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i love mechs
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a bipedal walker with an open air cockpit. It's inadvisable to pilot this in any kind of sandstorm, unless you have some great goggles.
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A demo done for a friend. For this sketch, we were designing a companion character for a video game idea. One of our influences was dog from HL2. The basic idea of this was to have a character that would help the player traverse their environment.

The pack in the back would carry supplies, and the appendages maybe can be interchangeable with different tools, depending on the situation.
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This design for an upgraded attack drone in R3 did not make it into the final game. The basic idea was to enhance the previous iteration and work in secondary animations, giving a slight silhouette change when this enemy was alerted to your presence.

Image copyright Insomniac Games / Sony Computer Entertainment
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Humanoid suspension arm

software:PS cs2 20HRS
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more scans from the sketchbook.
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Another mech done for a friend:
[link]
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WIPPP might finish eventually, this has just been sitting around forever, needed to get it outttt.

Yeaah, not gonna write anything bout this one lmao
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just one old robot concept
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