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Hi everybody ! here is another book cover for Alex Orlov book by Eksmo publishing (c)
the line art sketch was't mine I've only pained over it......
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some speedpainting practice .....
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Hi ! here is a bg illustration I did for a web based mmo
"Pit of War"
you can take a look at it here [link]
enjoy !
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Hi there ! here is another book cover painting for Alex Orlov's book published by EKSMO (c)
here I only paint over Alex's composition and character sketch....
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I was painting action scenes for a future videogame and in the mean time I created this just for fun, maybe I will use this composition in one of this future marketing piece. Have fun!

ahh and maybe I will create a new tutorial :)
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Well... I was thinking in a possible movie cover. As you can see in my gallery I love the cience fiction and create mecha robot. In this illustration maybe you can see robotech style, or any famous video game, not was my intention. I didn´t use reference, only my imagination. I hope you like it.

Thank you for all your comments!
wacom intuos3 6x11 + ps cs3
90%hand and brush10% texture.
20hrs.

Otro dibujo pochoclero para todos los que les gusta la acción y la ciencia ficción. Saludos a mis hermanos Argentinos.
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Here is another concept-illustration for russian browser based mmo [link]
Check out our studio's portfolio [link]
some artists from our team had helped me with the background and other parts of the picture

copyrights - 2reallife llc
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Personnal digipaint
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The 3rd Nuclear Dawn ([link]) Promo art that I've done for InterWave Studios ([link]), this one focusing on the Consortium EXO class. The EXO class are like walking tanks and carry a huge amount of firepower, unfortunately they also move quite slowly on the battlefield.
This painting was completed using photo elements, 3D elements from the actual game and my usual digital painting and a lot of work to blend it all together into one image.
I've included a little Easter Egg nod to Kai Lim :iconukitakumuki: who designed the original suit for the game but as it sometimes happens with games, the 3D modeling team had to change a couple of aspects to get it working as a playable model.
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speed painting started this afternoon with no particular idea on mind, maybe come out something like "halo" or similar
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