While I am on Uni holidays, I think I should probably make as many Paperpokés models as I can squeeze in, so here is the latest one.
To be honest with you guys, I really only played Pokémon Red/Blue (and then half of Silver/Gold), so I really am only familiar with the first generation and some of the second gen. This fifth gen just freaks me out - there is an ICE CREAM CONE pokémon!!!
Anyway, with my rant out of the way, I've been after Abra for ages - I think it's just so adorable, snoozing away. I am very grateful to POdragon [link] for whipping this up for me - I'm very spoiled Oh, and by the way, this is the shiny Abra texture that I built, the normal was so drab in comparison.
The only issue I can see others having when building this model are the fingers - they are a little fiddly - but that really is a minor detail, otherwise, it's a medium difficulty level build. I have no idea when this will be scheduled, but it'll probably be into the new year.
2011! That's the future! Where's my flying car already?
All together now ... "D'aaaaaaaaaaaaaaaaaawwwwww!"
Another round Paperpoké model, but this time it's two for the price of one! And yes, it actually balances on that tail bobble (with the aid of a 5˘ coin), unless there is a sudden gust of wind. I read that the height of this Pokémon was 20cm tall - I guess it would just be the body height, not body on bobble height - so this model is half its "real-life" size.
It's a pretty basic build, the only tip I think I need to give is attach the bottom of the body to the top of the bobble with a drop of superglue, and tweezers are essential for the tail.
Hitmonchan wasn't super easy but not hard either. As you can guess from the base it has a hard time standing on its own. This has little, if anything, to do with the size or pose but rather the design of the Pokemon itself. With such small feet relative to its height, it would have difficulty standing in just about any pose.
And finally, here is the remaining evolution for Charmander. It's been a long time coming, and I find it rather satisfying when we complete a set.
I found it to significantly easier than Charizard was, but then again, I am finding it increasingly more challenging, with each model I complete, to gauge a model's difficulty level in relation to a novice's abilities.
This one definitely needs a counter balance attached to it's lower tummy, because of it's cool action stance, but a penny is more than enough.
Many thanks go to the expertise of POdragon. I have no idea when this will be released, but hopefully sooner rather than later.