Shop Mobile More Submit  Join Login

Similar Deviations
---
Show
Add a Comment:
 
No comments have been added yet.

Here by I Found this tutorial coming handy with persons trying to make Toon and 3D's Combinaiton.

There is lots of scop in this method of creating 2.5 D Material.

You can do More Experiments and then let me know.

You can Upload Your creations using this method. Please send me link to those Pictures as reply here.

Regards
Show
Add a Comment:
 
No comments have been added yet.

download plz

My first tutorial

in this tutorial learn how to export zbrush models from zbrush
into 3ds max

please leave a comment if you find this tutorial helpful or
have any questions, or if you have any suggestions for any
future tutorials
Show
Add a Comment:
 
No comments have been added yet.

This is the second part of a tutorial to make low poly hair in 3ds max using the opacity map-scatter method. This method allows for fast and easy hair placement (although for more fancy hairstyles manual placement of hair sections would still be required). For this tutorial, an intermediate knowledge of 3ds max would be needed as well as some basic skills in photoshop (or equivalent) to make the opacity and diffuse maps. Comments, questions and suggestions will be very appreciated.

For the first part of the tutorial:
[link]

For a compilation of hairstyles made with this technique:
[link]
Show
Add a Comment:
 
No comments have been added yet.

special for MichaelSanderson :)
sorry for bad english (this is google translator) :D
Show
Add a Comment:
 
No comments have been added yet.

Mental Ray Lighting Tutorial, requires 3dsmax 2008, Some of the mental ray lighting features may not be available in versions lesser than 2008.

This Tutorial was requested by :iconnobinobi: and also dedicated to my students:

:iconnobinobi: :iconshukugumo: :iconbluemagician: :iconflickersowner: :iconizark1369: :iconindigocoholic:
(some of them are still out there unknown to me...)

and also for other new 3d artist who have much to learn, I hope this tutorial could, at least, be some of help.

Download to get readable, full size of the tutorial. I just want to know how many people are that actually interested in it.

Any questions, send me a note, I'll try my best to answer them.

You can give links to this tutorial, you can add this tutorial to your favorites, but You CAN'T submit or re-submit this tutorial at any websites or other places under your name or my name or any name without my permission.
Show
Add a Comment:
 
No comments have been added yet.

Here it is my first ever tutorial, it is for rendering wireframes in 3d max, if you have any questions just send me a message

Feel free to download and share with other people!
Show
Add a Comment:
 
No comments have been added yet.

I made this tutorial to show you guys how i achieve the glare around the headlights of my cars without any post-production.
check out my gallery for more examples of what the result will look like.

I guess its best to be viewed after downloading, so just do it :)

It's made for 3ds Max and Mental Ray, but I'm pretty sure this method works in any other 3d software.

Hope I could help some of you. Have fun! ;)
Show
Add a Comment:
 
No comments have been added yet.

A basic spline tutorial for those people that like to know how I create my frames/piping in my models.
Show
Add a Comment:
 
No comments have been added yet.