs are to big, kept her bust because that is Crystal after all, I mean she was a DD cup. I can't help that LOL. Otherwise the rest of the stays the same. I basicly wanted to get rid of this confusion with the zipper or chest part she had, and I don't remember being in a jacket without a top covering my chestt, can you say chaffing?
And I cut it off so now Crys looks like she has no pants D:
The Nova class of light cruisers represent the next generation of human warships - elegant, agile, deadly.
Armed with a multitude of long range guns and missiles, Nova cruisers are able to rip apart enemy fleets with impunity. Its quad ARCdrives provide it with unparallelled maneuverability, cementing its role as a battlespace dominator.
Designed as an evolution rather than a revolution of the established standard ship design philosophy, the Nova cruiser was to be a melding of the chunky, rugged and militaristic look of the previous ship designs with with flowing, elegant lines that made up the Cirrus lightship (a new generation of ships).
Thus the use of the ARCdrives, seen first on the Cirrus lightship. The armour emplacements on the Nova are smaller, smoother and much more elegant compared to the chunky emplacement covering the previous warship designs. While armour plates and hull design still follow the generic angular hexagonal design philosophy due to their prime geometric properties (angular shapes deflect incoming fire and radar), flowing lines and gull shapes now come into play to provide a more technologically advanced look to the Human fleet.
Weapons have also been upgraded. While previously, all weaponry existed as spinal mounted weapons due to the structural superiority of having the entire ship surrounding it. The Nova cruiser departs from this with exposed gun emplacements mounted at the bow. While still maintaining the forward firing design of its predecessors, this design allows for weapons that exceed the structural limitations of the hull.
The continuation of forward firing weapon mounts is due to the fact that it is an optimal position for:
1. Reducing recoil, as the mass of the entire ship is behind it as well as the propulsion system.
2. The forward profile presents as drastically reduced target signature when firing, thus minimizing enemy weapons impacts.
3. Weapons mounted at the front, and thus the first line of defense against enemy fire, ensures that the habitation and propulsion modules will be adequately protected.
4. Human war fleets generally emerge from hyperspace and burn in-system head on, thus having weapons mounted generally facing the frontal arc maximizes immediate firepower upon engagement.
ARCdrives are very exposed at the moment, what with being mounted on nacelles face from the main hull. These nacelles may present a shearing hazard when the ship engages in combat maneuvers that exert undue stress upon the struts connecting the ARCdrives to the main hull.
Firing arc still limited to forward arc of fire. Turrets have been trialled but the use of mechanical systems makes it prone to jamming and other problems, thus turret systems are not recommended.
I created a new character in a silly fashion for Kittystavern [ [link] ] to draw, but I realized she needed a reference picture. This prompted me to search for a new artist: one that was open to creating a brand new character. I found that artist in X0NI and she was extraordinarily pleasant and open to the idea. I liked her enthusiasm and she deserves praise for her work in creating the prototype image of my new character. My character will star in future commissions with ideas Ive explored previously in my gallery and new ones that come along too. I extend thanks and gratitude to X0NI for illustrating a new original character for me.
If you're interested in seeing work I've commissioned from X0NI and other artists, click on my gallery and take a look around.
Title: Generic Female Secret Agent
Background: Generic Female Secret Agent is exactly what her name is. She is the classic government female secret agent. She is one of many female secret agents who work for a clandestine government agency, known as the Agency, who do battle against evil geniuses, their evil societies, and anyone or anything else evil who attempt to disrupt world peace. There were female secret agents before her and their will be female secret agents after her. Its part of a repeating cycle of heroism and villainy that has no end.
Story: Eyes and ears on the ground are some of the most important assets for any intelligence agency to have. As for a female secret agent, stealth and an excellent fake identity are the best tools to have when you are the eyes and the ears on the ground.
Generic Female Secret Agent is on an intelligence gathering mission. Shes infiltrated a lavish dinner party of the prime minister of a former Soviet satellite nation. The military forces of this country have access to a stock of deteriorating nuclear weaponry. While low in yield, the nukes still contain enough power to wipe out a city and access to the nukes is a matter of knowing the right person to pay off.
Acting in concert with the mission parameters, Generic Female Secret Agent has no weapons on her. Shes not even carrying disguised devices that look like normal items. This is to avoid arousing suspicion and to mask evidence of her presence. Any guards found unconscious by drugs, force, or other means would be obvious clues that foreign intelligence agents had infiltrated the party and shes keen to avoid that outcome.
Her superiors are treating this mission with the utmost care as not to arouse suspicion from other foreign intelligence agencies and evil villain societies. Lots of people want to get their hands on the nukes and Generic Female Secret Agents role isnt to interfere with the bargaining or exchange of the nukes. Her mission is to identify all of parties involved. In the future, the Agency will send in a different team to neutralize these parties and then claim the nukes in the name of national security. Until then, the Agency needs a clear picture of who is involved and more importantly who isnt. That means eyes and ears on the ground.